Author Topic: WW2OL, 2nd Impressions  (Read 4502 times)

Offline Staga

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WW2OL, 2nd Impressions
« Reply #45 on: December 14, 2002, 04:09:02 AM »
Quote
Originally posted by Wotan
Yeah they do but they shouldnt. Their mgff/m that are fused and are supposed to explode on impact. Another thing thats fluffied up in wwiiol.

Dont gimme no crap about 6mm armor on the a13 still would happen.


MG/FFM AP penetrates 17-22mm RHA from 100 meters depending the type of ammo and if I understood your reply correctly you think they shouldn't penetrate that tincan's top armour?

Offline Staga

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« Reply #46 on: December 14, 2002, 04:14:28 AM »


Next case ?

Offline Staga

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« Reply #47 on: December 14, 2002, 04:51:22 AM »
A13 drivers really should avoid driving open roads if there's Bf110s near...  Pic

Offline Fishu

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« Reply #48 on: December 14, 2002, 09:17:35 AM »
Quote
Originally posted by Wotan
Yeah they do but they shouldnt. Their mgff/m that are fused and are supposed to explode on impact. Another thing thats fluffied up in wwiiol.

Dont gimme no crap about 6mm armor on the a13 still would happen.


It has AP, HE and Minengeschoss round mix in the belt.
also rifle caliber can penetrate 8mm of armour at near zero angles(well, SdKfz 232 is swiss cheese after 8x.303 attack from the side)

Offline Wotan

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« Reply #49 on: December 14, 2002, 09:24:11 AM »
at 100meters and at what angle. Are telling me you dive at 60-80 degrees and fire at 100 meters and pull out in time? Or do ya open your gear and tip over the tank :)

To kill an a13 with mgff/m you would need a hi angle and relatively close range.

So no you shouldnt be killing tanks with mgff.

The velocity of the mgff/m round falls off significantly and it would more then likely detonate on contact.

Offline Staga

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« Reply #50 on: December 14, 2002, 10:01:42 AM »
Wotan maybe you should check that chart before continuing...


(hehe good troll btw :D )

Offline Samm

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« Reply #51 on: December 14, 2002, 11:44:15 AM »
I tried it online and it didn't run, it locked up when the loading screen got to 100% . Offline it would run but I couldn't get it to work in 640x480 .

So for me it's actually gotten worse, when I tried it a year ago it would run online .

Offline hardcase

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« Reply #52 on: December 14, 2002, 12:52:43 PM »
Can your vidcard run dx8.1 and do you have dx8.1 installed.


Post on the community forum with your system specs, maybe we can find the prob.

HC

Offline Samm

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« Reply #53 on: December 14, 2002, 01:12:19 PM »
Yes it can, yes I do . And no I'm not going to post there, it's allready taken an hour out of my day .

Offline TPIguy

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« Reply #54 on: December 14, 2002, 03:24:14 PM »
I tried this game out about 3 months ago, has much changed since then?

I can't really fly because my machine is too slow, so I stuck to mostly infantry and the occasional tank. There were alot of important elements missing like machine guns and AT weapons for infantry. Has anything like that been added?

Offline Samm

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« Reply #55 on: December 14, 2002, 03:40:24 PM »
Quote
Originally posted by TPIguy
I tried this game out about 3 months ago, has much changed since then?

I can't really fly because my machine is too slow, so I stuck to mostly infantry and the occasional tank.  


You've been listening to them too much, you're machine isn't too slow, it's the program .

Offline hardcase

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« Reply #56 on: December 14, 2002, 05:53:05 PM »
A little tweaking can add quite a few FPS. Usually some Settings. I did get a fps boost installing the 1.43 4n1.

HC

Offline Gman

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« Reply #57 on: December 14, 2002, 06:05:54 PM »
What kind of boost, .035 fps?

Offline hardcase

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« Reply #58 on: December 14, 2002, 06:21:37 PM »
actually about 20. I guess my build using july 4n1 was screwed somehow. FPS really did jump with those drivers. I really lacked the 1.42 drivers..the 1.43 has mimimal  changes.  FPS of .000001 usually happen when someone runs out of free ram and the sim has to hit the harddrive. I put in 1 gig and forgot about those.

HC

Offline OIO

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« Reply #59 on: December 15, 2002, 09:01:23 PM »
any word on that video memory leak hardcase?

I have to reboot every hour just to be able to play. It aint lag and it aint the # of people 'cause the thing runs fine in big battles (I sniped 4 opels full of people as they unloaded and there wasnt an fps drop, really neat).

The problem is the vid memory doesnt seem to be dumped..or something. Like those 4 opels full 'o ' people with no fps effect, but later in the fight it seems teh fps just went lower..and lower...and lower... even when the only thing around was the occassional tank or plane or banzai opel. Nothing big.

Easy to test too.. go to a big fight, stay tehre for 30 mins, watch your fps drop to half and NEVER go up. Go to a rear area, spawn, and your fps is still at half. I need to reboot my PC just to get my fps back up.