Author Topic: Add another CV to task groups  (Read 3068 times)

Offline Spikes

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Yup
« Reply #30 on: December 31, 2006, 07:25:56 AM »
Quote
Originally posted by OOZ662
I believe so, but even if not, no Essex class carriers were ever sunken.


We need SOMETHING else , another CV because it is to easy to kill one. If you had a P-47-D40/P-47N, either or. You could kill CV with ease. 2 1000lb bombs
1 500lb bomb      10 rocks, and lots of guns?
Id say so, ive done it before
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Offline OOZ662

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Re: Yup
« Reply #31 on: January 01, 2007, 01:29:10 AM »
Quote
Originally posted by spikes
If you had a P-47-D40/P-47N, either or. You could kill CV with ease. [...] Id say so, ive done it before


I'd say nay. CV hardness is 6,000 pounds.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline okiebob

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Add another CV to task groups
« Reply #32 on: January 01, 2007, 02:50:37 AM »
i like the escort carrier idea and a iowa class battle ship. the Ai defence drones would be really cool :aok  thats all it needs is that stuff right there

Offline EagleDNY

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Re: Re: Yup
« Reply #33 on: January 02, 2007, 05:40:01 AM »
Quote
Originally posted by OOZ662
I'd say nay. CV hardness is 6,000 pounds.


I wouldn't mind seeing CV hardness upped a bit (say 8,000 or 10,000), but that won't stop the fundamental problem of death by suiciding 4-engine bombers.  

I still think we need:
1. Increased CV radar range to give defenders a chance to intercept.
2. Some kind of limiter to make us 4-engine buff drivers (yes I am one) have to have to be in level flight and in the bombardier position to let bombs loose.

Another innovation might be to have the CV "auto-evade" - say if enemy aircraft come within 6 miles of the CV, it starts a high-speed circling or zig-zag.  It would make upping from a CV more difficult (you'd have to up manually - no auto-takeoffs), but it might give the CV a better chance of survival.  Once no enemy aircraft are within the 6-mile "red-zone" the CV would return to its base course.

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Offline thndregg

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Re: Re: Re: Yup
« Reply #34 on: January 02, 2007, 07:51:17 AM »
Quote
Originally posted by EagleDNY
2. Some kind of limiter to make us 4-engine buff drivers (yes I am one) have to have to be in level flight and in the bombardier position to let bombs loose.



Abso-friggin'-lutely!:aok
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Offline AX_00

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Add another CV to task groups
« Reply #35 on: January 02, 2007, 03:03:44 PM »
what about some manned guns that are unmaned be controled by ai, and can be over riden by players to use. that way u dont feel alone when your the only 5"
this wouldnt work for the 8" one the battle ship because u would just leave them unmanned to the Ai and they would be pin point on land targets.

maybe adding and anphibious landing ship, im not sure what they are called, but having those would alow pt's and lvt's spawn, so when u sink a carrier there wont be 100 pt's floating around unless the anphib is sunk.

you could also have this ship just to add more ack and less argument for the ships use other than spawining landing craft

or have them both spawn crafts or w/e works

i know these ships exsist because if u look at the Dday invasions they are the ones parked on the beach, (that could be fun, spawn tanks from ship to shore)
and my granddaddy commanded one.

and maybe being able to resupply the cv? have lanes of supplie ships to go around ur shores from ports or w/e and u can get your TG to that to help heal w/e you can,  

you can also sink these ships as somthing to sink, or have use for Uboats to attack merchent ships and such...

DOnt hate on my spell check abilities

Offline Spikes

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Merchant Ship
« Reply #36 on: January 02, 2007, 03:51:37 PM »
Good idea, but we do need merchant ships now that I think about it
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Offline tedrbr

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Add another CV to task groups
« Reply #37 on: January 04, 2007, 01:16:57 AM »
Quote
Originally posted by AX_00


DOnt hate on my spell check abilities


I checked three times.

I can find no evidence whatsoever of any spell check ability.

The "amphib" you are talking about were probably LST - Landing Ship Tank, and would take a lot of code changes since the task groups run together as a group, and none of the rest meant to run ashore.


And no metter what is done, as long as carriers run without CAP, they are vulnerable to bombers.  Longer radar ranges would help (but would effect bases too), picket destroyers (with their own radar) also an idea, but would greatly effect how close to shore you could take the task force, strengthen the CV's a little, but that hurts EW efforts if globally done, and can easily be overdone.

Offline CHECKERS

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Re: Add another CV to task groups
« Reply #38 on: January 04, 2007, 04:48:19 AM »
Quote
Originally posted by Ball
Was in MA earlier and 'Sinner' suggested adding another CV to task groups.

Since the formation option was added to buffs, CVs are far too easy to kill.  We no longer have epic CV fights because as soon as it's location is called out, the Lanstuka formations come out.

How about adding an extra CV to make it that little bit more difficult to destroy the TG?



   That is a good Idea ! I agree.  :aok

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Offline Brenjen

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Add another CV to task groups
« Reply #39 on: January 04, 2007, 07:44:01 AM »
They would have to add more mannable shore bats if they added a bunch of ships. Adding one escort CV wouldn't be bad but you can already take off as many planes at the same time as you want from the CV that's there. If there were wait times until the deck was clear I could see it.

 If they added a bunch of DD's & CA's they would have to beef up shore defense or add subs to counter all these ships & then add in depth charges & then because there wouldn't be enough players to man all this new equipment they would have to raise the player cap on......hey, wait a minute; maybe that's not such a bad idea after all.... :D

Offline Old Sport

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Re: Add another CV to task groups
« Reply #40 on: January 04, 2007, 09:55:23 AM »
Quote
Originally posted by Ball
Was in MA earlier and 'Sinner' suggested adding another CV to task groups.

Since the formation option was added to buffs, CVs are far too easy to kill.  We no longer have epic CV fights because as soon as it's location is called out, the Lanstuka formations come out.

How about adding an extra CV to make it that little bit more difficult to destroy the TG?


Maybe a new map should be created and thrown into the map rotation in which the three sides only have one small island in the corner, and ~ 15 CV task forces apiece. For each side five task forces would patrol close to the home island for defense, 5 at medium range for recon, and 5 expeditionary task forces for attempting to capture enemy islands. Island capture could require softening up, and a few waves of LVTs. Could be set so the islands would not support heavy bombers, maybe medium bombers. Then throw in the Mighty Mo, the Yamato and the Bismark!

Perhaps some of the task forces could be heavy, and some light. For every set of five, maybe 2 heavy that have additional capital ships and 3 light like the current task forces.

If there were no technical issues with this arrangement it might provide an interesting change of pace.
« Last Edit: January 04, 2007, 10:04:30 AM by Old Sport »

Offline AX_00

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Add another CV to task groups
« Reply #41 on: January 04, 2007, 02:03:30 PM »
http://gateway.ca.k12.pa.us/memorial/lst.jpg

ok, i noticed, when you spawn lvts... and you dont spawn in the the TG but actually closer to shore... maybe... if code wasnt a question, that the LST, would do somthing similar..
a boy can wish.. this is a wish list

and the spell check abilitys.. i dont spell check, i just type and post.
..and ur a hater lol

Offline CAV

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Add another CV to task groups
« Reply #42 on: January 06, 2007, 11:21:42 PM »
If anything the CV's are over modeled for damage....



Only a few hits would take them out of action.


They was floating gas stations...


The decks was largely made of "Wood" not armor.








I am OK upping the number CV's in a TF... but CV's take way to many hits and are still able to do air ops.

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Offline xREAPERx

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Add another CV to task groups
« Reply #43 on: January 07, 2007, 12:04:56 AM »
why not just take 2 of are task groups when avabile and run them side by side
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Offline OOZ662

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Add another CV to task groups
« Reply #44 on: January 07, 2007, 01:35:23 AM »
Cav, all that may be true, but in real life, some of the biggest bombs to hit a ship were our 1,000 pounders and the 2,000 lb torpedos. In this game, you have 3x14,000 pounds of bombs able to rain down on carriers, not to mention the 3,000 pounds a single P-47 can carry. It's about playability, not realism. If it were real, the CVs would never sink since an Essex never sunk.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.