Author Topic: To the Future Community of Aces High  (Read 3760 times)

Offline Morpheus

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« Reply #45 on: April 05, 2004, 06:16:30 PM »
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I think I'll play AHII more when the fm is closer to finished. For awhile, it seemed the fm was changing with each beta.


Honest question...

How much more do you think they will change?
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Offline Redd

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« Reply #46 on: April 05, 2004, 06:43:00 PM »
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Originally posted by Kweassa
Even if planes turn worse, it effects all planes.

 It's not our fault us Fw190 and 109 lovers feel less impact from it :rolleyes:
than the dorks used to max stick deflection every corner. *shrugs*



Gotta love the LW


no turn  =  uberpiloten

turn  =  dork



;)



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Offline beet1e

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« Reply #47 on: April 05, 2004, 07:32:05 PM »
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Originally posted by SlapShot
One fight, we were low and slow (about 1K) and I was coming around on his six ... well he decided to take it vertical and maybe climbed about 200 ft when he snapped into a stall and COULD NOT RECOVER. That is something that I have never seen nor encountered in AH I.
Muhahahahaha!!! I think I'm going to like AH2. :D Seems like it's how things should be. :aok I hate all that "pull the nose up and zoom up 1500ft" crap, or the "oh 5hit, I'm cornered, I'll just pull nose up vertical and spray upwards - probably kill something half a mile above me" nonsense.

So I was wondering - have the BS 800 yard shots been toned down as well? No more S&P? Think of it: "Waaaaahhhhh....  blah blah blah cancelled account blah blah blah WW2OL blah blah blah $14.95 blah blah blah..."

I know what it was like when Brand-W remodelled the flight model in 2.73, and the amount of force needed to change plane direction was taken into account. A lot of the gamey stuff didn't work after that, and there was much wailing and gnashing of teeth, threats of cancelled accounts... :lol

Offline Morpheus

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« Reply #48 on: April 05, 2004, 08:34:01 PM »
The one thing I don't understand is the change to having the icons below the plane.

Not that I think it is bad, I like it better than AH1 only because low planes on the deck do not show up unless you see their small dots against the land scape. Which is also tough because of the dark atmosphere in AH2.... Everything seems to be darker...

Has HTC stated a reason for this? or any reason for any of their changes? I'd just be interested in seeing exactly why they have changed some of the things around:)
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Offline opus

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« Reply #49 on: April 05, 2004, 11:34:16 PM »
Depends on the plane. I think there's a good chance the spit5 fm will change. I haven't played beta in ahile, but I think I read somewhere that the spit 5 was supercharged. I may remember wrong, but thats what I based that remark on.
« Last Edit: April 05, 2004, 11:46:52 PM by opus »

Offline Morpheus

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« Reply #50 on: April 06, 2004, 12:08:28 AM »
The spit5 has super UBBER WEP now...

The reason I say this is because when you hit the wep the plane seems to have far more torque.

But what do I know about the Spit5:)
« Last Edit: April 06, 2004, 12:11:32 AM by Morpheus »
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Offline beet1e

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« Reply #51 on: April 06, 2004, 04:19:45 AM »
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Originally posted by MoRphEuS
The one thing I don't understand is the change to having the icons below the plane.
Morph

I remember people clamouring for that years ago (c1999) in BrandW. I think it's a stealth issue. You can set up sneak attacks in the low 6 of your bogie, but your efforts might be compromised if you've got a big neon F4U sign over your head. The neon is only meant as a concession to computer screen gameplay to help you identify the plane, and should not be allowed to give away your presence should you attack from the low 6, for example.

Now all they have to do is to fix that gamey feature whereby folks can turn down the sound of their own engine, and "listen out" for cons around them. :rolleyes:

Woohoo! AH is becoming less gamey!

Nice job you've been doing this tour in your FM2 and F4U1C. :aok You really ought to switch to the 1D. It has enough killing power for most jobs - even buff formations. The gameplay police don't like the 1C, and will point out that it was a dweeb plane - back in the old DOS/Commodore 64 days. ;):lol

Offline BGBMAW

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« Reply #52 on: April 06, 2004, 04:25:03 AM »
Ah2 is kikasssssssssss..

i hav eplayed about 10 hours in there...

love it..Ah reminds me of AW RR flight model now..compared to AH2...much More satisfying fights...



defntly going to be many many lawndarting..:)..lolo


btw..hell yes I think a smaller beta map would be good idea,,

cant wait!! HTC HAULLLBALLSSSS..I want my TOD!!!

Offline bozon

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« Reply #53 on: April 06, 2004, 05:56:43 AM »
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Originally posted by Dead Man Flying
I think some people are going to be sorely disappointed to discover that the Spit V in AH2 is every bit the plane it is in AH1... and in some respects even better.

Sorry to burst those bubbles.

-- Todd/Leviathn

The spit 5 is the same in 95% of the envelope. It's the 5% of helicopter qualities that are different. You probably wont notice this as much.

Bozon
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline WldThing

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« Reply #54 on: April 06, 2004, 10:15:01 AM »
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Originally posted by beet1e
So I was wondering - have the BS 800 yard shots been toned down as well?
 


O yeah,  i believe so..  I could barely hit anything at 400,  but with .50 cals i think 800 yards could be reached if the other plane is flying straight heh.

Offline WldThing

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« Reply #55 on: April 06, 2004, 10:18:27 AM »
The really sad thing about AH2 is that any LW plane can kill my P-51 on the deck in a barrel roll fight,  they can roll 5 times better it seems.  I dont know the historical FM accuracy so im quite stunned.

Offline Nwbie

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« Reply #56 on: April 06, 2004, 10:26:17 AM »
Was in AH2 the other night for a couple of hours with about 7 or 8 players, Wldthing & Leviathn were in also, needless to say, I reupped alot

Had a blast, actually was most fun I have had in the game in several months, I agree the SpitV definetely performs better, but it also stalls out faster, so there will definetely be a lot of lawn darters, the Hurri 2 performs great, and I think a lot of the la7 drivers are gonna be rethinking their rides, cuz that ground grabs you fast as you zoom in for a cherry :)
Had some screen freezes I think mainly from the server downloading new skins, so I sat it out in tower for awhile til they stopped  loading, other than that, chasing planes thru the trees (cuz ya know that WT and Lev are gonna be hugging the ground making a fool out of ya :) ) was fun...


NwBie
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Offline beet1e

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« Reply #57 on: April 06, 2004, 10:46:15 AM »
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Originally posted by WldThing
O yeah,  i believe so..  I could barely hit anything at 400,  but with .50 cals i think 800 yards could be reached if the other plane is flying straight heh.
Mannah from Heaven! WT, you have made my day. :D

Just think of all the whines - HT will have to set up a separate whine board. :lol

Nwbie!
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I think a lot of the la7 drivers are gonna be rethinking their rides,
:rofl

I am cockahoop after reading this thread! :D

Offline Grits

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« Reply #58 on: April 06, 2004, 11:13:52 AM »
I dont find the AHII FM's all that hard to fly, but then again I dont fly the Niki or the La7 or any version of the Spit so I cant comment on them, and I dont use the "gamey helocopter" moves either. I can say that most planes I fly still fly much like they did, although all planes do seem to stall easier.

Gunnery also seems easier at close ranges, but harder at long if that makes any sense. Here is an example, last week I was up and flying the 109F, I pulled up to shoot a P-38 at about D400. Usually at that range I pull what I think is the proper lead and adjust with tracers,  well, before I could even decide if I needed to adjust the 38 blew up. Granted, I had gonds, and I might have gotten the perfect lead right away (which I dont usually), but it seems that in close gunnery is both easier and more lethal. It could just be my imagination too.
« Last Edit: April 06, 2004, 11:18:21 AM by Grits »

Offline Meatwad

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« Reply #59 on: April 06, 2004, 11:22:11 AM »
I been there, its a pretty nice arena. Our squad is going to go into AH2 for a while one night and all try it out. We should have about 20 to show up. Also wish more people would be in the AH2 arena. Last time I checked there wwas just 1 person in there
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