Author Topic: Who we gonna lose to AH2?  (Read 4339 times)

Offline beet1e

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Who we gonna lose to AH2?
« Reply #105 on: June 09, 2004, 12:46:51 PM »
Morph, like Sling, you're not reading me correctly.

Let's just set aside any differences we have, and I'll clarify my position as concisely as I can.

1. Ever since the "TOD" concept was made known, back in July 2002, I have looked forward to it eagerly. I have been disappointed by the wait, and I suspect I'm not alone. It's just that it sounds like a great concept, and could break the mould of the current gameplay, which has become rather stale. Gawd knows there have been enough threads about it, and not just from me.

2. I am slightly surprised at the reasons given for the order in which things have been done, but don't confuse that with the imaginary scenario of me telling HTC how to do their job, because I'm not.

3. It's possible that AH2 will contain enough revisions from AH1 that it will go at least part way towards breaking the old AH1 gameplay mould. These include: more difficult/realistic gunnery; more realistic FM which many will find more difficult - some old gamey tricks are not going to work; fuel porkage limited to 75%; no longer possible for a handful of suicide dweebs to pork an entire field.

I had a half hour session in AH2 just now - 53 people online. Yes, I did do some running! :p  I wanted to see what damage a con could do to me in pursuit at 800/1000 yards. Two guys tried it. I did take hits, but there was no shear-the-wings-off-from-1000-yards baloney, which had been a pet hate of mine in AH1 as you know. I like the way a bullet hole appeared in the perspex canopy!

So maybe there are enough changes to keep us occupied. And as I've said all along, the gameplay pattern may well be different because of these changes. People are going to have to adapt or quit. And that's what this thread title is about. And I'm not going to be one of the quitters.

Offline SlapShot

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Who we gonna lose to AH2?
« Reply #106 on: June 09, 2004, 12:53:09 PM »
Quote
Originally posted by Zazen13
Beetle, have you played AH2 alot? Between the HUGE towns, plethora of field AA and the fuel pork cap (assuming that stays in) there is not alot of impact a single or a few pork and auger types can have on the gameplay anymore. It would take a concerted effort by several to many like minded individuals in AH2 to come close to accomplishing what one heavy Typhoon could in AH1. I think HTC has at least partly addressed your major concern in AH2. I would even go so far as to say a single dweeb with pork n' auger on his mind could only have a miniscule effect on gameplay if acting alone in AH.

Zazen


Flying AH II the other night, the Knights kept sending wave after wave of bombers, P-51s, and P-47s all with the strict intent of bombing the fuel, nothing more, nothing less ... no intent of fighting ... just bombing the fuel.

Each were quickly killed or augered, but I had to laugh hysterically knowing that I would always have 75% fuel while they were probably thinking ... "what a good job I did on knocking out their fuel".

:rofl
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline SlapShot

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Who we gonna lose to AH2?
« Reply #107 on: June 09, 2004, 01:06:31 PM »
2. I am slightly surprised at the reasons given for the order in which things have been done, but don't confuse that with the imaginary scenario of me telling HTC how to do their job, because I'm not.

This is where you went wrong and disappointment is self inflicted.

You have to believe (I know I do) that the Graphics Engine, Flight Model Engine, and Damage Engine are the "Core" of Aces High. Everything else is layed on top of that foundation.

The order of development is perfect from my viewpoint.

TOD, in a simplistic view, is nothing but a "Bolt-On" to the "Core" that has just been developed.

When building a house, you don't build the roof first. Any unforseen problems that occur while building the super-structure, that would force changes, would only render your roof usesless or massive changes would be needed, which would endanger the integrity of the roof construction and cause much work in the future. Bottom line is that building the roof first is a total waste of time.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Superfly

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Who we gonna lose to AH2?
« Reply #108 on: June 09, 2004, 01:35:15 PM »
another person making too much sense
John "Superfly" Guytan
Art Director
HiTech Creations, Inc.

"My brain just totally farted" - Hitech, during a company meeting

Offline Paxil

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Who we gonna lose to AH2?
« Reply #109 on: June 09, 2004, 02:06:18 PM »
Exactly Slapshot. As a developer myself, I can sympathize with what must be going on the the Hi-tech war room right now. I'm sure they have the plumbing right now for all their visions for the immediate future, including TOD. I would imagine there will be tweaking for quite some time, but rest assured, they just made part of TOD even though some may not realize it. Besides the switch to DirectX9, there were some pretty significant changes from AHI to AHII, and no... I am sure they didn't meet everyone's 'desirements' =) but they put a foundation down that will allow them to reach what they feel is important.

I am very pleased with what I see in AHII. Sure it isn't perfect and they will be fine-tuning for quite some time, but there is nothing better. There isn't even anything close. It is a stressful and frustrating time for everyone right now, change does that, but sometimes you have to go through a bit of turbulence to get to the blue sky.

Offline SpitLead

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Who we gonna lose to AH2?
« Reply #110 on: June 09, 2004, 02:12:37 PM »
If my current computer can't handle it, probably me at least for a while.  I've had a new computer on my list for over a year now but still can't find the bucks to get one.  My current computer comes close to meeting what I think the min. requirements are for running AH2.  it's a Pentium III 450Mhz with 256MB RAM and 64MB NVidia GEForce graphics card.  I think I saw somewhere where the min. is Pent III 800 Mhz.

Offline Mathman

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Who we gonna lose to AH2?
« Reply #111 on: June 09, 2004, 02:35:41 PM »
Quote
Originally posted by SpitLead
If my current computer can't handle it, probably me at least for a while.  I've had a new computer on my list for over a year now but still can't find the bucks to get one.  My current computer comes close to meeting what I think the min. requirements are for running AH2.  it's a Pentium III 450Mhz with 256MB RAM and 64MB NVidia GEForce graphics card.  I think I saw somewhere where the min. is Pent III 800 Mhz.


I just had to quote this.  Someone actually responding to the original question poised in this thread?

Seriously, I hope you can find the $$ you need to continue into AH2 if it is something you really enjoy.  You can probably get a decent setup for around $500-$600 (probably even cheaper) with new mobo, cpu, ram, and vid card that will run AH2 well enough for you to enjoy it.

Offline Morpheus

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Who we gonna lose to AH2?
« Reply #112 on: June 09, 2004, 02:45:54 PM »
Quote
Originally posted by SlapShot
2. I am slightly surprised at the reasons given for the order in which things have been done, but don't confuse that with the imaginary scenario of me telling HTC how to do their job, because I'm not.

This is where you went wrong and disappointment is self inflicted.

You have to believe (I know I do) that the Graphics Engine, Flight Model Engine, and Damage Engine are the "Core" of Aces High. Everything else is layed on top of that foundation.

The order of development is perfect from my viewpoint.

TOD, in a simplistic view, is nothing but a "Bolt-On" to the "Core" that has just been developed.

When building a house, you don't build the roof first. Any unforseen problems that occur while building the super-structure, that would force changes, would only render your roof usesless or massive changes would be needed, which would endanger the integrity of the roof construction and cause much work in the future. Bottom line is that building the roof first is a total waste of time.


Thank you for saving me from explaining that Slapshot.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline beet1e

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Who we gonna lose to AH2?
« Reply #113 on: June 09, 2004, 02:47:29 PM »
Quote
Originally posted by SlapShot
2. I am slightly surprised at the reasons given for the order in which things have been done, but don't confuse that with the imaginary scenario of me telling HTC how to do their job, because I'm not.TOD, in a simplistic view, is nothing but a "Bolt-On" to the "Core" that has just been developed.

When building a house, you don't build the roof first. Any unforseen problems that occur while building the super-structure, that would force changes, would only render your roof usesless or massive changes would be needed, which would endanger the integrity of the roof construction and cause much work in the future. Bottom line is that building the roof first is a total waste of time.
Baaah, you're right! :aok I've just reread Hitech's July 2002 statement, and there is no mention of AH2 anywhere in that announcement. Makes it look as if the AH2 concept came along later, but was developed first.

But yes - TOD = a bolt on. That's what I would have thought too. I couldn't imagine the graphics code being intertwined with TOD. After all, it's HTC developing this thing - not Microsoft!

Offline Sikboy

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Who we gonna lose to AH2?
« Reply #114 on: June 09, 2004, 03:25:42 PM »
Quote
Originally posted by Mathman
I just had to quote this.  Someone actually responding to the original question poised in this thread?

Seriously, I hope you can find the $$ you need to continue into AH2 if it is something you really enjoy.  You can probably get a decent setup for around $500-$600 (probably even cheaper) with new mobo, cpu, ram, and vid card that will run AH2 well enough for you to enjoy it.




I just went to http://www.americancomputech.com and put together the same system I run AH2 on for $197 (not including shipping). This assumes that The GeForce2 is AGP:
     
Product Quantity Unit Price Total
Gigabyte GA-7S748 Barebone Kit
Gigabyte GA-7S748, S.462, 333/400FSB, Audio, DDR333/400, Retail Box
AMD Athlon™ XP 1800+ 384K 266FSB OEM
House Brand Socket A Cooling Fan w/Heatsink
256MB DDR266 PC2100 Non-ECC Elixir
Integrated 32AW SRS Audio Adapter
ATX Beige MidTower 300W P.S.   $197.37 $197.37
You: Blah Blah Blah
Me: Meh, whatever.

Offline jetb123

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Who we gonna lose to AH2?
« Reply #115 on: June 09, 2004, 03:29:36 PM »
I cant wait tell ah2 just wwish i would have knew it was comming out earlier.

Offline YUCCA

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Who we gonna lose to AH2?
« Reply #116 on: June 10, 2004, 06:14:38 PM »
I'm leaving when it comes out gents been a fun ride

Offline mars01

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Who we gonna lose to AH2?
« Reply #117 on: June 10, 2004, 06:59:08 PM »
Quote
Baaah, you're right!   I've just reread Hitech's July 2002 statement, and there is no mention of AH2 anywhere in that announcement. Makes it look as if the AH2 concept came along later, but was developed first.

But yes - TOD = a bolt on. That's what I would have thought too. I couldn't imagine the graphics code being intertwined with TOD. After all, it's HTC developing this thing - not Microsoft!
Holy crap there's something I've never seen before.  Either the aliens just dropped beetle off or they picked the one we know up.  Either way a change for the better.:aok :D

Offline Mugzeee

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Who we gonna lose to AH2?
« Reply #118 on: June 10, 2004, 07:07:17 PM »
Quote
Originally posted by YUCCA
I'm leaving when it comes out gents been a fun ride

Yucca been good to have ya. although our paths rarely crossed.

Offline Gixer

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Who we gonna lose to AH2?
« Reply #119 on: June 11, 2004, 12:20:32 AM »
Quote
Originally posted by acetnt367th
Hey Gixer,

It is very rare that I respond in this way but you've said it enough about your distaste for the graphics in Ah11. If you dont like the game - unsubscribe......real easy......enough already. You may find it this surprising but some may not miss you...


Acetnt



Sorry who are you? Atleast I've been around long enough to be missed by some. You've been playing AH for how long? If you've been playing for a couple years you  might be rather dissapointed in AH2 as well.

Untill then your pesonal opinon is worth less then I care to even bother replying to. Which is probably why it's taken me so long.



...-Gixer