Hmm,
if lag can make your plane miss mine by d100 and you don't see a colision in your FE but I see it in mine, then it could also be true that when I am on your six firing 20mm from d200 and see - oh lets say - 10 hit sprites and you don;t go down, its because your plane is not there right?
So, given the new gunnery model and the above senario, as long as you keep twisting and turning your plane someone on your six would never hit you - excluding lucky shots. That could explain why I can take down a plane with a very short burst when he does not know I am there and all I can do is take an aleron off using 200 20mm rounds when the bud guy does see me and starts twisting and turning. Does enyone see a problem with that?
Yes yes I know. This is the wrong thread and my gunnery sucks but since lag was mentioned . . . just a thought.