Author Topic: The VOSS CONSPIRACY... fascinating new book  (Read 125050 times)

Offline Edbert

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The VOSS CONSPIRACY... fascinating new book
« Reply #1545 on: July 25, 2004, 08:58:36 AM »
Quote
Originally posted by SLO
do you understand what perception means Arlo.....

he did nothing to anyone in the squad he is now....so why should we go on a witch hunt just because Fester's a little frustrated and starts posting stuff that was done 2 years ago...

I don't live in the past....and the past will not dictate my future.

until Meta does something to ME, then me and him will have problems....If he does something bad to someone in the squad then me and him will have problems...but that just did not happen

So, the registered child molester that lives next door to you is clearly able to babysit your kids since he's never done anything wrong since he moved in , right?

Offline Quarters

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The VOSS CONSPIRACY... fascinating new book
« Reply #1546 on: July 25, 2004, 09:01:38 AM »
Quote
Originally posted by TweetyBird
Quarters, my very first CO . Sure hope you guys stay arround AH.


We'll, see, TB, my old friend. I soured on the whole concept after EA chewed me up and spit me out along with the rest of the AW history. It's been almost 3 years now, though, and I am starting to feel the urge to die untold numbers of times from various altitudes.
« Last Edit: July 25, 2004, 03:03:20 PM by Quarters »

Offline Arlo

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« Reply #1547 on: July 25, 2004, 09:22:45 AM »
Quote
Originally posted by Quarters
Well, see, TB, my old friend. I soured on the whole concept after EA chewed me up and spit me out along with the rest of the AW history. It's been almost 3 years now, though, and I am starting to feel the urge to die untold numbers of times from various altitudes.


Wanna help me revive my squadron? :D

Offline Krusher

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« Reply #1548 on: July 25, 2004, 09:59:35 AM »
Oh my Cod !

I have been gone for 2 weeks or so and this monstrosity spawned !


It is fun to see all the old timers names floating around .


<<<< a nobody named wk19  back in AW

Offline Krusher

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« Reply #1549 on: July 25, 2004, 10:00:41 AM »
Quote
Originally posted by Arlo
Wanna help me revive my squadron? :D



again?


quit stealing their beer and they may stick around next time :)


Hey Arlo, the room is still available for the con.   Talk your twin Aub into driving down from Okie land..  No you dont have to share a room !

Offline Brat

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« Reply #1550 on: July 25, 2004, 10:42:55 AM »
Scenarios? did someone say scenarios?

Do I get to be Dweeb herder again? That was some FUNNY stuff...please...someone tell me those chatlogs are still stored somewhere safe...

Offline AW=B17=

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« Reply #1551 on: July 25, 2004, 10:59:22 AM »
Quote
Originally posted by Brat
Scenarios? did someone say scenarios?

Do I get to be Dweeb herder again? That was some FUNNY stuff...please...someone tell me those chatlogs are still stored somewhere safe...


Dok: IF you ever do run an event. Brat comes highly reccomended as a dweeb herder - particularly for walk-ons. Let's just say he has the skillz that pays the billz.  hehe

Tiff: Help with the event or help with the H8 ?    hehe  Ya, Ploesti had a "planning newsgroup" for about 6 months before the event. A LOT of good input came in that way.

General comment to something DoK said. Sometimes something happens without Dar that can cause "surprises".  In (frame 2?) of Ploesti 1, pretty much the whole damn buff herd was headed "downtown" and only *one* lowly scout saw it and called it for what it was.  He was like a single lamb bleating unheard in a great wilderness..... The net result was a total frame blowout that resulted in a virtually unrecoverable points margin. Design assumed that at "some point" in a frame the buff stream(s) would get made and attacked. Due to a *collosal* Axis blunder the entire stream got in and out RTB unscathed.
I'm not sure if Gypsy Baron was buff XO - but that would help explain it.  hehe

-W

Offline Flyboy

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« Reply #1552 on: July 25, 2004, 11:19:21 AM »
this is the longest thread ive ever seen

Offline Citabria

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« Reply #1553 on: July 25, 2004, 11:20:21 AM »
Aces High TOD is supposed to be all about campaigns missions and scenarios it would seem that the input of one of the origional people to explore complex scenarios and such would be most welcome.
Fester was my in game name until September 2013

Offline culero

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« Reply #1554 on: July 25, 2004, 11:30:17 AM »
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Originally posted by AW=B17=
snip

I'm not sure if Gypsy Baron was buff XO - but that would help explain it.  hehe

-W


I guess you're looking for the thousand and first kick in the balls over that mission, eh? :)

culero (that mission was BRILLIANT, I'm telling ewe ;) )
“Before we're done with them, the Japanese language will be spoken only in Hell!” - Adm. William F. "Bull" Halsey

Offline culero

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« Reply #1555 on: July 25, 2004, 11:39:48 AM »
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Originally posted by DoKGonZo
snip
The tricky thing with early-war Pacific stuff is the huge differences between the Allied and Japanese planes. One has speed and armor and guns, the other has incedible turn and climb. It too often decays into a B&Z fest - which is authentic, but kind of unrewarding for the IJA side.


Yeah, mostly. Pearl Harbor was kinda fun :)

I've also thought for a long time that Battle of Bismark Sea would be interesting, since its focus would be on the Allies having to work on the deck killing ships. The Zekes might do OK in that environment. The only bad thing is you'd have to skew the number of Zekes way higher than they were historically to allow it to be a contest.

culero
“Before we're done with them, the Japanese language will be spoken only in Hell!” - Adm. William F. "Bull" Halsey

Offline culero

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« Reply #1556 on: July 25, 2004, 11:47:52 AM »
Quote
Originally posted by Quarters
snip
My single best moment was the "unveiling" of the first AW:Vietnam "pictures" on Bigweek. I think Pasha still hates me over that one.


I damn sure do, you bastiche :)

culero
“Before we're done with them, the Japanese language will be spoken only in Hell!” - Adm. William F. "Bull" Halsey

Offline culero

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« Reply #1557 on: July 25, 2004, 11:56:55 AM »
Quote
Originally posted by DoKGonZo
I thought Gray Eagle was the artiste of the crew?


Now yer gonna hurt Quarter's feelings :)

culero (LOL)
“Before we're done with them, the Japanese language will be spoken only in Hell!” - Adm. William F. "Bull" Halsey

Offline DoKGonZo

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« Reply #1558 on: July 25, 2004, 12:49:24 PM »
I actually prefer having human spotters in the air. Some of the best moments of the early events were when scouts found the enemy formations and the intercepting groups and had to very quickly coordinate the bounce.  Now if a CO doesn't hear the report, well - bad things happen - but that's war. That's part of the fun of these events.

The the possibility of the whole event ending due to one blow-out is why I like more than 8 missions.  If the first few missions become a blow out, you have time to make rules/force changes and effectively break the event into two halves. It isn't always a design issue that causes the blow-out either - sometimes its bad luck or the talent pool getting stacked (esp. w/Pacific events where you get all the B&Z junkies on the Allied side).

Looking through some of the stats, the Zeke doesn't look all that much slower than the P40, Spit II, or Hurri I - execpt in a dive, of course.  And given an advantage in numbers and the ability to move the entire formation en masse without chance of radar pickup until they get within a sector or so of target, and this could work. Oh ... and no cannon-armed Allied planes ... just buckets of .303 ... oh joy.

Tell y'all what. Let me write up a couple designs and if there's a way to run them, then great. Otherwise I'll leave the ideas out there for poeple to ponder (and pine over). If one of the events I design gets run, I'll do up the logo artwork and rig a cafepress.com store so folks can GET their souvenirs this time, damnit!

Offline AW=B17=

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« Reply #1559 on: July 25, 2004, 12:57:25 PM »
Quote
Originally posted by culero
I guess you're looking for the thousand and first kick in the balls over that mission, eh? :)

culero (that mission was BRILLIANT, I'm telling ewe ;) )



The Allied mission was good, I'll give you that. But what *forever* stands out in my mind is that one lone Axis scout bleating that he had found the buff stream - only to be ignored by Axis high command.  That single collasal screw up set the stage for all that followed.

I'm forever gratefull to Dawn for covering the door in OC1 for me so I could watch that frame unfold with 2 machines (one tuned to each team) I don;t know what made me pick *that* frame to observe - but it proved to be a classic.

-W