Ok guys here is my more polished version of my Campaign Series- North Africa setup, using a 3-week war setup. The three weeks allows for commander input and the ability for people to impact "the war". This setup could be done as a one week setup possibly adjusting for strats mid week and eliminating the rarity by basing better planes at third line bases. It is still in need of fine tuning I am sure and as always I am open to everyone's opinion. I hope it sounds worth trying and that possibly the staffers will give it a try. Again some setup issues may not work as I intend due to limitations with in-game setup tools. Take a look and at least toss your input in as to whether or not it sounds worth trying. It is a work in progress, so don't consider this to be definitive.
Going to use the Tunisia map, here is an image of what I propose to be for the starting bases.
Axis are Bishop with 13 Airbases, 4 vehicle bases and two ports. Allied are Knights with 13 airbases, 5 vehicle bases and 4 ports.
Front Line Base worth 1 point: A16,A17,V36,V37,A26,A2 A25,A24,A34,A21,A35,V39,V45
Second Line Base worth 3 points: P33,V51,A31,A30,V49,A50,A4 P8,A10,V38,A5,V12,A7,A40,A6
Third Line Bases worth 5 points: A32,A20,A18 P46,A15,P23, P28
Strategic Targets worth 10 points: A1,A19,A27 A24,P22
Starting planeset with rarity factor-
Allied:
Hurri Mk I 1.0
P40-E 1.0
Hurri Mk IID 0.2
Spit Vb 0.1
Boston Mk III 0.3
C-47 1.0
Jeep 1.0
M-8 1.0
M-3 1.0
Axis:
C202 1.0
Bf109e-4 1.0
Bf109f-4 0.1
Bf110c-4 0.2
Ju87d 1.0
Ju-88a-4 0.3
C-47 1.0
Jeep 1.0
M-8 1.0
M-3 1.0
Strats/Downtimes:
Hangars and towns down a fixed 30 minutes. Fuel,ord,troops and radar start out at 30 minutes but adjusted each week per my original post. The extra Radar strat can be used to represent the road/rail system and open for interdiction. The commanders would be allowed 3 adjustments in their setup mid week, to adjust for enemy offensives in a sector. This would be increase by 1 additional adjustment per each 20% of the extra radar facility left standing. <-- just a rough idea
Number of troops will be open to adjustment as the setup plays out but thinking of initially starting at 50 then adjusting to make the front fluid yet limit the milkrunning.
Again shooting for the nature of an open arena utilizing a limited historical planeset with the aspect of a players efforts have further reaching impact along the lines of the obviously popular war theme.
Have to run, but just wanted to keep the idea flowing.
Gonna work on the planesets for week 2 and three and will post them soon.