Toons i think just about everythings been covered to some degree....
My thoughts are as follows....
1st....
fly to kill and fly with a plan....you did neither. The d hog is a match for any plane in the game. It's not the best plane....but it has strengths you can utilize in any one on one fight. Does it mean you have the better plane...NO...but it means you can put up a good fight....
At 7k you had some alt so you have a couple of basic options...I'd hate to give my aly away before I knew what I was dealing with so I'd "invite him on in".
His 1st pass will tell me alot about how he flies. A good 38 driver will fight you from the top with high yoyo's driving you down in a vertical engagement....inviting you to try and get cute....but sriving you to the deck.
Any other fight strays from the 38's stengths IMO....
Against a well flown 38 I'd try and stay high for a pass or two and get him "dialed in" to his reversing hi yoyos....then drag him down. You'd need to get him fast WHILE he's engaged. As his speed picks up you need to convert to a scissors and then a rolling scissors to force him in front. does it always work....nothing does. But you need to have a grasp of your basic options. I know i have a bunch of hog/38 clips but no clue whats what.
This is a P38G vs 109F clip that might illustrate a bit about what i'm saying.
If you break it down you have an initial "engagement" which I bail on once I know where I stand....then even when I'm "running" I know what my plan is....at one pont you'll hear a squaddie ask if I want him to come help....basically I know I can reverse the 38 pretty easily. That doesnt mean i can kill him....but I have a decent idea on what he can and cant do...
http://www.az-dsl.com/snaphook/109clips/109Fvs38G.ahfBest thing you can do is spend as much time in the TA as possible during your 1st months in the game.