Author Topic: rook gameplay ruining beta fun..  (Read 3233 times)

Offline Cooley

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rook gameplay ruining beta fun..
« Reply #90 on: June 04, 2004, 05:20:46 PM »
How could ya tell if he was quivering, lol

Your a strange one indeed...
Cooleyof 367th

Offline mars01

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rook gameplay ruining beta fun..
« Reply #91 on: June 04, 2004, 06:12:28 PM »
Well Beet,
Quote
What pisses me off about small maps/close fields is when you work hard to push the enemy back, and it all comes to nought because while you maintain the cap, they send in an LA7 squad from a field 2 mins away.
So what your saying is you want to easily hold your horde vulch and you dont want any interlopers to spoil your fun.  Personally I'd rather the interlopers come in from another field so I could fight the enemy in the air rather than from my CAP perch.  :lol  But I understand thats you.


I guess I'll have to watch the film before I reply to that.  Hopefully you'll be a man this time and leave it up long enough for me to download it when I get home.  I'll post when I have it.  

It only takes one or two people to vulch a field.  If you look at my score my K/D ratio is what it is because I routinely try to up from capped fields.  Something I bet you never do.  

Personally I find it a challenge to get up and fight them back from the knocked down position.  But there is a point when it won't happen and yes I will turn to a GV and try to knock a few down.  Quivering, don't think so :lol  Fighting to my last breath is more like it.  Give it a try some time :lol

Quote
How could ya tell if he was quivering, lol

Your a strange one indeed...
Aint that the truth lolh  Me thinks his panties are bunching.:D

Offline Redd

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rook gameplay ruining beta fun..
« Reply #92 on: June 04, 2004, 07:12:53 PM »
Quote
Originally posted by mars01
Well Beet,



I guess I'll have to watch the film before I reply to that.  Hopefully you'll be a man this time and leave it up long enough for me to download it when I get home.  I'll post when I have it.  


 
[/QUOTE


It's not a great movie anyway Mars  - I'd wait until it comes out on video. It won't last long on first release.


I think it's actually based on an older foreign language movie you might have seen some repeats of.


You know the one, 109 driver comes in from Alt ,  vulches zeke , cherrypicks niki , then performs a gentle luftberry (possibly including crys for help - the dub was missing , only subtitles were present), while countrymen scrape off a 51.

Fans expected more from this director given the blaze of PR on launch. Might fund difficulty funding next venture.


Redd
I come from a land downunder

Offline mars01

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rook gameplay ruining beta fun..
« Reply #93 on: June 04, 2004, 07:17:08 PM »
LOLH Redd

Offline mars01

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« Reply #94 on: June 04, 2004, 11:28:09 PM »
HAHAHA Beetle,

Nice try.  Yep that's about how I figured you fly.  Bout as much action as Asimov playing chess with Deep Blue.  :lol  Interesting, good for what it is, but no barn burner going on there.

For some reason I can't see any terrain, everything takes place over water.  Which is odd cause my osti is just floating there.  Kinda funny.  

I guess the field alt is 4k, since that is my alt, so that gives you a nice 8k advantage over most at 11.8k.  You are the second highest only to your fellow alt monger advantage coutryman Flxdacat who is at 12.2.  The only threat to you is DmdRodan at a paultry 7k, 5k below you.  Looks like your recognizable perch to me.

Seems you have a nice speed advantage as well.  SO what a surprise Beetle flying with the deck stacked in his favor.  And you cry about the Uber Trio.  Come down off your Uber perch advantage boy.

There is a nice shot of Jackal getting his prettythang shot off, just before your prettythang gets saved.  Was good team work, if your not Jackal.  Ohhhh advantage 3 you do have the numbers in your immediate area, then you pull out of the fight I presume to regain your safe perch.

Not sure why I was in the GV, might have been taking a break from the flying.  Who knows.

Here's a question, do you have any films where you aren't cherry, er I mean boom and picking, I mean cherry pick... no no I mean Boom and Zooming, thats it yeah.  

I would be very interested to see those, or is your AtoA combat as one dimensional as your arguments.  :D

BTW - I know you personally witnessed, from your perch above,  me turn fighting Niks and spits on the deck in my Hog a month or so ago.  About the time we switched to Rooks.  I know you were watching because you even came down off your perch to clear my 12 for one or two of them.  I think slap was there as well.  So I figured no need for the film, but if you need let me know and I'll dig one of them up and post it for you.  Then you can watch me quiver in my hog too.:lol

Sorry to everyone else about this becomming a pissing contest, I really just wanted to talk about the hordes and how moving bases closer together helps alieviate some of the horde problems.
« Last Edit: June 04, 2004, 11:35:21 PM by mars01 »

Offline DipStick

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rook gameplay ruining beta fun..
« Reply #95 on: June 05, 2004, 02:49:17 AM »
When did the 13th become a La7 squad? Bunch of lamers... :p

PS... I know when I meet mars, slappy or any 13th, I'll have a fun fight. It'd be more fun to fight any of them once than beet 5 times IMHO.
« Last Edit: June 05, 2004, 02:52:51 AM by DipStick »

Offline Mathman

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« Reply #96 on: June 05, 2004, 02:52:50 AM »
Probably the same time that the BK's became a bunch of ack running sissy-marys. :p

Offline DipStick

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« Reply #97 on: June 05, 2004, 02:53:47 AM »
Quote
Originally posted by Mathman
Probably the same time that the BK's became a bunch of ack running sissy-marys. :p

Come get some kitty. We're always open. :lol

Offline beet1e

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rook gameplay ruining beta fun..
« Reply #98 on: June 05, 2004, 04:32:27 AM »
Haha Redd! Yes a boring movie indeed. You should have seen how boring it was from inside Mars01's flak pansie! :lol

Mars!
Quote
So what your saying is you want to easily hold your horde vulch and you dont want any interlopers to spoil your fun.
No no no! By your own definition it wasn't a horde. 9 rooks against 10 knits is what I saw in the right hand pane near the beginning.

As you point out, rooks had consolidated an advantage. This was AFTER we had pushed the knit attack back from our base. I'm about 6-7K off the deck, and the only reason I have those advantages was because there was so little opposition. Folks were frustrated that they couldn't take off in an LA7 from 2 mins away, so they copped out with the flak-pansie option!! :D

Dipstick!
Quote
PS... I know when I meet mars, slappy or any 13th, I'll have a fun fight. It'd be more fun to fight any of them once than beet 5 times IMHO.
Yeah, it's real fun dogfighting an Ostwind! :lol  

Offline SlapShot

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rook gameplay ruining beta fun..
« Reply #99 on: June 05, 2004, 08:59:09 AM »
Quote
Originally posted by DipStick
When did the 13th become a La7 squad? Bunch of lamers... :p

PS... I know when I meet mars, slappy or any 13th, I'll have a fun fight. It'd be more fun to fight any of them once than beet 5 times IMHO.


Yes we are lamers ... I will admit to that, but an La-7 squad ... don't think so. Who is spreading that nasty rumor ?
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Offline Pooh21

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rook gameplay ruining beta fun..
« Reply #100 on: June 05, 2004, 10:29:33 AM »
last night some gilligan steers Knight cv up between rook 22- and that other one across the channel.  It was the only fight shaping up in the time I had online. Killed some ki-67s,dodged a spit14 that tried to vulch me on the cv as I landed 4 times(he died on the 6th as I was taking off and my own ack killed me.) Went up for a second sortie. Found p-47 went in for co-alt fight, he dived and ran for 22.  Saw 234 going across toward cv at 100ft, kill 2 of him but too late, he sunk the cv. fly around over cv watch horde form(all 5 guys have to get up above 20k before engaging lone f6f at 10k)) up over 22 before heading out to kill me. Got bored and landed my F6f on the back to the battleship, worked until some nimrod turned the turret and knocked me into the drink. Just as the 234 tard came back and took out the BB.
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Offline mars01

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rook gameplay ruining beta fun..
« Reply #101 on: June 06, 2004, 04:40:45 PM »
Hahahaa  Pooh too funny,

Dip that was a great time in AHII the other night, You turn that spit V like Lev. :D

Beet,
at least your fun on the BBs.  :D



Quote
quote:
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So what your saying is you want to easily hold your horde vulch and you dont want any interlopers to spoil your fun.
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No no no! By your own definition it wasn't a horde. 9 rooks against 10 knits is what I saw in the right hand pane near the beginning.

As you point out, rooks had consolidated an advantage. This was AFTER we had pushed the knit attack back from our base.


Sheesh, to any of you aspiring spinners and shifters out there, above is a classic Shifting technique.  It's the "Take it Out of Context and Put it into a Pretend Context.  All carried out  by moving small pieces and talking about them in your own context, hoping that the audiance are conmplete dolts and won't for an instant catch on. hahahaha   LOLH  :lol

I'll go slow for you Beet,

The quote of mine you refrenced,
Quote
Originally posted by:mars01
So what your saying is you want to easily hold your horde vulch and you dont want any interlopers to spoil your fun.


has nothing to do with your film.  It is in refrence to you prior quote:

Quote
Originally posted by:Beetle
What pisses me off about small maps/close fields is when you work hard to push the enemy back, and it all comes to nought because while you maintain the cap, they send in an LA7 squad from a field 2 mins away.


So Beet nice redirection, beautiful example, you wear the Name Ole Shifty well.:D

Getting back to our conversation, So what your saying again is that your feeble CAP ability can't withstand a stream of La7s, which I may add are one of the easiest planes to kill in just about anything.  If you could probably turn and burn as well as you Boom and Zoom, you would probably come to realize that that constant stream of willing fighters is a huge part of what this game is all about.

And I guess the difference is that you would rather sit on your perch and dive bomb guys at a disadvantage all day, while I would rather clash head to head with every willing pilot that wants to fight head on.  Sometimes they have the advantages, sometimes I do.  More often than not, a fair advantage at the start of it, for both makes it the most fun.

So I can understand why you would hate close bases.  Too many pilots, able to fight on more equal terms, where there isn't enough time for one side or the other to get much higher than 8 to 10k, where more time is spent fighting than climbing.  

So, yes your right we shall agree to disagree.  You fly your way and I fly a different way.  Too bad all the maps couldn't have both ways of flying considered.  Oh wait, Festers do.

Offline Hornet

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rook gameplay ruining beta fun..
« Reply #102 on: June 06, 2004, 05:51:21 PM »
With it so easy to pork fuel in AH, the proximity of bases is only an aggravation to those with poor SA.

Pilots in a group get on a good perch and start to feel safe. Everyone gets into a wasteful lazy circuit beet1e is flying in that film with their headdown. Especially in a no-dar situation an La7's closing speed only aggravates the problem, buts it not the planes fault, its poor fundamentals. We've all busted through poorly executed caps of this nature at some point or another.

Sure grouping fields without mutual support dumbs down the tactical situation so even poorly flown caps are sufficient. But I don't see the advantage of HTC catering to this type of flying.
Hornet

Offline RTSigma

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« Reply #103 on: June 06, 2004, 05:59:53 PM »
hordes eh?

Don't planes fly in squadrons and such?

Sigma of VF-17 JOLLY ROGERS

Offline beet1e

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« Reply #104 on: June 06, 2004, 07:45:57 PM »
Quote
Originally posted by mars01
Getting back to our conversation, So what your saying again is that your feeble CAP ability can't withstand a stream of La7s, which I may add are one of the easiest planes to kill in just about anything.  If you could probably turn and burn as well as you Boom and Zoom, you would probably come to realize that that constant stream of willing fighters is a huge part of what this game is all about.
[list=1]
  • Feeble though the CAP may have been, it was ample to suppress your best efforts, and had you cowering in a GV. That was AFTER we reversed the situation, by pushing the knit attack back to home base.
  • The 109G2 is not a turn fiter. It isn't even B&Z. It's an E fiter.Don't expect me to turnfite on the deck with your Spit V, or your N1K... or your Ostwind. :lol
After this sortie, I could see that the knit opposition was too feeble to justify my continued presence. A few GVs... oh wait, you were one of them - never mind. So I pissed off to an area of the map where guys wanted to fite, not just cower in GVs.