Author Topic: Furballers Vs. Toolshedders  (Read 12056 times)

Offline AutoPilot

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« Reply #90 on: October 26, 2005, 01:15:55 PM »
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Then, you just cant make it off the runway. Do not confuse numbers with skill.


why take off from a base that is being attacked for capture?Vulch bait?

Offline Morpheus

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« Reply #91 on: October 26, 2005, 01:21:17 PM »
You can really only stop so many planes from doing a power dive from 15k+ down to an FH before 1 or 2 slip through, then 1 or 2 becomes 7 or 8 and before you know it the FH's are all dead and the field is toast.

I've come to one conclustion. If guys like shubie really do-not-want-fight, then what is the point in me going after them? Rather they'll pork the FH's out of spite... And that's their idea of fun?

 I log in the game to fight. That's it... The better the fight, the more frequent they are the more fun I have.

What fun would it be to try and fight someone who doesnt want to fight? Not much fun at all.

Is that "fight" with the person who doesnt want to fight going to be very good? No.

The fact that this topic is old and tired is a huge understatement. And I can only hope that things changein the MA once ToD comes out.








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why take off from a base that is being attacked for capture?Vulch bait?


Because some dont find it enjoyable to fly 10 minutes to a fight.
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Offline AutoPilot

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« Reply #92 on: October 26, 2005, 01:35:46 PM »
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You can really only stop so many planes from doing a power dive from 15k+ down to an FH before 1 or 2 slip through, then 1 or 2 becomes 7 or 8 and before you know it the FH's are all dead and the field is toast


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Because some dont find it enjoyable to fly 10 minutes to a fight.


The best way i have found is to climb to altitude when i figure out which base they are hitting and meet them about 1/2 way to the target when they are still climbing and heavy.If they have fighter escort they usually dont figure out whats goin down till after its goin down.

you guys like to have fun a certain way and the rest of us like to have fun a certain way.Dont name call and hate those others just cuz thats how they have fun,and even if they do get off on making you  guys miserable
killing them before they even get to their target will probably ruin their fun
and make them mad.

IMHO anyone who flys and fights down and the deck makes that choice and has to deal with the end results.


and BTW this thread has been very respectful compared to the other threads on the subject.

Offline Morpheus

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« Reply #93 on: October 26, 2005, 01:47:22 PM »
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IMHO anyone who flys and fights down and the deck makes that choice and has to deal with the end results.


You're absolutely right.

On the other hand, when we're talking about a group of bases that are close together, furball island for example, where this group of bases were designed and layed out to catalyze fights... why go and bomb the fighter hangers and or take all the bases on that island?

There's really only a couple answers for that kind of thing.

1- Its done out of spite.

2- They think that by taking away the ability to furball, those who were furballing will help in turn help them to fight somewhere else so they can take their bases.
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Offline Blammo

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« Reply #94 on: October 26, 2005, 02:02:06 PM »
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Originally posted by Morpheus
You're absolutely right.

On the other hand, when we're talking about a group of bases that are close together, furball island for example, where this group of bases were designed and layed out to catalyze fights... why go and bomb the fighter hangers and or take all the bases on that island?

There's really only a couple answers for that kind of thing.

1- Its done out of spite.

2- They think that by taking away the ability to furball, those who were furballing will help in turn help them to fight somewhere else so they can take their bases.


3- That's what they want to spend there $14.95/month doing
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Offline Morpheus

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« Reply #95 on: October 26, 2005, 02:06:32 PM »
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Originally posted by Blammo
3- That's what they want to spend there $14.95/month doing


Wrecking a fight in an area that was designed to encourage fights?
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Offline AutoPilot

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« Reply #96 on: October 26, 2005, 02:09:17 PM »
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furball island for example


I agree with you fully on that 1.Myself and the squad i fly with always up from a distance away from furball island and look for bombers over the island.The majority of the time we see several flights of bombers and a lot of fighters.That island is also a tank battling island and i love to GV every now and then so i dont like the bombers flying around taking down all the VH's.

That works for me though because i don't come down below 10-K unless i,m landing.A pilot has to have some sort of rules set up for ones self when looking for targets.If i happen to run into a fighter at 25-K,that's exactly what i want,a 20-K furball.Maybe you guys should do like we did back in AH-1 and start furballing at altitude,1/2 of these noobs you are referring too
would never be able to ruin anything.Just my thoughts.(S)

Offline lazs2

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« Reply #97 on: October 26, 2005, 02:11:55 PM »
shubie... you still don't get it..

We don't care if you take 10 bases or not... we aren't defending the base we are fighting.. if I have the choice of stopping the mouse wielders from divebombing or fighting a clup of red planes... I'm gonna go for the red planes every time..

How many did I land?  don't know... in the failed first raids.... maybe a half dozen... got killed with six when the field was taken and I beat up the mouse wielders...  think I collided with you after a pilot wound and no vator or rudder and still killed you for the second or third time.

probly about 40 or so perk points in the 4 or five sorties before the fight was over.... not that I have much use for perk points.... just thought I would throw that out since the mouse wielders will spend days just to get 25 of em.

autopilot... I can't really pick out who is playing using a mouse or not.... I can just tell who it wouldn't make a difference if they were using a mouse of a joystick and believe me.... none of those guys put up more of a fight than if they had been using only a mouse and didn't know there were view keys.

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Offline Lye-El

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« Reply #98 on: October 26, 2005, 02:19:38 PM »
It wouldn't suprise me to find out that some do it just to piss off the BKs. Mouse wielders with 1000 pounders. :D


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Morpheus

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« Reply #99 on: October 26, 2005, 02:26:17 PM »
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That works for me though because i don't come down below 10-K unless i,m landing.A pilot has to have some sort of rules set up for ones self when looking for targets.If i happen to run into a fighter at 25-K,that's exactly what i want,a 20-K furball.Maybe you guys should do like we did back in AH-1 and start furballing at altitude,1/2 of these noobs you are referring too


I flew AH1 for probably close to 3 years before we were graced with AH2. IMHO AH1 was bar none far better as far as fights go. But they were not all high alt fights by any means. The vast majority of fights I remember back then were 10k and below, and people wanted to fight. (That's not to say there were not fights at higher alts, I just never felt the need to spend 15 or 20 minutes to climb to 20k for a fight when there were plenty of fights much lower.) Which is another huge differnce I find in the majority of planes I come into contact with now as compared to then. If someone doesnt have the advantage as far as alt or speed or plane type, they hit the deck tuck tail and run. Again, that's all well and good if they're that afraid of dying, but to me that's just not fun. I dont have to kill and live only to land kills.

I'd rather have one kick ass, fight 10 times in a row and die every-single-time, then get 10 horribly boring kills and land. A great place to find 1 great fight 10 times in a row is furball island. That is until it's destroyed and  captured.
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Offline SuperDud

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« Reply #100 on: October 26, 2005, 02:28:29 PM »
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Originally posted by Lye-El
It wouldn't suprise me to find out that some do it just to piss off the BKs. Mouse wielders with 1000 pounders. :D


Me thinks you're right. As a matter of fact, when I've flown for a country that my squadmates aren't.  I've heard several ppl ask where the BKs are fighting and say with a laugh that they're going to spoil they're fun.
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Offline Blammo

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« Reply #101 on: October 26, 2005, 02:29:42 PM »
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Originally posted by Morpheus
Wrecking a fight in an area that was designed to encourage fights?


No, bombing fighter hangars because that's what they have fun doing.  Perhaps they get a rush by flying through bandits to accomplish that goal...who know.  But since they are paying for the priviledge, they get to do what they want.

I think your issue is with HTC.  If they do not put a restriction on that sort   of thing, then by implication it means it is ok with them if it happens.  You cannot make them stop doing it with your constant harping anymore than they can make you stop furballing, looking for a good fight, starting flame wars or trolls on this board.

FYI: I can't speak to everyone, but typically if I go in a bomb a VH, FH or BH, I am not thinking "oh boy, this will sure ruin everyone's fun...yee ha!"  or "Man, they're having a good fight going...that's it!  I am going to end that right now!"  However, I would be willing to reason that if a "furballer" or a "just-looking-for-a-good-fight" type sees some bombers or a joba mission, they lick their chops and think "YAHOOO....I am gonna bust that up fer sure!!!" Ironic, don't you think?

Besides, this is just a game and you all go away when I log off, so what should I care?















...sorry, just had to throw that one in.  Consider it a freebie.
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Offline Morpheus

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« Reply #102 on: October 26, 2005, 02:33:17 PM »
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You cannot make them stop doing it with your constant harping anymore than they can make you stop furballing


Oh rgr, I was under the impression that we used FH's (the FH's they bomb on furball island for example) to launch fighters from. Fighters that were used to furball with. But if we dont have FH's what do we furball with?

This is all far too complicated for me now.
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Offline megadud

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« Reply #103 on: October 26, 2005, 02:33:51 PM »
ok so HTC will you make furball island FHs and VHs indestructable? DO IT! you have done so much to make bombers and gver's happy it is time for a fighter gift. my question is to the toolshed bombers who ruin the fun on purpose without taking a base, what do you do after the FHs are destroyed?

Offline dedalos

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« Reply #104 on: October 26, 2005, 02:34:26 PM »
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Originally posted by AutoPilot
why take off from a base that is being attacked for capture?Vulch bait?


Because if you take of from the next field 10 minutes away if the FH are even up, the base is gone.  So, you take a chance and try to up, if you do then a few wariers will die augering or killshooting them selfs.  If not, oh well.  Don't expect you to get that though.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.