1- Startup the game and stay in the default airfield tower.
2- Minimize the clipboard.
3- Record framerate VidMem and Vidmen Used once it has stabilized. 37 - 30.2M - 29.9M
4- Change video settings for next test, click apply, repeat steps 2 and 3. All settings were the same
Video Memory Test
Max Texture Size - Unlimited
Bump Mapping - Checked
Transitions - Checked
Displayed Object Size - Slider full left
1- Note Frame Rate 34
2- Change Max Texture Size to 128, click apply, minimize clipboard and check 40
frame-rate. If your frame-rate does not go up, set Max Texture Size back to
unlimited and leave it there for all further tests. If your frame-rate does
increase, keep incrementing the Max Texture Size until your frame-rate drops
and then set it back to the highest setting that still runs at the faster
frame-rate. Use this Max Texture Size setting for all the tests.
256=37, 512=35 - set back to 128
Test 1
Bump Mapping - Checked
Transitions - Checked
Displayed Object Size - Slider full left
Record frame-rate VidMem and VidMem Used in the tower with clipboard minimized. 40 - 30.2M - 28.3M
Test 2
Bump Mapping - Unchecked
Transitions - Checked
Displayed Object Size - Slider full left
Record frame-rate VidMem and VidMem Used in the tower with clipboard minimized. 40 - 30.2M - 17.3M
Test 3
Bump Mapping - Unchecked
Transitions - Unchecked
Displayed Object Size - Slider full left
Record frame-rate VidMem and VidMem Used in the tower with clipboard minimized. 44 - 30.2M - 14.6M
Test 4
Bump Mapping - Unchecked
Transitions - Unchecked
Displayed Object Size - Slider full right
Record frame-rate VidMem and VidMem Used in the tower with clipboard minimized. 55 - 30.2M - 14.4M
------------------
System Information
------------------
Time of this report: 10/16/2003, 21:10:56
Machine name: HELEN
Operating System: Microsoft Windows XP Professional (5.1, Build 2600) (2600.xpclient.010817-1148)
Language: English (Regional Setting: English)
System Manufacturer: System Manufacturer
System Model: System Name
BIOS: ASUS - 30303031
Processor: AMD Athlon(TM) XP 1700+, MMX, 3DNow, ~1466MHz
Memory: 512MB RAM
Page File: 238MB used, 1396MB available
Primary File System: n/a
DirectX Version: DirectX 8.1 (4.08.01.0810)
DX Setup Parameters: Not found
DxDiag Version: 5.01.2600.0000 32bit Unicode
Display Devices
---------------
Card name: NVIDIA GeForce DDR
Manufacturer: NVIDIA
Chip type: GeForce DDR
DAC type: Integrated RAMDAC
Device ID: Enum\PCI\VEN_10DE&DEV_0101&SUBSYS_502114AF&REV_10
Display Memory: 32.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Iiyama S700JT1
Monitor Max Res: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.13.10.4072 (English)
DDI Version: 8 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/27/2002 15:38:00, 2596938 bytes
Driver Signed: Yes
WHQL Date Stamp: n/a
VDD:
Mini VDD: nv4_mini.sys
Mini VDD Date: 9/27/2002 15:38:00, 1104282 bytes
Device Identifier: {D7B71E3E-4241-11CF-F778-2B70B2C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0101
SubSys ID: 0x502114AF
Revision ID: 0x0010
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result:
D3D7 Test Result:
D3D8 Test Result:
Max Texture Size 128[/b]