Author Topic: Discussion  (Read 7295 times)

Offline raider73

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« on: October 30, 2007, 05:06:06 AM »
Why do people on 200 mostly Knights say everytime someone talks about being ho'ed they go Takes two to ho. It doesnt take two it takes one and the other can try to avoid but hard once u guys are 1k and gaining they say takes two to ram but someone can intentionaly Ram someone i have done it before so please explain why knights say Takes two to ram and hoe

Offline Murdr

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« Reply #1 on: October 30, 2007, 05:10:57 AM »
I am a knight, and I say neither.  I find both statements to be inaccurate at some level.

Offline raider73

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« Reply #2 on: October 30, 2007, 05:18:54 AM »
well one Knight that agrees....thank you your first person i asked that agrees with me on the hoe and ram saying "takes two"

Offline WaRLoCkL

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« Reply #3 on: October 30, 2007, 06:38:53 AM »
Once in a great while a Ho is annavoidable yes, but normaly it does take 2 to fly strait at each other.

Its a game of chicken and someone has to lose, just cause u pull out first dosnt mean u tried to avoid it.

It is not just the knights that do it also its every country.

U also have to ask yourself what u were doing with u got hoed.

Where u flying low over a capped field taking out ack? where u on a cons six and anothe con came screaming in  to save him?

or was it a co ant co e 1 on 1? in my opinion that should be about the only time u should complain about a ho, and even then there are ways to avoid it.

Offline mipoikel

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« Reply #4 on: October 30, 2007, 06:39:05 AM »
I'm a rook and it really takes 2 to HO.  And it is easy to avoid in most of the cases.
I am a spy!

Offline SkyRock

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« Reply #5 on: October 30, 2007, 07:48:08 AM »
Quote
Originally posted by WaRLoCkL
Once in a great while a Ho is annavoidable yes, but normaly it does take 2 to fly strait at each other.

Its a game of chicken and someone has to lose, just cause u pull out first dosnt mean u tried to avoid it.

It is not just the knights that do it also its every country.

U also have to ask yourself what u were doing with u got hoed.

Where u flying low over a capped field taking out ack? where u on a cons six and anothe con came screaming in  to save him?

or was it a co ant co e 1 on 1? in my opinion that should be about the only time u should complain about a ho, and even then there are ways to avoid it.
Saw a f4u-1a last night about 4.5k away co-alt and it was coming towards me from about 12:30, I  was going to see if it was interested in fighting me then saw tracers flying from 800yrds out as it passed.   It was definitely trying for cheap shot as it apparently was not interested in setting up a fight.  I turned and followed it and then it got jumped and went to the deck under friendlies.  Once under friendlies it started to reverse the plane that chased it down there.  I dropped in and popped the HO bag:  SYSTEM: You have shot WarlockL down.!:aok

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline RTR

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« Reply #6 on: October 30, 2007, 09:42:40 AM »
I am not a knight, but if I was I would say "Ni"!

RTR
The Damned

Offline Balsy

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« Reply #7 on: October 30, 2007, 09:49:22 AM »
Why do people attribute certain behaviors to mostly randomly selected human beings assigned to a certain chess Piece?


:eek:

Offline Dead Man Flying

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« Reply #8 on: October 30, 2007, 09:56:31 AM »
Queue long-winded Zazen post here.

-- Todd/Leviathn

Offline Yeager

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« Reply #9 on: October 30, 2007, 10:34:43 AM »
-The following is a general statement not aimed at anyone in particular-

two planes merging head on.  What is so difficult to undertsand about this?

if you are constantly whining about HOs then you really need to find another game to play because, unless HTC builds a anti-HO bubble into the code, your going to get HO'd -so stop your whining about it.
« Last Edit: October 30, 2007, 10:42:30 AM by Yeager »
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline 68ROX

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« Reply #10 on: October 30, 2007, 11:03:13 AM »
I go into every fight ASSUMING that the FIRST move someone will pull on me is the HO, and I'm usually right, regardless of what front I am on, it seems like the HO is the ONLY move most know.

I think that's a good thing, and I am a Knight.

It makes my tactical plan to kill them easier.

If someone comes in on the merge, does an Immelman or Split S, or YoYo....I know I have an experienced stick on my hands, and that I will have my hands full.

Sadly (for the vast majority) most just go for the HO.  I simply rudder-skid off to one side or the other and loop over.  Attempted HO'er goes boom.

It's usually the same old rides too:  LA, P-51, NiK1, Spit 16....LA, P-51, NiK1, Spit 16....LA, P-51, NiK1, Spit 16....LA, P-51, NiK1, Spit 16....LA, P-51, NiK1, Spit 16....ad infinitum.

Keep 'em coming...we'll keep killing them.


NEXT!



68ROX

Offline humble

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« Reply #11 on: October 30, 2007, 11:08:20 AM »
A HO is 100% avoidable in a "merge" scenario. This is completely serperate from two planes turning into each other in a furball situation. The confusion comes in the fact that a front quarter shot is unavoidable. It is in fact 100% impossible to deny every potential snapshot on a merge....which is why duels are normally flown "guns cold". The reality is that flying the most aggresive merge often creates a window for a FQ shot by your opponent....interstingly so does the most conservative merge. The only way to actually have a "HO" is for both planes to fly right at each other with a guns solution. Most people who suffer from being "HO'd" have poor merge technique. Establishing the proper vertical and horizontal seperation in the 4.0-2.5 range solves 98% of the problem.

The 2nd major cause for a "head on" is in the two circle fight. This is a preferable and readily recognized valid ACM choice for certain plane types/matchups. This fight actually comes down to managing front quarter to front quarter shot windows and is similiar to a thatch weave in that regard. It was widely utilized in the pac by 38 drivers etc when fighting zekes and similiar planes.

The simple reality is that less then 10% (and I'm betting closer to 1%) of "HO's" actually are. The vast majority are simply poorly defended front quarter shots.

As for forcing a ram....you really cant.

Why? Simply because the other isnt actually where you see him. The variation might be small or might be suprisingly large. If you actually do get the other guys plane to hit you on your front end he probably missed you on his. The reality is simple...almost all "rams" are caused by the aggresor failing to control his angle of attack and rate of closure. A "ram" is simply an overshoot that didnt happen becuae you ran into the guy instead. So the guy complaining was actually already beat by the evasive move. Now there is a small % where the defender forces the overshoot and does ram the guy during the overshoot...here the reality is that the other guy was on your 6 and had a shot that missed...dont give him the shot and he cant ram you.

Again 90%+ (and I'll go with 99% again) of "rams" are clearly the work of the guy who gets the tag. Fly correctly and you'll get an occasional ram or occasional "golden bb" but if you suffer more then a single HO or ram a tour you need work on your ACM...

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline Latrobe

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« Reply #12 on: October 30, 2007, 11:19:36 AM »
Very very simple to avoid a HO, just turn. I always turn, roll, split-s, or immelman when in a HO situation. Sometimes I even let off a quik sharp burst 1.5K out and hit their engine oil :D . A few times I've been PM'd "You HoTard!" after shooting someone down when they chose to HO, and only ONCE have I been PM'd (and this is my fav pm) "You tard! You cant dodge a HO you're suppose to be locked into a HO!! ) :rofl

Offline Scca

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« Reply #13 on: October 30, 2007, 11:39:46 AM »
The loudest HO whine I have ever heard, came from someone who does nothing but try a HO on the merge..

Sorry raider73, you can't HO solo.  It's like the tango, it takes two.  If you don't go HO with them, they CAN'T HO you.  

If you can show me how that's possible I will pay for your subscription for a month.  Dial me up when you can demonstrate it.
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Offline KONG1

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« Reply #14 on: October 30, 2007, 11:53:30 AM »
It always takes two to HO, here's why.

If you dodge the HO attempt and still get hit the other guy made a "high angle crossing shot".

No judgments, just the way it is.

If you want to complain say. "Your a dweeb for going for the HO". Doesn't take two to "go for the HO". :D
“It’s good to be King” - Mel Brooks