No, but Tank Town is ringed by high mountains that essentially isolate it from everything else. Yah, other airborne elements can get there, but at a great cost of time.. in short, it's not worth the effort.
I think, if you look closely at what most of the "furball" crowd is asking for, it is something similar to that.
Just a "furball" area that is somewhat isolated from other game elements. I don't think anyone wants to prevent the "strat" guys from having their fun. They just want an opportunity to have a little fun themselves and the current "strat" in the MA makes plain old hair on fire furballing pretty tough to find.
I don't think you have to have:
invulnerable ack, invulnerable fuel and hangars, separate from the Zone resupply system, or uncapturable fields?
How about an ocean
(I think just CV action would be acceptable to furball types.... it's the action that intrigues, not the particular plane )
isolated by a high mountain range similar to tank town
(but it could be a linear range that just sliced off a part of the map)
with three ports and three carriers in it, one to each country.
Doesn't have to be big; in fact the ports could be on tiny little postage stamps of land in a medium size ocean. There'd be no where to sail except to a fight, really. No GV spawns to any other little postage stamp, either.
Now you've got a place where GV's are essentially port defense only. No really "heavy" bombers are available from the CV's themselves and buffs from the rest of the map have the mountain barrier just like Tank Town provides.
What's left is CV battles and port capture. Even if a CV gets sunk, since it's a relatively small ocean, as soon as it respawns, the action starts almost immediately.
Just throwing this out off the top of my head; haven't thought about it in depth....
But I'd certainly find this attractive. I could live with just CV planes if I could jump in and find some quick action.
Might be best to have two ports/two CV's per country... I don't know. But I think this would be a start.