Author Topic: New idea what do you ladies and gentlemen think.  (Read 22309 times)

Offline Furious

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New idea what do you ladies and gentlemen think.
« Reply #375 on: August 12, 2004, 12:29:23 PM »
ahhh, the beauty of big team's Ch.2 clogged with, "hey you f**king newbie get the hell off our team!!".


the community building has begun.  should be fun.

Offline SlapShot

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« Reply #376 on: August 12, 2004, 12:33:18 PM »
Quote
Originally posted by HUN
I'm going to get a bunch of guys to defect with me to the Knights just so I can watch AKAK fly a Spit V.:D


If I remember correctly, the P-38 has a higher ENY than the Spit V. It will be the Spit V guys being forced to fly P-38s.
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Offline Zanth

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« Reply #377 on: August 12, 2004, 12:38:03 PM »
ENY's will need serious review before used in this context.  There are plenty of high ENY aircraft that are as good as, or some would argue better than, their low ENY counterparts. (P51B comes to mind). will be interesting to see in practice but, if the people who have no intention of switching sides are happy with the plan, I would not take that as a good sign.

off topic - I still wonder about applying the perk balancing formula also to scoring.  Then you would have something that has a real day to day impact, on arena balance and also plane types.  Seems like it would be a lot easier to do (1 plane getting a kill against bad odds should be worth more than a killl with 10 friends anyway, and nowhere is this yet taking into account.)

Offline Edbert

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« Reply #378 on: August 12, 2004, 12:48:12 PM »
Quote
Originally posted by Zanth
ENY's will need serious review before used in this context.  There are plenty of high ENY aircraft that are as good as, or some would argue better than, their low ENY counterparts. (P51B comes to mind). will be interesting to see in practice but, if the people who have no intention of switching sides are happy with the plan, I would not take that as a good sign.
 

Exactly, I can already hear the whines if the ENY values are applied without the use of pure statistical evidence, and are instead applied due to perception or the level of b1tching about a particular plane type.  

Those who fly 90+% of their sorties in one of the "big-5" will feel this impact more than ones who tend to fly a different aircraft each sortie or tend to gravitate toward the earlier planeset.

Offline Murdr

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« Reply #379 on: August 12, 2004, 12:50:49 PM »
Oh, I have a question.  Just out of curiousity, if the plane you're currently in becomes disabled, is it unavailible to you regardless of whether you landed it or not?

My guess would be yes its unavalible regardless.

Just an unimportant sidebar, but it would be immersive to be able to keep upping the affected plane until you lose it, or select another.  It would lend to the situation being a wartime supply shortage problem.  Just a though, I dont care one way or the other.

Offline _Schadenfreude_

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« Reply #380 on: August 12, 2004, 12:52:11 PM »
What's the point of playing as a team and building relationships with the people you fly with, squad mates or team mates if when you get shot down you are forced to join another team or wait.

If the wait is longer than 20 seconds or so I' d just fly till I was killed then go and play some other flight sim rather than wait around to be forced to change sides.

Offline DrDea

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« Reply #381 on: August 12, 2004, 01:00:20 PM »
Quote
Originally posted by Zanth
off topic - I still wonder about applying the perk balancing formula also to scoring.  Then you would have something that has a real day to day impact, on arena balance and also plane types.  Seems like it would be a lot easier to do (1 plane getting a kill against bad odds should be worth more than a killl with 10 friends anyway, and nowhere is this yet taking into account.)


  Ya know thats not a bad Idea there.If your flying with the horde then your score should decline accordingly.Face it theres those that will switch to even things up regardless,but the real problem is the masses looking for easy points.Take that down somehow and it just might motivate the ones fixated on score to try to even things up.
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Offline ghostdancer

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« Reply #382 on: August 12, 2004, 01:01:53 PM »
Good point Murdr. I would hope that is long as you land and rearm the plane .. respawn you still could use it. Sort of nice rewarding for surviving.

Also good point Zanth about reviewing the ENY values.

And last point is would it turn off the perk planes too? Or would those still only be based on purchasing? Meaning say one side is reduced down to early war plane set .. say P40s as the main fighter. Can a person still go and use perks to purchase say an F4U-1C?

Would be interesting mix of mostly early and midwar with a scattering of perk planes.
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Offline AKFokerFoder+

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« Reply #383 on: August 12, 2004, 01:02:39 PM »
Quote
As the number of player increases on a side planes with an ENY value less then the "balance output" will be disabled.


Sounds better than stoping people from flying. :aok

It will also have the benefit of forcing people to get good other rides.

LA5s, 190A8's and Jugs, would be my choice if I couldn't get a Pony-D or a LA7.   The LA5 can be a pretty mean moscheen if flown well. :)

Offline DrDea

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« Reply #384 on: August 12, 2004, 01:03:16 PM »
Quote
Originally posted by Murdr
My guess would be yes its unavalible regardless.
 

  I would think if you rearmed it would be fine.Puts a premium on a succesfull landing doesnt it:rolleyes:
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Offline Murdr

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« Reply #385 on: August 12, 2004, 01:14:28 PM »
Quote
Originally posted by DrDea
I would think if you rearmed it would be fine.Puts a premium on a succesfull landing doesnt it:rolleyes:
Yea, as long as you dont end flight, you'd be fine.  Only thing is you wouldnt know you have to do that to keep your ride unless someone mentions the situation on the radio.

Offline FDutchmn

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« Reply #386 on: August 12, 2004, 01:15:54 PM »
Quote
Originally posted by hitech
Yes Jackal1

HiTech


Hitech,

Please go with incremental perk point cost for planes of below ENY threshold level (according to the number of players online), instead of disabling them.  Disabling is not in line with the concept of the MA where you can fly any plane you want.  Perk point cost is to discourage flying certain planes, but will not prohibit its flight.

Offline Naso

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« Reply #387 on: August 12, 2004, 01:22:03 PM »
Quote
Originally posted by hitech
We are going with a system based on the ENY value using the same formula as the time system uses.

As the number of player increases on a side planes with an ENY value less then the "balance output" will be disabled.


HiTech


I like the idea !!!

More than the Time limit.

And the nice side effect will be that we will see more usage of the hangar queens. :)

Anyway, if I can ask, why disabling and not assigning a proportional and even severe perk cost?

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Pyro, Hitech, I want to compliment you for your attitude for the playerbase.

Propose a change, listen the answers, embrace the proposal of the players, this is what make HTC special.

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Now, tell us what the bomber and the tank are.

And start working on the cant1007 and the sm79 and the g55, and the re2002 and re2005.... oh I forgot to mention the CR42, the G50 and the C200.

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Offline Karnak

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« Reply #388 on: August 12, 2004, 01:28:53 PM »
I would rather see perking and gradual increase of price than disabling.  There would have to be a confirm/cancel popup dialog notifying the player that they are taking a perk plane so that people who just click the runway to launch again are aware.  It would also have the effect of stopping the accidental Spitfire Mk XIV as base defender launches.

If perking them didn't have the effect HiTech is looking for, then HTC could move on to the heavier handed disabling.


I expect that Tiffies, Doras and Spit Vs will be the first choice for players to jump to.  P-51Bs, Bf109G-10s and Seafires would be the next choices I think.
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Offline humble

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« Reply #389 on: August 12, 2004, 01:34:07 PM »
Quote
Originally posted by hitech
We are going with a system based on the ENY value using the same formula as the time system uses.

As the number of player increases on a side planes with an ENY value less then the "balance output" will be disabled.


HiTech
:aok

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