Originally posted by lazs2
"AHI won't be here forever, and AHII is going to mean curtians for all those yank and bankers.
Just ask SlapShot. He and I were augering left and right trying turn our spit5's "
uhh... how was I suppossed to take your statements? Seems that you are saying that everyone will have to fly more "cautiously".... If people flew any more cautiously than they do now they would never engage..
The only reason you see any early war planes in AH right now is because they can turn.. take that away and the sky accountants will have a field day taking more effective little sissy kick B & Z shots... when people quit flying the early planes then it will be the worlds largest online game of hide and seek using late war WWII planes.
The planeset will be what? 5 planes?
lazs
Lazs ... its all relative. All FMs for all planes will be effected. I just that some of the "tricks" used before will not cut the mustard in AH II.
Yes ... the Spit can still turn, as can the FM2, but the FM is not as forgiving in AH II as it is in AH I ... not by a long shot.
I think that you are going to really enjoy AH II ... I know I already am. I have never flown a real plane, but our squaddie Toad is the real deal and he is estatic about the FM. He says ... "Now this feels like a real airplane" ... I gotta take his word for it.
I described once before ... you know how you can come into an airfield on final ... not lined up ... and then stick it right onto the runway ... low and slow. Well not in AH II you can't ... you can see/feel the inertia/sloppiness of being slow when turning into a quick final and it feels great ... lots of rudder and throttle management needed.
A couple of weeks ago we had a squad night get together with the Birds of Prey. Had some great fights and learned a whole lot that night.
I had at least three Spit 1 v 1 ... I got most of my kills with proxy kills, cause the guys tried to make the Spit move like they can in AH I.
One fight, we were low and slow (about 1K) and I was coming around on his six ... well he decided to take it vertical and maybe climbed about 200 ft when he snapped into a stall and COULD NOT RECOVER. That is something that I have never seen nor encountered in AH I.
Another fight I had I was coming around on a Hurri .. were were probably 200 AGL. I saw his flaps extend and then he tried to bank hard right .... whop ... snap stall ... dirt nap time.
Morpheus mentioned the icons. Icons are now below the aircraft, so when you get low over the tree tops, the icons disappear into the canopy, so tracking the con becomes a little more challenging (and realistic) IMHO. I like it !!!
Have no fear Lazs ... those of us who like to fly the early war planes will be fine.