Author Topic: Simulated Aerial Combat Roundtable  (Read 43866 times)

Offline AKIron

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Re: Simulated Aerial Combat Roundtable
« Reply #1605 on: May 23, 2024, 12:01:20 PM »
I used the F-14 curve for the F-4 from this detent calculator and it works well enough.

https://www.digitalcombatsimulator.com/en/files/3315617/
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Offline Banshee7

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Re: Simulated Aerial Combat Roundtable
« Reply #1606 on: May 23, 2024, 05:04:50 PM »
Just had my first start up, taxi, and take off (with the help of a youtube video).  I winged the landing on my own and somehow made it without a scratch! I was a little too excited lol :rofl
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Offline AKIron

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Re: Simulated Aerial Combat Roundtable
« Reply #1607 on: May 23, 2024, 05:57:58 PM »
Alright!

Get the basics down before going off to war. Ivan can wait.

Memorial Day sale likely in a few days. Don't let that pressure you into buying something. Sales come and go every 3-4 months.
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Offline Tumor

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Re: Simulated Aerial Combat Roundtable
« Reply #1608 on: May 23, 2024, 09:04:34 PM »
You can still get rides in a real f104 at kennedy space center from “starfighters”.   

Next time I’m up doing aero testing and the pilots come over to see the cars, i’ll try to ask if any have tried the f104 in a sim.



Ya know, I have, well... had a cousin (2nd or something) who flew those, along with almost everything else between Korea & the late 70s.  Between his stories and stuff I've read, I would be no kidding nervous as hell about a joy-ride in one of those things.   
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Offline Eagler

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Re: Simulated Aerial Combat Roundtable
« Reply #1609 on: May 24, 2024, 06:36:25 AM »
The reality of it all...



 :cheers:

How it was made ..even better..



Eagler
« Last Edit: May 24, 2024, 06:45:59 AM by Eagler »
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Offline Banshee7

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Re: Simulated Aerial Combat Roundtable
« Reply #1610 on: May 24, 2024, 03:04:07 PM »
Alright!

Get the basics down before going off to war. Ivan can wait.

Memorial Day sale likely in a few days. Don't let that pressure you into buying something. Sales come and go every 3-4 months.

It's amazing how touchy everything is!! IDK if it's supposed to be super sensitive or if it's a stick setting.
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Offline AKIron

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Re: Simulated Aerial Combat Roundtable
« Reply #1611 on: May 24, 2024, 03:13:21 PM »
Go to the control settings, select your pitch, click axis tune, add a curve. Repeat for roll. Maybe a 15 for starters.
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Offline Tumor

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Re: Simulated Aerial Combat Roundtable
« Reply #1612 on: May 25, 2024, 12:13:35 AM »
Go to the control settings, select your pitch, click axis tune, add a curve. Repeat for roll. Maybe a 15 for starters.

I add a LOT of curve for rudder... on everything.  For the Stick I usually set to 15.  That said, I don't think I'll ever get my head around the rudder.  Doesn't matter what plane, it seems like it's way, way, way, too sensitive.  I have no idea regarding real life, but it just doesn't feel right.
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Offline Animl-AW

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Re: Simulated Aerial Combat Roundtable
« Reply #1613 on: May 25, 2024, 08:54:15 AM »
I add a LOT of curve for rudder... on everything.  For the Stick I usually set to 15.  That said, I don't think I'll ever get my head around the rudder.  Doesn't matter what plane, it seems like it's way, way, way, too sensitive.  I have no idea regarding real life, but it just doesn't feel right.

Same thing in AH. Ya really have to dumb it down
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Offline AKIron

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Re: Simulated Aerial Combat Roundtable
« Reply #1614 on: May 25, 2024, 09:42:13 AM »
Most of the aircraft modeled in DCS (and AH) have a traditional joystick with the axis base on the floor. If you have a physical joystick like that then you are producing smaller inputs to the aircraft for larger physical movements than you will with a short desktop style joystick. Adding a curve can help compensate for that.

I've added extenders (but much shorter than full length) to my Warthog and Virpil sticks. Don't need the leverage for the Virpil like I do the Warthog but the extension also provides finer control.
« Last Edit: May 25, 2024, 09:52:47 AM by AKIron »
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Offline RichardDarkwood

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Re: Simulated Aerial Combat Roundtable
« Reply #1615 on: May 25, 2024, 10:07:31 AM »
Same thing in AH. Ya really have to dumb it down

and you would know just how to do that
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Offline RichardDarkwood

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Re: Simulated Aerial Combat Roundtable
« Reply #1616 on: May 25, 2024, 10:11:46 AM »
There is a extra F4 key from Heatblur laying around. We are doing a giveaway via a Huey race. Its gonna be a Hoot!!! :aok




https://discord.gg/Af9ervdg?event=1243942601158299659
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Offline hazmatt

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Re: Simulated Aerial Combat Roundtable
« Reply #1617 on: May 25, 2024, 10:27:16 AM »
Any AH3, DCS, IL2 memorial day sales?

Offline Tumor

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Re: Simulated Aerial Combat Roundtable
« Reply #1618 on: May 26, 2024, 05:12:30 AM »
Same thing in AH. Ya really have to dumb it down

I barely ever used rudder in AH.  I mean, I did, just not much.  I had a significant dead-space on rudder (AH) just so I wouldn't be tempted (or accidentally) use it when lining up a shot.
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Offline RichardDarkwood

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Re: Simulated Aerial Combat Roundtable
« Reply #1619 on: May 26, 2024, 09:24:28 AM »
This F4 module is bad ass



https://youtu.be/-Iq4CawtKjg
A yappy back seater like Jester wasn’t popular or fun to fly with, more of an unnecessary distraction than anything else---Puma44

https://www.twitch.tv/hounds_darkwood
CO--The Bad Guys