Author Topic: Slamming the door shut on porkers...  (Read 4035 times)

Offline Trippy

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Slamming the door shut on porkers...
« Reply #15 on: June 26, 2004, 10:56:28 PM »
B1tch is not a bad word, just a name for a female dog:)  also in case anyone was wondering where the word sh.t came from......back in the day when people where shipping "fertilizer" they notice that when in was stored below deck the methane, as we know, could combust, especially with the lack of ventilation.  So on the containers they wrote S.H.I.T, meaning Ship High In Transport.  So these containers where stored on the deck where ventilation good and no explosions:)

Offline kevykev56

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Slamming the door shut on porkers...
« Reply #16 on: June 26, 2004, 11:11:57 PM »
I never did like Quake, all you do in the game is Shoot people... then die...then restart your character and do it all over again. I lost interest in that game quickly. There was no main objective no goal to achieve. You couldnt press your enemys into a corner and watch them whine about not having a rail gun...

Porking was a part of war. I dont know the answer on how to fix it, there are just too many ways to do it and It will anger many people any way you slice it..esp those on this post. Something has to be done to add a ground attack role into this game 15 min down for FH isn't enough to slow the enemy. Something has to change, am losing too many squadies to this issue.

RHIN0
RHIN0 Retired C.O. Sick Puppies Squadron

Offline TweetyBird

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Slamming the door shut on porkers...
« Reply #17 on: June 26, 2004, 11:18:06 PM »
.
Edit: I alays thought AH is best enjoyed 1-2 hours a day. With the new FM and gunnery, I've been putting in way more which has lead to some "snippidy" comments on my part. I think I 'll take a few days off :D
« Last Edit: June 26, 2004, 11:33:10 PM by TweetyBird »

Offline Tumor

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« Reply #18 on: June 27, 2004, 11:54:54 AM »
Quote
Originally posted by kevykev56

Porking was a part of war.

RHIN0


Ahh... but in "war", how often could 4 or 5 suicidal pilots pork an entire front worth of enemy airfields all by themselves?

What we have here is actually the opposite of promoting "Air Quake".  What's been removed is "easy-mode" from the strategic sense.  Teamwork and coordination are a must now in most cases, and I've seen it.  A few squads out there understand this as I've seen some intense action lately involving heavy bombers, Fighter-bombers and Escort all playing thier roles to a tee.  I've been seeing furballs develop around these coordinated actions to a point that even Lazs can find plenty of room to be happy.

Things are good.  The fun is there more now than before.... we now have plenty of furballs for the Quakies, strategic stuff for the building battlers, you name it.  EASY MODE field porking has been turned off, and I'm glad.  I'm sure a number of folks will stomp-off in a huff because they've lost thier lone-wolf-suicide-hero badge, can't say I'll miss'em.  But... all they gotta do is look a little harder, right now they can't see the forest for the trees.
"Dogfighting is useless"  :Erich Hartmann

Offline Flyboy

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« Reply #19 on: June 27, 2004, 12:08:53 PM »
Quote
Originally posted by RTSigma
P-47 > Spit, P-51. La-7's, N1K1s


yup that is very true when talking about mass :D  :p

Offline ply

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« Reply #20 on: June 27, 2004, 12:08:59 PM »
Quote:
"So on the containers they wrote S.H.I.T, meaning Ship High In Transport. "

You know, your computer can also be used for education also.
Do a simple google search and you will find this is one of those urban myths.

Offline SunTracker

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« Reply #21 on: June 27, 2004, 12:23:41 PM »
Quote
You know, your computer can also be used for education also.


Hahah, made me laugh.

Offline Mugzeee

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« Reply #22 on: June 27, 2004, 02:05:38 PM »
Quote
Originally posted by Tumor
Ahh... but in "war", how often could 4 or 5 suicidal pilots pork an entire front worth of enemy airfields all by themselves?

What we have here is actually the opposite of promoting "Air Quake".  What's been removed is "easy-mode" from the strategic sense.  

What we have here is the extreme other end. With "easy mode" turned off. Porking is now non existent. I went to 3 of our front line fields that were swarmed by NME most of the night, and what was funny is that the troops, ammo and fuel were virtually untouched. But then again...it didn’t matter. As the Vulching hoard kept any operations from being initiated anyway. Unless of course you wanted to post a NME Score padding mission? :D AH2 most definitely has become more of an Air to Air combat game with the current settings. The factories and depots are more of a score-milking lure than ever before. It’s pointless to hit a fuel depot to further the effects of fuel strikes of airfields now. The fuel settings are encouraging vulchin like never before. While having the strat settings like they are now will make for a good base after its captured. Capturing a base without a Hoard is very unlikely. Again..Hoard!!! If you love the Hoard...you will love the New AH2. Actually seems contrary to most of the feedback ive read in the BBS for a year now. I seem to remember more complaints about the Hoard than any other subject laid on the table.
Quote
Originally posted by Tumor
Teamwork and coordination are a must now in most cases, and I've seen it.  A few squads out there understand this as I've seen some intense action lately involving heavy bombers, Fighter-bombers and Escort all playing their roles to a tee.

To very little or no avail :rolleyes: I have seen it too. But it makes for good score building. (Killing all those bombers) :D

 
Quote
Originally posted by Tumor

Things are good.  The fun is there more now than before.... we now have plenty of furballs for the Quakies, strategic stuff for the building battlers, you name it.  EASY MODE field porking has been turned off, and I'm glad.  I'm sure a number of folks will stomp-off in a huff because they've lost thier lone-wolf-suicide-hero badge, can't say I'll miss'em.  But... all they gotta do is look a little harder, right now they can't see the forest for the trees.
 The fuel settings are encouraging vulching like never before
Game play is suffering in the broad spectrum as it stands. As for Squadrons...well the point of having a organized war oriented squadron is fast diminishing as well.

Offline kevykev56

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« Reply #23 on: June 27, 2004, 02:05:55 PM »
Quote
What we have here is actually the opposite of promoting "Air Quake".



What we have is 3-4 ant trails between bases and Air Quake in between. You are correct teamwork has to prevail to achieve the desired "Strategic" effect, but as you put it in "war" we didnt have 3-5 guys that would take out an entire field....but this isnt war if it were we would have everyone in the air when they were needed but insted you have Little league games, work, school, and many other things that happen in peoples real lives that do not allow them to sustain a full fledged attack on a few pixels.

As I said before I dont have the answer, I have ideas just as many others do, on another thread Overlag has the best idea I have seen. However the way things stand today it is Air Quake, If you want to join a mission and bomb some targets to slow the enemy you have 15minutes for the effects to wear off. So whats the point?

I wont fly into a base to try to slow the enemy, I will just up and Quake with the rest of them. It will not hold my attention long and it has already started to slip. I enjoy the fights, I also enjoy being a very accurate A2G attacker. After I bomb I like to mix it up and fight my way back to base. I Havent carried a bomb on a fighter in quite a while, Unless it was to bomb a GV that I can never seem to find until I am on top of them. I even gave that up until it is fixed.

Call this a whine call it what you will It is just me voicing my opinion of the percieved situation of the game today. I know it will change it has to, It appears to me more are unhappy about the strat today than there were people unhappy about the porking.

It is a double edged sword you cant have one without the other. I agree easy mode is off, but until you tell the AH community to fight or goto the brig there has to be an easy mode. I have 30 in my squad, 15 of wich quit, and only about 3-5 of those are on at any given time. So if a squad of 30 in real life has the power to effect the enemy, my 3-5 squadies should be the equivelent of an entire war squad.

Let the beating begin.


RHIN0
RHIN0 Retired C.O. Sick Puppies Squadron

Offline Mugzeee

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« Reply #24 on: June 27, 2004, 02:20:18 PM »
Quote
Originally posted by kevykev56
What we have is 3-4 ant trails between bases and Air Quake in between. You are correct teamwork has to prevail to achieve the desired "Strategic" effect, but as you put it in "war" we didnt have 3-5 guys that would take out an entire field....but this isnt war if it were we would have everyone in the air when they were needed but insted you have Little league games, work, school, and many other things that happen in peoples real lives that do not allow them to sustain a full fledged attack on a few pixels.

As I said before I dont have the answer, I have ideas just as many others do, on another thread Overlag has the best idea I have seen. However the way things stand today it is Air Quake, If you want to join a mission and bomb some targets to slow the enemy you have 15minutes for the effects to wear off. So whats the point?

I wont fly into a base to try to slow the enemy, I will just up and Quake with the rest of them. It will not hold my attention long and it has already started to slip. I enjoy the fights, I also enjoy being a very accurate A2G attacker. After I bomb I like to mix it up and fight my way back to base. I Havent carried a bomb on a fighter in quite a while, Unless it was to bomb a GV that I can never seem to find until I am on top of them. I even gave that up until it is fixed.

Call this a whine call it what you will It is just me voicing my opinion of the percieved situation of the game today. I know it will change it has to, It appears to me more are unhappy about the strat today than there were people unhappy about the porking.

It is a double edged sword you cant have one without the other. I agree easy mode is off, but until you tell the AH community to fight or goto the brig there has to be an easy mode. I have 30 in my squad, 15 of wich quit, and only about 3-5 of those are on at any given time. So if a squad of 30 in real life has the power to effect the enemy, my 3-5 squadies should be the equivelent of an entire war squad.

Let the beating begin.


RHIN0

Things have been rather subdued in the MAFIA since AH2 went live.
We have lost 3 members to date. 1 not having fun...1 cant afford an upgrade. And 1 said "technical difficulties" The overall mood is looking kinda down at this time I was unable to attend last nights squad ops because of CTDs. But it was reported to me that 6 guys logged off earlier than normal. The reporter said he was under the impression that they logged in disgust. I hope to pull our guys together and keep our chins up. But with my chin so low...i cant see if theirs is up or not. LOL (6 CTD last night).
If we determine to stick out AH...i know we will prevail. Now if we can just stay interested long enough to see it thru? We shall see. <>

Offline Lazer

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Slamming the door shut on porkers...
« Reply #25 on: June 27, 2004, 03:23:47 PM »
p47.. wtf??:rolleyes:

Offline Tumor

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« Reply #26 on: June 27, 2004, 04:44:19 PM »
Quote
Originally posted by Mugzeee
What we have here is the extreme other end. With "easy mode" turned off. Porking is now non existent. I went to 3 of our front line fields that were swarmed by NME most of the night, and what was funny is that the troops, ammo and fuel were virtually untouched. But then again...it didn’t matter. As the Vulching hoard kept any operations from being initiated anyway.

Nobody is holding a gun to your head and making you take off at a field thats being overwhelmed are they?  Vulching, as underhanded as some think it is, is a natural piece of the base-capture pie.  Your losing me.

Unless of course you wanted to post a NME Score padding mission? :D AH2 most definitely has become more of an Air to Air combat game with the current settings. The factories and depots are more of a score-milking lure than ever before. It’s pointless to hit a fuel depot to further the effects of fuel strikes of airfields now. The fuel settings are encouraging vulchin like never before. While having the strat settings like they are now will make for a good base after its captured. Capturing a base without a Hoard is very unlikely. Again..Hoard!!! If you love the Hoard...you will love the New AH2. Actually seems contrary to most of the feedback ive read in the BBS for a year now. I seem to remember more complaints about the Hoard than any other subject laid on the table.

where's the fun in 2-3 players being able to take a single field?  And why should that be a standard in a game that attempts to integrate Air Combat and a Strategic war?  A "horde" by the historical definition around here is hardly required to take a field, again, I've seen plenty.  Guess I just don't get why some folks don't want to face defense.
 
To very little or no avail :rolleyes: I have seen it too. But it makes for good score building. (Killing all those bombers) :D

   The fuel settings are encouraging vulching like never before
Game play is suffering in the broad spectrum as it stands. As for Squadrons...well the point of having a organized war oriented squadron is fast diminishing as well.

I just don't get it... how can a move made by HTC that encourages group activity be damaging to an entire squadron? It doesn't make sense unless your squad simply avoids fighting, which IMHO is the point of the game, as well as the inherent objective of a war-game-oriented squadron.  Again, I keep seeing bases being taken by all sides, with massive ENDURING furballs going on in the process.  Shoot me for enjoying what I would think is the point of Aces High, but thats just the way I see it
"Dogfighting is useless"  :Erich Hartmann

Offline Tumor

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Slamming the door shut on porkers...
« Reply #27 on: June 27, 2004, 04:49:16 PM »
Quote
Originally posted by Mugzeee
Things have been rather subdued in the MAFIA since AH2 went live.
We have lost 3 members to date. 1 not having fun...1 cant afford an upgrade. And 1 said "technical difficulties" The overall mood is looking kinda down at this time I was unable to attend last nights squad ops because of CTDs. But it was reported to me that 6 guys logged off earlier than normal. The reporter said he was under the impression that they logged in disgust. I hope to pull our guys together and keep our chins up. But with my chin so low...i cant see if theirs is up or not. LOL (6 CTD last night).
If we determine to stick out AH...i know we will prevail. Now if we can just stay interested long enough to see it thru? We shall see. <>


Have you checked the Hardware forum?  I've had "some" problems, but I've yet to suffer a CTD (started hitting the beta versions about 2 months ago).  No hotrod of a system by comparison but mine is over 2 years old.  Sometimes ya just gotta bite the bullet and upgrade.  Unfortunately, thats computer gaming for ya.
"Dogfighting is useless"  :Erich Hartmann

Offline Leayme

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Slamming the door shut on porkers...
« Reply #28 on: June 27, 2004, 06:04:42 PM »
I want the return of total war with all the ups and downs.

If we take out the fuel resources of a base or sector then you have to stoop down to the dirty job of flying supplies and building it back up.

Means you have to THINK about scrambling fighters to intercept a far ranging strike and if you don't then you pay the price in ordnance, fuel, troop and supply shortages.

I would like to see shortages in aircraft at fields that are being pounded or that are having thier factories levelled. Half or quarter loads of ammo instead of an unlimited supply when a field is in dire straits.

A more relistic timeline for hangers and other structures to be built back up.

Now will this appeal to all? No but it would make the game much more interesting and broaden it's player base.

Instead of this straight furball or Air Quake theme that is developing now.

Offline Tumor

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« Reply #29 on: June 27, 2004, 08:12:57 PM »
Quote
Originally posted by Tumor
I've had "some" problems, but I've yet to suffer a CTD


Check that... first CTD tonight.  Noticed Vid mem was maxed out and wierd things started happening, then poof.  Think it's an issue with latest patch, wasn't happening before (forgot that I'd noticed the creep earlier).  HTC'll fix it.

Tumor
"Dogfighting is useless"  :Erich Hartmann