Kev lag as nothing to do with collision detections. What you see is what you get, just like the other guy. If your front end detects a collision, you collide, if the other guy detects a collision he collides.
What you see is effected by lag, but you can only react to what you see. So hence if there is low lag or high lag, it has absolutly no effect on the outcome of a collision.
Basicly it is realy realy simple, If you see your plane collide with someone you take damage. What the other guy sees has absolutly no effect on you.
As to the messages being sent, I went and looked at it to make sure there was no bug.
If you collide with someone 2 things happen.
You send a private message to the person you collided with saying.
"Kev367th has collided with you"
the collision code also displays in your message box.
"you have collided" , this is all done on your FE, and is the only way a collision happens.
There is one way that you could collide and not get that message. And that is if you have already had a mid air collision with someone else durring the same flight. The messages will only be sent and displayed once per flight.
Ill be changing the one message next version so it will be 1 collision message every 3 secs. This is to prevent multiple messages as you pass threw a plane and have multiple collisions.
Now if you are saying you had a collsion with out getting the "You have collided" message, and didn't have a collision previously that sortie. Then you must have suffered damage from the other guy shooting.
HiTech
HiTech