Author Topic: Does HTC understand that the ENY thing has totally failed?  (Read 3832 times)

Offline Pongo

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Does HTC understand that the ENY thing has totally failed?
« Reply #15 on: October 29, 2004, 10:37:10 AM »
lol
what a joke. A full bore Knight steam roller goes on for 3 weeks and people try to deflect the truth.  The ENY thing has failed.

Offline SlapShot

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« Reply #16 on: October 29, 2004, 12:52:41 PM »
Quote
Originally posted by Pongo
lol
what a joke. A full bore Knight steam roller goes on for 3 weeks and people try to deflect the truth.  The ENY thing has failed.


Heads up ... BS and embelishment ALERT !!!
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Offline Pongo

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« Reply #17 on: October 29, 2004, 03:22:51 PM »
suprise suprise
a knight who thinks that having a 2 to 1 or 3 to 1 advantage doenst matter!
Where where you when your countrymen were whining about being out numbered by 15% tough guy?

Offline SlapShot

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« Reply #18 on: October 29, 2004, 03:41:42 PM »
Quote
Originally posted by Pongo
suprise suprise
a knight who thinks that having a 2 to 1 or 3 to 1 advantage doenst matter!
Where where you when your countrymen were whining about being out numbered by 15% tough guy?


Well ... I am not surprised at your posts being loaded with BS and embellished upon.

I have been Knight going on 3 years now (except for a 3 month period) so I know all too well the past and present of the MA.

I have also been flying alot within the past couple of weeks and I have not seen anywhere near the doom and gloom that you profess.

Can't tell you how many times in the past week that I have logged on and see that no real progress was made by anybody on the OZKansas map ... for days.

Nor do I remember being forced to endure the pain of the ENY limiter as you would have us to believe ... afterall ... a 3 to 1 advantage pretty much takes out all sorts of options when it comes to plane choice, yet I have been able to fly the Spit V, and P-38 pretty much 99% of the time. These planes are not available when a country enjoys a 3 to 1 advantage.

Also, if things were as bad as you paint, the Knights would be chewing thru maps at approximately 3 resets per day. That isn't happening from what I see.

If your gonna post such BS, please come with evidence in hand to support your claims, else I will call BS ... tough guy ... LOL
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Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Pongo

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« Reply #19 on: October 29, 2004, 05:59:46 PM »
Slapshot. Im not embelishing.
The numerical advantage the knights maintained for the weeks prior to my post at the times I fly was staggering. I dont know what game your playing.

Offline GreenCloud

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« Reply #20 on: October 30, 2004, 01:53:38 AM »
i didnt really care when we were outnumbered all the time..

I hate not having what planes I want to fly when I fly..I HATE THAT...but it happens ralrey enuff I will still pay to kill you guys: )

Offline flakbait

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« Reply #21 on: October 30, 2004, 07:00:25 AM »
Well, look at how the thing came about: the ENY de-evolution bit was a stop-gap measure used to stop the horde in its tracks. Surprise! Hastily-built solutions rarely work. Forcing folks to fly early to mid-war aircraft instead of the uber rides is not much different than forcing a side change based on numbers. Some will get mad, some will give up, and some will swap rides. To fix the problem you have to work at it, not think up a 10-second solution to a problem that's been around for years.

A permanent fix to the horde:
Forward bases have 5 drunks, require 15 to capture
Medium bases have 8 drunks, require 24 to capture
Large bases have 12 drunks, require 30 to capture

Why the funny numbers? Logic: bigger fields have more fuel pumps, more hangars, more AA guns, and need more personnel to operate them.

Forward bases have limited munitions and fuel re-supply times. No more unlimited everything from every field. The more the horde pushes out from a forward field, the less gas, bullets and bombs they can use due to supply shortages. Obviously this will take a little tinkering to get just right. You want to allow operations up to, say, half a dozen bombed-up aircraft at once with another four fighters from any given field on the front. Call the resupply time as (a SWAG here) 5 minutes.

Medium bases, being a bit further from the front, have bigger stockpiles giving much more fuel and a lot more HE to play with. Call it 1.5x the fuel and ord of a forward base

Large bases obviously have the largest munitions and fuel stockpiles, being so far from the front. Call it 3.5x the fuel and munitions of a forward field.

Troop availability would ramp itself up or down based on the distance from a troop factory and intensity of local operations. If you're a long ways from the drunk maternity ward, but are conducting a lot of operations, obviously high command would send more troops if they were available. It could also add the ability to shuttle drunks in from other fields to mount a heavy assault.


Why change the supply system? It's been around in the same form for the past ten years with little or no changes. True, troop and ord factories didn't exist ten years ago, but then again they don't serve any real purpose. If you blow 'em up, what happens? Nothing, really, since a few guys with goons can whiz in and rebuild the place instantly. The supply system needs limits based on actual lag time from shipping dock or truck park to the field. It would also mean supply dumps would become valid targets once again, because those control how limited operations are at a given location. GV and AA defenses would be exempt from this limitation for obvious reasons.

Another aspect that would greatly influence things is ports. Instead of a single port, give each country two or three of 'em. Use freighters to ship supplies from the main port (close to Factory Central) to the outlying ports. By doing this you can...

Increase the number of targets available for not only aircraft, but also player-controlled subs or PT boats
Actually put a dent in the enemy's ability to wage war
Capture a port so your ships can supply your own offensive strikes into enemy territory
Let the enemy blast your supply ships so you run out of gas (literally) and he can take the darn thing back :D
Cut down the amount of supplies the enemy has stockpiled in a given area. Trucks would take up some of the slack, but a truck convoy can't haul as much as a 2,000 ton freighter.

Another standing gripe is the fact cannons are too effective against land targets and ships. Especially ship guns! Seeing a carrier stripped of all weaponry in a single Bf-110G firing pass means somethin ain't right in Muddsville.

Time to stowe the soap box and exit stage right...



-----------------------
Flakbait [Delta6]

Offline SlapShot

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« Reply #22 on: October 30, 2004, 09:54:18 AM »
Quote
Originally posted by Pongo
Slapshot. Im not embelishing.
The numerical advantage the knights maintained for the weeks prior to my post at the times I fly was staggering. I dont know what game your playing.


But you are ... here is a prime example.

maintained for the weeks

That is pure bunk ... I have almost twice as many hours logged this tour than you. That would lead me to believe that I am not only playing the same game as you, but also more than you, and I have not seen the picture that you are trying to paint.
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Offline DoKGonZo

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« Reply #23 on: October 30, 2004, 10:28:32 AM »
Interesting, FlakBait ... I'll need to ponder on it some.

You'd need to make the capture timer something a bit longer so that it is at least possible to ferry 3 loads of troops to capture a field.

But I would expect massive whineage when folks can't up from the nearest base with full fuel and ammo - regardless of the reason. Many, many good ideas have been axed because flying more than 5 minutes to a fight is just too long.

Offline Scrap

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« Reply #24 on: October 30, 2004, 11:18:56 AM »
I don't care.  I just play the GAME.

Offline DoKGonZo

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« Reply #25 on: October 30, 2004, 11:50:19 AM »
Quote
Originally posted by SlapShot
But you are ... here is a prime example.

maintained for the weeks

That is pure bunk ... I have almost twice as many hours logged this tour than you. That would lead me to believe that I am not only playing the same game as you, but also more than you, and I have not seen the picture that you are trying to paint.


Slap,

Last night the odds when I left (after many, many Knight "milk runs" on basically undefended Northern Rook bases ... ahem) was somthing like 85:155:90 ... it was like that much of the evening once whatever was going on in the SEA ended. Knights had almost as many players as Bish and Rook combined. For the hours I look in on the MA (usually after 9pm Pacific) this has been the trend for weeks now. And there appeared to be the "usual" disproportion of attacks on Rook bases - by the usual squads. If the "Southern Exposure" theory was valid, you'd expect Bishops to have been getting hammered on this map rotation - but they were not.

Maybe at the hours you fly you don't see this. I don't know. And maybe the sorties from your side of the map don't look quite like what the bar dars we see show.  I may not fly as much as you, but I do study the odds and radar patterns.

So not only have the numbers shifted, but the prior held theory on which country gets ganged has changed - it is no longer random based on who gets stuck in the South. It is now apparently deliberate. And given the current dynamic where people gravitate away from the side which has the smallest numbers that is a very dangerous game to be playing at this point in AH's history.

Offline SlapShot

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« Reply #26 on: October 30, 2004, 02:25:52 PM »
Dok,

I basically fly prime time East Coast ... 8 PM to 12-1 AM.

I won't disagree that numbers will become very imbalanced at times, but will never agree that they are ...

"maintained for weeks"

at a time. That is just flat out over-emphasizing/embellishing what people see in snapshot situtations.
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Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Pongo

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« Reply #27 on: October 30, 2004, 02:48:25 PM »
Slapshot.
I have played over 30 hours this month. I think that is a valid sample.
It has been going on for weeks. I didnt embelish at all.
I did see within 10% of parity last night though!
Maybe flying knigit you dont notice as much. those 3 rooks your 40 person hoard is chasing put up such a good fight that your not noticing how few they are.
As soon as there is anywhere near parity in numbers the knights get slaped down...

Your disareements would have had more meaning if you had used them when the knights where whining about what was near parity in comparison to what we are seeing now.

Your basically full of crap.

Offline DoKGonZo

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« Reply #28 on: October 30, 2004, 03:29:43 PM »
Quote
Originally posted by SlapShot
...
I won't disagree that numbers will become very imbalanced at times, but will never agree that they are ...

"maintained for weeks"

at a time. That is just flat out over-emphasizing/embellishing what people see in snapshot situtations.


For the hours I check the arena, this has been the player load for weeks. Sorry ... but those are the numbers I've been seeing. I wouldn't say "for weeks" if I hadn't seen it for that long. When I embellish, you'll know it because it'll be very graphic and completely over the top. If this was the occasional or even weekly Sunday-night bash kind of thing I wouldn't even mention it - but it's every night.

ENY was supposed to make things better and all it did was move the problem and intensify it. If the goal was to make playing worthwhile for anyone logging in, then there is clearly much work left to be done.

Offline TequilaChaser

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« Reply #29 on: October 30, 2004, 05:13:06 PM »
Quote
Originally posted by Pongo

As soon as there is anywhere near parity in numbers the knights get slaped down...
 


BS!

why even say something like this?

anyhow the eny limiter has been constantly above 10 for a week or 2 ( and I am a knight) and it affected me for the first time this past week, it hit 39.5 for Knights.....so I was unable to fly the F4U1D and have now switched to the F4U-1, which I am glad I did switch, I am starting to like the F4U-1

I have never seen Knights SLAP DOWN Rooks or Bish, or Rooks SLAP DOWN Knights or Bish, or Bish SLAP DOWN Knights or Rooks, when the sides were near equal..........yes maybe in some parts afew flyers get whacked by the other side more frequently, but not SLAPED DOWN

only time any one side gets SLAPPED DOWN is when they are heavily outnumbered........

DOK, flakbait and others have brought up very interesting ideas, let's hope HTC decideds to try some of them out
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC