Author Topic: To the Future Community of Aces High  (Read 3761 times)

Offline lazs2

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« Reply #15 on: April 04, 2004, 10:22:59 AM »
"AHI won't be here forever, and AHII is going to mean curtians for all those yank and bankers.

Just ask SlapShot. He and I were augering left and right trying turn our spit5's "

uhh... how was I suppossed to take your statements?   Seems that you are saying that everyone will have to fly more "cautiously".... If people flew any more cautiously than they do now they would never engage..

The only reason you see any early war planes in AH right now is because they can turn..  take that away and the sky accountants will have a field day taking more effective little sissy kick B & Z shots... when people quit flying the early planes then it will be the worlds largest online game of hide and seek using late war WWII planes.

The planeset will be what?   5 planes?

lazs

Offline Morpheus

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« Reply #16 on: April 04, 2004, 10:33:47 AM »
Didn't mean to burst anyones bubble but alot of that is true. The planes do need to be "flown" more.

Cautiously? Well thats up to the pilot.

It never is fun until you push the envelope.
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Offline Kweassa

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« Reply #17 on: April 04, 2004, 10:41:48 AM »
Even if planes turn worse, it effects all planes.

 It's not our fault us Fw190 and 109 lovers feel less impact from it :rolleyes:
than the dorks used to max stick deflection every corner. *shrugs*

Offline Oldman731

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« Reply #18 on: April 04, 2004, 10:51:45 AM »
Quote
Originally posted by Zaphod
I for one can't really run AH2....or I would be there :).  

Zaphod

Me, either.

- oldman

Offline WldThing

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« Reply #19 on: April 04, 2004, 11:49:24 AM »
Who's up for some 1 vs 1's in the AH2?  :D

Offline Morpheus

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« Reply #20 on: April 04, 2004, 12:07:38 PM »
Any time Wld. Give me a holla!;)
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Offline DREDIOCK

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« Reply #21 on: April 04, 2004, 12:23:36 PM »
Quote
Originally posted by MoRphEuS
Didn't mean to burst anyones bubble but alot of that is true. The planes do need to be "flown" more.

Cautiously? Well thats up to the pilot.

It never is fun until you push the envelope.


Exactly. Spits still going to be a great aircraft (ewwe did I just say that??)
but..
It no longer is as I posted on another thread "the Bicycle with training wheels"
Its no longer the baby step up from relaxed realism it is now.
You can still turn it but alot of your current supermoves are going to be alot harder to pull off without spinning like a frisbee and going   SPLAT
Your gonna haveta fly it

Now if you will excuse me I haveto go wash my mouth out with soap
I HATE spits
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Offline Horn

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« Reply #22 on: April 04, 2004, 12:52:03 PM »
Quote
Originally posted by Zaphod
I for one can't really run AH2....or I would be there :).  

Zaphod


Me either. My AH experience will be over once the transition happens.

h

Offline SlapShot

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« Reply #23 on: April 04, 2004, 03:00:58 PM »
Quote
Originally posted by lazs2
"AHI won't be here forever, and AHII is going to mean curtians for all those yank and bankers.

Just ask SlapShot. He and I were augering left and right trying turn our spit5's "

uhh... how was I suppossed to take your statements?   Seems that you are saying that everyone will have to fly more "cautiously".... If people flew any more cautiously than they do now they would never engage..

The only reason you see any early war planes in AH right now is because they can turn..  take that away and the sky accountants will have a field day taking more effective little sissy kick B & Z shots... when people quit flying the early planes then it will be the worlds largest online game of hide and seek using late war WWII planes.

The planeset will be what?   5 planes?

lazs


Lazs ... its all relative. All FMs for all planes will be effected. I just that some of the "tricks" used before will not cut the mustard in AH II.

Yes ... the Spit can still turn, as can the FM2, but the FM is not as forgiving in AH II as it is in AH I ... not by a long shot.

I think that you are going to really enjoy AH II ... I know I already am. I have never flown a real plane, but our squaddie Toad is the real deal and he is estatic about the FM. He says ... "Now this feels like a real airplane" ... I gotta take his word for it.

I described once before ... you know how you can come into an airfield on final ... not lined up ... and then stick it right onto the runway ... low and slow. Well not in AH II you can't ... you can see/feel the inertia/sloppiness of being slow when turning into a quick final and it feels great ... lots of rudder and throttle management needed.

A couple of weeks ago we had a squad night get together with the Birds of Prey. Had some great fights and learned a whole lot that night.

I had at least three Spit 1 v 1 ... I got most of my kills with proxy kills, cause the guys tried to make the Spit move like they can in AH I.

One fight, we were low and slow (about 1K) and I was coming around on his six ... well he decided to take it vertical and maybe climbed about 200 ft when he snapped into a stall and COULD NOT RECOVER. That is something that I have never seen nor encountered in AH I.

Another fight I had I was coming around on a Hurri .. were were probably 200 AGL. I saw his flaps extend and then he tried to bank hard right .... whop ... snap stall ... dirt nap time.

Morpheus mentioned the icons. Icons are now below the aircraft, so when you get low over the tree tops, the icons disappear into the canopy, so tracking the con becomes a little more challenging (and realistic) IMHO. I like it !!!

Have no fear Lazs ... those of us who like to fly the early war planes will be fine.
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Offline lazs2

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« Reply #24 on: April 04, 2004, 06:01:53 PM »
Oh.. I will probly do ok... I allways manage to do a mediocre to competent job...  the problem is that if it is all late war and LW B & Z then it won't be much fun for me.  

If the planes don't turn well it does not affect all planes equally... I been around too long to fall for that... No... it just makes the early war planes more of a target.  It makes the only advantage speed, roll and climb...  something the LW guys have allways wanted in every sim I have ever played.

The way it allways works is... If the LW guys like it then it is really screwed up.

lazs

Offline vorticon

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« Reply #25 on: April 04, 2004, 06:18:36 PM »
Quote
I described once before ... you know how you can come into an airfield on final ... not lined up ... and then stick it right onto the runway ... low and slow. Well not in AH II you can't ... you can see/feel the inertia/sloppiness of being slow when turning into a quick final and it feels great ... lots of rudder and throttle management needed.


actually in my little fiddlings with ah2 i found that situation easier to handle than ah1...

the LW planes in ah2 seem to act more like the planes there reputed to be...

Offline LAWCobra

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« Reply #26 on: April 04, 2004, 07:28:35 PM »
Not to mention you can say goodbye to the 1k and 1.5k kill shots LOL.
You gotta get close man and your gunnery better be good too.

I like it But I do feel for the newbies and dweebs LOL Its gonna be a slaughter.

Offline Dead Man Flying

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« Reply #27 on: April 04, 2004, 11:47:49 PM »
I think some people are going to be sorely disappointed to discover that the Spit V in AH2 is every bit the plane it is in AH1... and in some respects even better.

Sorry to burst those bubbles.

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Offline moot

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« Reply #28 on: April 05, 2004, 12:33:16 AM »
Lazs, you heard of something called relativity?  

The gunnery is not as easy in AH2, and apparently the planes don't turn that much worse than in AH, only the FM is a little different and apparently people go into the game without a relearning perspective.  
They just compare what happens when they do exactly what they would in AH, and then say the game sucks because the result is bad.
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Offline Morpheus

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« Reply #29 on: April 05, 2004, 12:47:22 AM »
Quote
I think some people are going to be sorely disappointed to discover that the Spit V in AH2 is every bit the plane it is in AH1... and in some respects even better.


I must say this whole notion of the Spit5 not being what it is in AHI really took off in the wrong direction.

Never did I say that it didnt turn nor fly the same. Actually I never went into detail with the differences.

Wldthing and I were "practicing" on 2 far away fields. And as even he found out, there are differences. I wont touch on these because thats for the player to find out on his/her own... But they are there and are undeniable.

What I was wanting to pull from this thread was the fact that AH2 is different. Even gunnery seems to be different. I think alot of players will start making the move to turning off their tracers also... Just a guess. Also a hint toward what the new tracers are like. I dont like them...

People who rely on Icons to judge distance and speeds will have to think of another way to judge this huge factor in fighting. Rather than counting down very fast in increments of 1yrd when you get under 1k out of the con its, 800-600-400-200... And nothing in between.

I had a blast with you all in the AH2 MA. Wld, Levi, YUCCA, and quite a few others. I know that others would enjoy it the same if they'd get in there and mix it up;)
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