Author Topic: gameplay idea for those who fight..  (Read 5355 times)

Offline mars01

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gameplay idea for those who fight..
« Reply #90 on: December 01, 2004, 05:56:05 PM »
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Midnight and all the folks I know from his squad don't really meet my definition of timid.
 I agree Urchin.  I have met SkatSr and SkatJr in the DA they are both really good sticks.

I have met the 412 in the MA a couple of times and like I said above;  they fly high, keep their advantage well, they work well together and get the job done.  Is it as fast paced as dodgeing 5 cons on the deck with little advantage over them and trying to get a shot on one.  Personally I don't think so, but that is merely my opinion.  If they are having fun that is all that counts.  Why Midnight is in here pissing on everyone are his own reasons.  It's not garneshing any deeper respect for him and his squad tho, that is for sure.
« Last Edit: December 01, 2004, 06:00:55 PM by mars01 »

Offline mars01

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gameplay idea for those who fight..
« Reply #91 on: December 01, 2004, 05:59:34 PM »
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Mars..poor old urb got cut off when AH2 came around..his comp couldnt keep up..Hes got his own business ..making commercials for TV...
Nice!!!!  He's gotta be siked about that!

Tell him all that money he's making, making commercials, to buy a smaller bag next week :D and use the rest to buy a computer.

Offline beet1e

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« Reply #92 on: December 01, 2004, 06:01:25 PM »
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Originally posted by Redd
The people that are left in WB are the orginal 10 % of the player base that wanted that type of permanent set-up.

The other 90% left. (Many of them came here)

So effectively, in making a vocal 10% of the player base happy, they alienated 90% of their customer base.  A fairly valuable lesson I would think.
Redd, there was more to it than that. There were other issues. I will list some of them here.
  • The iEN server connections were bloody awful, ever since the game relocated from TX to NC. And all iEN would ever say was "it's not our responsibility".
  • AH appeared on the scene, and was flat rate from Day1. That caused an exodus from WB, where folks were still paying $2/hour.
  • The timing of AH release could not have been worse for iEN, who were struggling to raise cash to finish development of WB3. But they were forced to go flat rate to compete with AH, and all those three digit $$$ accounts suddenly realised no more than $24.95/month.
  • WB3 sucked, and many players spent months trying to get it to work.
  • iEN finances were in S*** Creek, and many thought the company would fold...
  • The download for WB3 was 95MB, compared with (at that time) 24MB for AH. Many (including myself) were still on dialup modem with ISP accounts limited to 2 hrs connect time. No way to download 95MB in 2 hrs. And no help from iEN about how to do it. (download agents)
So one evening, I put myself in the place of a nascent flightsim noob, and downloaded AH. I could do that within the 2 hours. Far from it taking me months to get it running, I was up and away in less than half an hour. The settings, everything - was so much easier in AH. And the connects were golden! :cool:

And I reflected on this, and how iEN had told me that it was MY problem that my connect to them sucked. Once it sank in that I'd been duped for a couple of years, I pulled the plug on WB without looking back.

Much more to the issue than axis/allied/RPS.

Offline nopoop

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gameplay idea for those who fight..
« Reply #93 on: December 01, 2004, 07:54:44 PM »
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Originally posted by mars01
Why Midnight is in here pissing on everyone are his own reasons


I agree. I thought my comments were well thought out and lended some credence to the discussion of the film.

I don't remember capping on anyone.

But you didn't hurt my feelings.

So there..

Good synopsis of the WB fiasco Redd. Dead on.
nopoop

It's ALL about the fight..

Offline GreenCloud

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gameplay idea for those who fight..
« Reply #94 on: December 01, 2004, 08:17:17 PM »
lolol slapshot..mars ;)


i forgot..how urb had his check 6 wav changed to.."You are so Sillkky Smooth"

Offline Redd

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« Reply #95 on: December 01, 2004, 08:43:14 PM »
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Originally posted by Stang
Actually, the reality is quite the reverse, except for Levi, who we know is just a freak  :D

When you are furballing in a slower more early war ride, most of the guys you are shooting at are pulling separation as you fire, making it much more difficult to get a high hit % unless you get a deflection shot just off your nose.  If you are BnZing in a 51, you most of the time will be bearing down on your prey at high speed with a quick rate of closure, firing at inside of 250 yards and have a much easier solution for a kill shot.  That explains the difference in the hit %.  It's not that these guys shoot worse necessarily, it's the shots that they take are usually much harder to land hits with, and coincidentally their hit %'s might be a little lower than a BnZ pilot.



The best way to get a high gunnery % is cherry-picking and buff-killing .
I come from a land downunder

Offline palef

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gameplay idea for those who fight..
« Reply #96 on: December 01, 2004, 10:05:28 PM »
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Originally posted by Redd
Well we've  just given the kiwi's a bit of a spanking (finished today), and we're limbering up for pakistan ( think they arrive this week). One-dayers start soon.


Well fly down here beet - it's only 24 hours or so on a plane. Come to the Boxing Day Test at the MCG. :)


And nicely done too. (from a Kiwi)

Always enjoy top class teams dismantling half assed unmotivated ones.
Retired

Offline GreenCloud

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gameplay idea for those who fight..
« Reply #97 on: December 02, 2004, 05:50:00 AM »
btw...all u whorz who think u gto skills..bring it to the http://www.flightladder.com



only true way to prove what u got

cause purse swingers are just that...............PURSE  SWINGERS!!!!!!!!

Offline SilverFox

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gameplay idea for those who fight..
« Reply #98 on: December 02, 2004, 07:53:40 AM »
:lol

I followed this thread all the way to the end, only to find a full blown cross section of the AH Community.  Ya know, most of us pay for this, and IMHO its good clean cheap fun unless you count the expensive machine it takes to really enjoy it.   I fly in just about every arena, when it suits me, mostly in the MA cause there's lots of action, prefer the CT, but there is rarely enough action, duel when a duel sounds fun, train every damn day.

But in keeping with the original post, it would be nice to have a fighter town set up someplace, where a campaign score could be checked and land grabbing wasn't the main objective.  I remember when Krusher used to host a weekly (loosely organized) fighter town event and those were a HOOT :aok


editted for spelling

Offline lazs2

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gameplay idea for those who fight..
« Reply #99 on: December 02, 2004, 08:11:18 AM »
stang... as redd says.. the best way to get a high hit percentage is to catch people on the runway or assleep or to shoot at fluffs.

I am by no means a good shot but if I want to be bored to death I can make my hit percentage up in the 20's... I prefer to take high deflection shots and snap shots in furballs while my SA is strained to the limit...

It is sorta like... do you find being a race car driver or a librarian a more satisfying job?  is the librarian an inherantly safer person because he has a better safety record at work?

lazs

Offline StarOfAfrica2

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« Reply #100 on: December 02, 2004, 12:16:11 PM »
YES!!! I get post 100!!  Now if I only had something to contribute.  Ah well, congrats Lazs, your thread made 100 posts!  :D

Offline Honch

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gameplay idea for those who fight..
« Reply #101 on: December 02, 2004, 12:25:07 PM »
I'm just glad were on a new page .  I was getting tired of seeing Beetle's ERROR graphic.

Congrats on page 3 Lazs!

Offline beet1e

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« Reply #102 on: December 02, 2004, 12:51:09 PM »
STILL can't play Dipstick's film :(





Honch - I'll delete this, if you give me a shrubbery. Just a simple one, not too expensive. ;)

Offline TequilaChaser

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gameplay idea for those who fight..
« Reply #103 on: December 02, 2004, 01:04:20 PM »
bettle,
that  film is the same film tango posted in the furballers vs timid flyers thread

incase you want to dl and watch it
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline mars01

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gameplay idea for those who fight..
« Reply #104 on: December 02, 2004, 01:28:21 PM »
A shrubbery, what about a herring, herrings are nice.  LOLH