Author Topic: rook gameplay ruining beta fun..  (Read 3279 times)

Offline lazs2

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rook gameplay ruining beta fun..
« on: June 02, 2004, 08:06:52 AM »
The rook horde gameplay has moved over to beta.   Not one fight on the map that isn't a horde...

They seem content to fly great distances in large numbers only to maybe kill one or two players and then circle endlessly hoping someone will up for them fight over.

If a decent fight breaks out somewhere else with even 3 v 5 or so... the call for help goes out and a dozen more rook army ants appear before the sortie is over..

If more of the enemy shows up so that the fight gets big and fairly even...  rooks send suicide porkers and then...

wonder why there is no action.

lazs

Offline straffo

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rook gameplay ruining beta fun..
« Reply #1 on: June 02, 2004, 08:21:45 AM »
good ,your pissed too.

I guess it's the payback for Knight behaviour when I was online last night ?

btw I think I never seen so many SpitXIV ,F4U-4 ,Tempest flying :)

Offline lazs2

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rook gameplay ruining beta fun..
« Reply #2 on: June 02, 2004, 08:41:38 AM »
I think it is simply a result of the way strat is set up.   Like minded people all seem to congregate eventually and that is the case with the rookies...  the "strat" allows for that behavuior.

It took a little longer but... The MA established the pattern and now it happens when only 60 people are on..  this destroys the theory that the horde mentality is a result of large numbers of players and newbies in the MA.

The rooks doing it aren't newbies and there aren't large numbers in the beta.  

fields that are far away from each other and take for ever to fall are the cause... people are afraid to go the distance by themselves or with a couple of guys because by the time they get there there is 20 guys waiting for em so... they rook out and don't go anywhere in less than the dozens.

rooks are by no means the only ones that do it but having switched around countries in betta I will say that they do it the most instictively.   It is like a reflex to em.

rewarding resets and far fields and and fields that can be wrecked but are hard to capture... all things that contribute IMO.

lazs

Offline straffo

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rook gameplay ruining beta fun..
« Reply #3 on: June 02, 2004, 08:53:00 AM »
I agree , during 1st week the number were up in the beta it was fight fight and fight. and more than often people augered when out of ammo just to comme back and have fun.

Now some MA mentality is present with player in perk planes running to their ack at the 1st sight of a combat.


IMO it's not relative to the country ,distance or strat it's only related to their ego ,incompetence and lameness.

And btw my country is not rook ,my country is my squad which happen to be rook currently (and sadly)

Offline lazs2

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rook gameplay ruining beta fun..
« Reply #4 on: June 02, 2004, 09:04:00 AM »
straffo... I disagree.. people are people... it is the adapting to the situation that is the thing.

We have adapted to "missunz" and "score" and "winning the war" and the far fields and the difficult to take but easy to make useless fields and fragile CV's.

When the fields are close and score is not important there is a lot of action.   Action means that the wussie guys can be ignored.  Lack of action breeds caution.

those best suited to lack of action tend to flock together just as those who like action tend to.

lazs

Offline jamusta

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rook gameplay ruining beta fun..
« Reply #5 on: June 02, 2004, 09:27:40 AM »
Im still trying to figure out they are capturing bases and porking fields in BETA. These fools will be surprised when they find out there arent any perk points for reset. But hey they are testing the frame rates for massive horde attacks is the excuse

Offline SlapShot

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rook gameplay ruining beta fun..
« Reply #6 on: June 02, 2004, 10:28:23 AM »
I have flown for all countries on the Beta Arena and the common denominator for all is to "gang". No one country corners the market on that.

Not only is the "gang" mentallity apparent, but the HO mentallity is also there in strength, along with the timidity factor.

Lazs ... wish you had tried AH II in the early stages, we had some pretty good nights where it was understood that HOs and ganging weren't the norm. If you saw 2 planes engaged, you basically just watched till the end.

We did have one serious furball night between a base and a CV, and the furball was pretty well balanced, so watching 1 v 1 engagements was off. Lev showed up for that one ... it was great fun.

Last few nights I have gone to the Beta Arena and got tired of getting HOed by Temps, so I left ... and probably won't really go back until its made "live".
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline mars01

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rook gameplay ruining beta fun..
« Reply #7 on: June 02, 2004, 10:47:31 AM »
Dam strait Slap,

Early on there was a decorum, albeit some still did not follow but most did.  It is still there to some degree but the MA mentality has infiltrated and taken it's toll.

I will still jump in now and again, especially when maps like Pizza are up in MA, but it does get old quick when people are not there to fight.

I noticed last time that alot of people were running.  It's a friggn BETA potato peeling fight!!!!!!!

Offline mojo55

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rook gameplay ruining beta fun..
« Reply #8 on: June 02, 2004, 11:01:20 AM »
I prefer not to HO, but when pressed will shoot to kill  !!:mad:

Offline fluffy

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rook gameplay ruining beta fun..
« Reply #9 on: June 02, 2004, 11:04:53 AM »
hmm - well I normally fly Rook, because that's what my old squad flew back in 2000 (417 RCAF - now defunct in AH).  When I go in AH2beta I look for red dots.  There are usually very few on the current map within reasonable range of rook territory.  That's what I head for - as simple as that. Often other rooks will up for the same destination, but that is because those are the only cons visible on the radar.  With the new fuel rules you can't 'pork' an airfield in the same way anymore, anyway. I, and most other people I see respect one-on-one fights, although I will attempt to rescue a country man I see being chased. Sometimes I switch to another country if the numbers are unbalanced.  I think that the current map has had some affect on the nature of play in the AH2 beta, though, and the fights are much fewer and farther between. In the previous map I had repeated 'jousts' with several fine Knight pilots that were tons of fun ( Vic ) - we kept meeting as if by agreement between certain airfields and duking it out. Gave us all a chance to sort out gunnery in AH2. There really are some great folks flying in that arena.
Lazs - what is the proposed politically correct behaviour for players in the AH2 beta arena?  How do we avoid 'hording'?
- Twang

Offline Mini D

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rook gameplay ruining beta fun..
« Reply #10 on: June 02, 2004, 11:09:26 AM »
Why don't you stick to the AH1 arena?  Haven't the new maps brought you the anticipated nirvana you were expecting?

MiniD

Offline kj714

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rook gameplay ruining beta fun..
« Reply #11 on: June 02, 2004, 11:16:40 AM »
The rook horde, fbtttttttttt!

Offline Grimm

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rook gameplay ruining beta fun..
« Reply #12 on: June 02, 2004, 12:06:25 PM »
Slapshot,  

sounds almost like what soured me to the beta arena.   I was doing the ignore engaged fights and kept scanning for an oportunity where the numbers were close.

Found a lower Tempest.  I dove in for a pass,  only to have to Tempest go nose low and run from my Hellcat.   I chased him a while to see if he would rev.  at like 4K away.  I broke off.  

I spotted a Spit a bit higher,  but I wanted a fight so I tried to engage.   Sure enough as soon as I was engaged with the Spit the Tempest comes back.     So,  Now Im dodging both and trying to get an angle on either.  

Then I notice a couple 262s in the area swooping around trying to blind side guys.

Well,  I got a chance at the spit in a climb,  It isnt long before a Jet or the Temp  (not really sure)  blind sides me with a quick snapshot.

Hey its there nickle,  but since its all perk rides, I figure Ill just wait till they straighten it out and it goes live.

Offline Zanth

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rook gameplay ruining beta fun..
« Reply #13 on: June 02, 2004, 12:36:04 PM »
There is an other way to look at it... If Hitech thought this was a problem, certainly he would have done something about it.   Just because it might seem incomprehensible doesn't mean it isn't working as intended.  Maybe just perception, but stuff like this has been an increasing part of Aces High for a while now.

Offline mauser

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rook gameplay ruining beta fun..
« Reply #14 on: June 02, 2004, 12:51:26 PM »
Switched to bish last night upon logging in due to the numbers.  This is probably only the fourth time I've been in the AH2 arena ever (been too busy with moving to do much of anything), and I've noticed that trend.  Bunch of ppl go and attack a field, very few ppl up to defend - those that do go down fairly quickly.  Up from another field to try and get a fight going, but halfway there that first field gets captured and all the attackers land... then attack another field in another quadrant.  Quickest way to get there is to auger and try to get there in time before they capture
another field.  

On another note, I think I'll learn to fly the Tempest.

mauser