Author Topic: I don't want to make any more 512 maps.  (Read 2842 times)

Offline hubsonfire

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I don't want to make any more 512 maps.
« Reply #45 on: July 07, 2004, 12:20:41 PM »
Yes! A winter map! So, finally, my lovely little Franz will have some place to hide!

Fester, I've really enjoyed the maps you've made, and after having messed around with the old AH1 TE, I decided I'd leave that complicated stuff to those better able.

I direct this to ANYONE who whines about a player built map- build your own, get it submitted and approved. After that, you can whine. I've never heard anyone whine about the AK map being loaded with bugs and hidden things to exploit. I've heard Birdo make all sorts of incredible claims about Fester's maps. Face it birdo, you 'hate' someone you don't know, and you let this taint everything you see regarding him.  Player contributions have kept many games alive; Fester's good, his maps are fun, beat him until he makes another :D

Cheers! Flame away!
mook
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Offline TheDudeDVant

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I don't want to make any more 512 maps.
« Reply #46 on: July 07, 2004, 12:46:00 PM »
LoL Birdo... Fester is a good guy.. Dont hate him because he owns you in a game....  I have known him through the game for sometime now.. He has his bad times just like the rest of us.. But he is a great guy..

Even though he is, dont think and speak of him as your master.. Unless of course you are playing the game... Then you know that he is and can think/speak the like..   :lol :lol :lol

Offline Overlag

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I don't want to make any more 512 maps.
« Reply #47 on: July 07, 2004, 05:04:06 PM »
Quote
Originally posted by dedalos
LMAO

16K is OK but 20K makes you a clueless litle lamb?


that is interesting ;)
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline DREDIOCK

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I don't want to make any more 512 maps.
« Reply #48 on: July 07, 2004, 10:57:29 PM »
Quote
Originally posted by BUG_EAF322
I'm really tired of the same old furball stories that are on the small maps.

That really gives me a burn out


DITTO. In a major way.
Im sick of even seeing any of these small maps.
At least the current ones anyway
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Offline DREDIOCK

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I don't want to make any more 512 maps.
« Reply #49 on: July 07, 2004, 11:03:07 PM »
Quote
Originally posted by TW9
the furball is as much a part of the game as any other aspect if not more imo... medium sized maps would be great...

Oh I agree. Dont know about more though. I guess for some it is.
I find furballig fun..sometimes. But certainly not what I want to do as a steady diet. I personally just happen to get bored with them pretty quick and look to do something more meaningful
On these small maps the furballs are pretty much forced down our throats though. Which is fine for those who all they want to do is furball. But for the rest of us...
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Offline DREDIOCK

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I don't want to make any more 512 maps.
« Reply #50 on: July 07, 2004, 11:22:35 PM »
Quote
Originally posted by Citabria

ozkansas was inspired by the 13th tas (HT despises this map.)


should htc stop making new planes for ah2 and instead spend a few months building a new main arena?

should they release a terrain editor for ah2 as soon as possible?


OzKansas is a great map In my not so humble opinion. Provides enough of something for everyone and forces noone to play any way they dont enjoy playing. Its is again in my not so humble opinion the best of both worlds


If it means getting off these godawful outdated and overplayed  small maps. then yea.
I'd be willing to trade new planes for different maps
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Offline DREDIOCK

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Re: Map making
« Reply #51 on: July 07, 2004, 11:30:54 PM »
Quote
Originally posted by Birdo

OZKANSAS should have came with a pair of Sunglasses..   dang Fester... that map is a little bright.....anyway to tone it down some?  otherwise.... its cool
~Birdo


ITs a tropical environment.
Ever been to the tropics?
Its S'possed to be bright:p

Although a typhoon (Weather kind) here and there would be a nice touch LOL
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Offline Overlag

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Re: Re: Map making
« Reply #52 on: July 08, 2004, 04:48:58 AM »
Quote
Originally posted by DREDIOCK
ITs a tropical environment.
Ever been to the tropics?
Its S'possed to be bright:p

Although a typhoon (Weather kind) here and there would be a nice touch LOL


na he probably comes from the UK somewhere....ive not seen the sun for 3 days.....i only saw it for a week in greece...thats all this year :lol
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline NoBaddy

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I don't want to make any more 512 maps.
« Reply #53 on: July 08, 2004, 07:27:58 AM »
Fester...

From talking to HT, the reason he 'despises' the OK map is because of all of the non-standard things you did. The new terrain system does not support any of that and, therefore, it will probably be one of the last big maps converted. Heck, I found out that 'Tank Town' in Trinity will become 'Tank Forest'. However, that sort of thing will eventually be possible....just not with the first incarnation of the editor. It would appear that maps like OK will eventually become much easier to build. Like all good things....it will take some time :).
NoBaddy (NB)

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Offline DREDIOCK

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I don't want to make any more 512 maps.
« Reply #54 on: July 08, 2004, 07:33:58 AM »
Quote
Originally posted by NoBaddy
Fester...

From talking to HT, the reason he 'despises' the OK map is because of all of the non-standard things you did.



Not arguing the point  I am Just curious.
What are all th non standard things in OK.
Other then the runway setups are some feilds which I thought was a major improvement even over AHII runways
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Offline skev

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I don't want to make any more 512 maps.
« Reply #55 on: July 08, 2004, 07:44:08 AM »
we need bigger maps i dont mind furballing from time to time but not everyday on small maps

larger maps are just as fun 5-6 guys tking a base

for smaller squads such as the one I am in who like to accomplish things as a squad we need bigger maps

Offline NoBaddy

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I don't want to make any more 512 maps.
« Reply #56 on: July 08, 2004, 03:59:13 PM »
Quote
Originally posted by DREDIOCK
Not arguing the point  I am Just curious.
What are all th non standard things in OK.
Other then the runway setups are some feilds which I thought was a major improvement even over AHII runways


Dred...

It's not just the runways. All of the 'special' towns on the center island, all of the 'special' convoys floating around, etc...basically, any shape group that is not part of the standard shapes groups for map building. With AH2, all of that stuff is attached to sectors and of this point in time, none of the 'non-standard' stuff will work with AH2. I would imagine that in the future, a map maker will build his shape sets and get them HTC approved. Then they would be available in the editor for everyone to use. The editor does a lot of things automatically (like terrain smoothing [which can be a big headache]), the 'non-standard' stuff can really gum up the works AND to get the terrain usable for AH2, all of it has to be removed....by hand (at least, that is my understanding of the delay in getting a big terrain out).

Unfortunately for some, the only big terrain that doesn't use non-standard shape groups is AKDesert. Next would be Trinity, it only has the large city in the center of the map. Big Isles and both of Fester's maps us  plenty of non-standard shape groups and will take a while to make compatible with AH2.

BTW, I may bear part of the blame for the non-standard groups. Trinity was the first terrain to use them. With OK, Fester pushed the limits in that area (big to him for is imagination) and that is why Dale hates the OK map :).

Another BTW, the new editor has piqued Dale's interest in map building...before too long, we may all be able to whine at him about HIS map :D.
NoBaddy (NB)

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Offline Zazen13

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I don't want to make any more 512 maps.
« Reply #57 on: July 11, 2004, 02:13:28 AM »
Quote
Originally posted by skev
we need bigger maps i dont mind furballing from time to time but not everyday on small maps

larger maps are just as fun 5-6 guys tking a base

for smaller squads such as the one I am in who like to accomplish things as a squad we need bigger maps


So we have to play in a giant vacuum so small squadrons or a few players can complete land-grabbing tasks it should take a much larger force to accomplish? This whole line of reasoning as a justification for large maps is total hogwash. What you are saying is you want large maps that have so many fields you will be able to find one or several that the enemy country simply doesn't have the manpower to defend properly, so you can milkrun at your liesure then pat yourselves on the back for a job well done...Sorry, but that's a lame crock of crap..

Zazen
« Last Edit: July 11, 2004, 02:27:54 AM by Zazen13 »
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Offline DipStick

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Re: Re: Map making
« Reply #58 on: July 11, 2004, 02:28:20 AM »
Quote
Originally posted by Sox62
You are suggesting that the prices be raised so someone can be hired to do work that is already being done for free?

Brilliant.

Hehehe.. I'm thinking ol' Birdo is a brain surgeon in real life. ;)

Offline DREDIOCK

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I don't want to make any more 512 maps.
« Reply #59 on: July 11, 2004, 02:47:24 AM »
Quote
Originally posted by Zazen13
So we have to play in a giant vacuum so small squadrons or a few players can complete land-grabbing tasks it should take a much larger force to accomplish? This whole line of reasoning as a justification for large maps is total hogwash. What you are saying is you want large maps that have so many fields you will be able to find one or several that the enemy country simply doesn't have the manpower to defend properly, so you can milkrun at your liesure then pat yourselves on the back for a job well done...Sorry, but that's a lame crock of crap..

Zazen


If his "milkrunning" isnt interfering with your furballing. Why do you care?

Myself personally I dont enjoy the small maps because all it does is FORCE everyone into a large mass furball. Which is something I only occasionally find fun but tend to get bored with pretty quickly
And large furballs all the time is definately dont want to be forced into doing.
Then again I would not want to be forced into playing any aspect of the game.
I'd much rather be able to choose my own type of fun whichever I am in the mood for at the moment.
these current maps at the very LEAST are out dated. If not by size, Certainly by design. Some tweaks and changes would make them infinately more interesting
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty