...and the punching bag newbs do what in this scenario? Oh, right. They will just bear down and get better because fighting against people who have more skill plus an equipment advantage encourages them at every turn. There's no way they'd get frustrated and quit.
It's not as simple as that..... many more factors would come in play, i know that you know about them also. Like you said, would a spit 9 pilot would want to fight vs spit 1 potentialy risking his plane uses?
the higher tier planes would have much more to loose than lower tier planes.
I didn't say AvA, I said RPS. Surely there is plethora of examples of an RPS being used in games like this that have worked, right?
AvA and RPS usualy go hand in hand, look at IL 2 1946, cliffs of dover, rise of flight, the new Il-2 all AvA and RPS.
If what you say above is the case, AvA's on the left. Why's it empty?
It's more of a mental thing currently in AH. People flock were people are, no one is at AvA so no one goes there.
If there was only one WW2 arena everyone would be there.
Which would be trivial for a vet. Paid with their perks. They've got them, they use them.
About that perk reset......
And can't begin to catch up with him or climb with him, unless the Spit 9 pilot's a complete numpty, the Spit I gets killed.
Then the spit I deserved it..... a good pilot in spit I would not do that..... a new player will learn
Ah yes... the awe inspiring ground attack ability of the Spit I.
Still.... there is the damage
Ah... you're expanding on current gameplay by restricting what people can do. Gotcha.
mmm..... again it's a mental thing..... adding layers of complexity gives players incentive to do things in different ways to achieve different things.
Giving players different paths of gameplay, leads to different people playing in various ways. A game is not real life.... untill a game simulates real life 100%, you need to have systems which lead players in one way or other, otherwise a game will not be a game.
It's better to not limit peoples' options.
You see it as limiting, I see it as expanding.