Floob I think with regard to Fugitive's observation most all MMO's are toxic, but I'm talking about creating one arena that would try to sidestep the normal toxicity. If it lost some of the toxicity, there would likely be more players. I play the game for the enjoyment of it, and find the toxicity taxing. I play without 200 on most of the time, for that reason. But if the kills and killers were anonymous, and you could only talk to one side, it would add to the game in my opinion.