they still havent fixed the issue of enemy units seeing you when you cant see them.
I know its a technology limiting thing, but how much would you enjoy AH if 3/4ths of the red planes out there were invisible to you but you were quite visible to them?
Thats WW2OL in a nutshell.
I beg to differ. Once I had some time under my belt, I can't remember a time where I died and didn't see my killer. It sounds like perhaps you have some connection difficulties. My squad as a whole doesn't seem to suffer from this, either, so please don't paint with such a broad brush.
i downloaded it but i could never make my ch stick and peddles work in the game offline. so i never tried it online. i posted my problem on the WW2OL bbs but no help there. its no use to me if it dont work.
CRS customer support is non-existent. As long as you know that, and can deal with that, then you won't worry about it. Use the other players to help you out.
In the case of your CH gear, are they USB? If they are USB, put them into Direct-X mode via the CH Control Manager, and you can then select functions in the keymapper, and start pressing buttons and moving axis. The keymapper will see which axis you moved, or which button you pressed. If your CH gear is the old gameport stuff, then I don't have any answers.
BTW, everyone who uses CH Pro Pedals will need to check the box in the keymapper for "Inverting Axis" of the pedals. For some reason the CH Pro pedals axis gets mapped backwards by default, so it you apply left rudder, you go right, and vice-versa.
so... if flying the fluffs in AH didn't bother you then the lack of action in WWIIOL won't bother you much either?
lazs
Lazs, I think you'd actually enjoy the air combat, because it's nothing but early war, and I know that you're an early war plane kinda guy. No Niki's or La-7's to spoil the fight between the Hurricane I and the BF-109E.
No manly blue planes, though, sorry.
The ground war is the best part of the game, IMO. As much as I enjoy fighting in the air, the strongest part of the game is on the ground. Anti-tank gun warfare and sapping is especially rewarding when you get a kill.
I have to comment on the difference being a part of a squad can make. The other night, my squad, the 332nd Fighting Mongrels(sister squad of our AH squad) managed to surround a panzer that had parked on top of a hill. But we were all infantry, and had no means to kill it. Since it was dark, we were able to move around it his gunner being able to track us with his turret, since he had to remain buttoned up. What we did to kill this panzer was to use our small arms to distract the panzer long enough to allow one of my squaddies, who was a sapper, to sneak into position to plant his satchel charge. At the last moment as he approached the panzer, we popped off a couple of smoke grenades around the panzer, giving cover for our sapper. A few seconds after the charge was placed....*BOOM!* no more panzer.

Muck, if you ever go Allied and need a squad to join, look us up on Saturday nights at 10:00pm Central.
One other thing, regarding graphics. With a good beefy system, the graphics look very good, although not up to AH2 or FB standards. But I gladly forgive dated graphics in exchange for awesome gameplay.