Roger, I hear ya on the guns part. But the part I dont understand is the spawn points. I'm trying to place the spawns in the actual shape design in the OE. Not the TE. And in my OE, the spawn point is named "spawn" not "entpnt". In the TE, that's different.
Like I propably already said, I attempted to place the "spawn" shapes on the airfields. But the shape is just defined as "VOID". I'm not sure how to change that in the OE. I know how to change it in the TE though. But like I said, im trying to do it through the OE not TE.
Also, I started placing the "spawn" shapes on the runways before the hangar. And I did not make the ID number "0". Just so you know, when I built the shape and placed it in the terrain. I tested the map again and the spawn points still would not work. So that's why I wanted to know how to define the shape "spawn" as a "Fighter Entry" or a "Bomber Entry" in the OE.
One other small note. If I can only do this in the TE, not the OE. It will cause some problems. When I place an "entpnt" object on the terrain and define it as a fighter or bomber entry. The Fighter/Bomber will spawn anywhere within a 100 FT radius of the "entpnt" object. Not the exact location on the runway. That's why I am trying to make the spawn points through the OE.
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Difficult to explain, even more difficult to understand!