Author Topic: Why do strat players seem so threatened by furballers?  (Read 2168 times)

Offline SlapShot

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Why do strat players seem so threatened by furballers?
« Reply #60 on: December 03, 2004, 02:40:25 PM »
The difference is, the strat guys - though grudgingly - at least takes steps to try and prevent the inevitable. Try to take away CV control for one.

Those of the "Furball" genre typically have scores that would not allow them to take control of a CV away from a 3 week newb. 99.999 % of the time, it is the strat/scorepotato who has control of the CV and either steers it into harms way and/or goes to some other part of the map and NEVER pays attention to the CV that they control.

Furball guys do nothing. They too busy fighting.

"Fighting" and "do nothing" are a complete contradiction ... try again.

You think protecting CVs, resupping objects, organizing people, uppincg active CAP, and all these things are not worth your time - but those are many of the things required to get what you want in the MA. In short - you guys want things for free, and don't feel like working for it. You want all fun, no work.

I don't think that it's "not worth my time" or beneath me ... I just don't want to do it ALL THE TIME ... simple as that.

Why is it that someone who wants to just do A2A combat need to strap on bombs and blow up buildings ... is there some sort of "work" requirement that one must get to inorder to be able to do what they think is fun ?

How 'bout this ... before one can strap on bombs, or destroy any object, they must kill at least 5 planes within 2 sorties. After they have done their "work", then they can go merrily bombing the crap out of everything. I mean ... what you have now is that you can do what it is you like to do ... immediately ... without obtaining a "work" quota.

Now if your idea of "work" is jumping in a ...

P-51/P-38/P-47/F-4U

Strapping on bombs and/or rockets

Climb to 30K

Arrive at target

Dive in and release ord ... blow something up

Zoom back up

RTB

is "work", then someone is kidding themselves.

I know the strat system all too well ... I am ex-MAW. Been there ... done that ... got the T-Shirt. Now I choose to do something else.

Question ...

Why any mention of trying to create an area, in the MA, that is STRAT impervious, the Strat dudes throw a fit ?

Answer ...

Cause it eats at their insides to think that some group of people could be enjoying themselves without blowing watermelon up and does not contribute to winning the war and prevents them from getting that all-inclusive trip to Hawaii (paid by HTC) for winning the bloody war ... OH and let us not forget the whopping 25 perks.

On the other hand ... it there were a Strat impervious area, most who would particiapte in this area, could give a rats arse as to how many buildings that you are blowing up or how many fields you have or have not captured. Have a blast ... strat till ya puke ... it has no bearing on us nor does it irk us for you to have your fun the way you like it.
« Last Edit: December 03, 2004, 02:45:34 PM by SlapShot »
SlapShot - Blue Knights

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Offline lazs2

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Why do strat players seem so threatened by furballers?
« Reply #61 on: December 03, 2004, 03:21:23 PM »
thanks for the input HT.   None of the rest of this stuff really matters.   it is your game and your livelyhood.   If you are happy with the balance then that's it.

lazs

Offline Bino

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Why do strat players seem so threatened by furballers?
« Reply #62 on: December 03, 2004, 05:21:14 PM »
Why do strat players seem so threatened by furballers?

Because the "Furball Science" proponents deny that we're all decended from the Alt Monkeys, that's why.


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Offline RedTop

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Why do strat players seem so threatened by furballers?
« Reply #63 on: December 03, 2004, 05:36:58 PM »
Quote
Originally posted by KurtVW
Guys,
Before we all get deeply entrenched in this discussion... can I ask you one thing...

Who Cares?

Go in the game, fly your style, then go to bed.  Nobody really cares what your specific reasons are except you... This board exists only for your mental masterbation.

Play the damn game.


:aok
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Offline Elfie

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Why do strat players seem so threatened by furballers?
« Reply #64 on: December 03, 2004, 06:20:11 PM »
Quote
So, at times, we have to resort to things like.......... " Great furball @ xyz" or "Vulch light on @ xyz" especially when we need extra hands to make the capture.


If I hear a call on the radio that there is a furball at a certain base, I'll come a running usually. If I am already at a good fight I will most likely stay there :)  I dont mind helping with base capture like that. When it comes to carrying ords though, I pretty much gave up on that in AH2. I do all right with rockets, but I suck at dropping bombs now. In fact....a couple weeks ago I completely missed the ground with my bombs :(
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Elfie

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Why do strat players seem so threatened by furballers?
« Reply #65 on: December 03, 2004, 06:30:37 PM »
Quote
Originally posted by hitech
Just so you know laz, I disagree with this statment.

HiTech


I find that unfortunate as well. A fighter town on each map would rock.
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Elfie

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Why do strat players seem so threatened by furballers?
« Reply #66 on: December 03, 2004, 06:42:12 PM »
Quote
Originally posted by mars01
How do you see this issue HT.

Is the furball just a periodic result of your game or is it something that you see as a real style of game play?


I would like to see an answer to this as well.
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline KurtVW

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Why do strat players seem so threatened by furballers?
« Reply #67 on: December 03, 2004, 07:41:45 PM »
Quote
Originally posted by lazs2
kurt... that is because you don't understand what a furball is or why we enjoy em.

lazs


I furball alot Lazs.   But that doesn't mean its better than doing some other thing... Or that its worse..

I play lots of different styles, just like most of us in here.  Thats why I think its dumb to keep arguing about which way is the right way.

See Simaril's signature if you need my complete feelings on this topic... :-)

And props to simiril for keeping that sig, it was one of my crowning acheivements in the field of ranting.

Offline KurtVW

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Why do strat players seem so threatened by furballers?
« Reply #68 on: December 03, 2004, 07:43:27 PM »
Quote
Originally posted by lazs2
a seperate area for furballers that didn't affect strat or winning the war would go a long way towards keeping everyone enjoying the game.

lazs


I'm pretty sure its called 'Dueling Arena'

Offline RedTop

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Why do strat players seem so threatened by furballers?
« Reply #69 on: December 03, 2004, 07:54:39 PM »
Well anyone that has flown with me at all KNOWS bombs on my SpitV are strictly taboo. In fact bombs are really taboo all the time to me. (Can't believe I even think of bombing something , but I have)

I like furballs. Love em in fact. I like flying in FRONT of the horde at times to get to a base that they are upping from and get started shooting people when I can.

Start guys have thier place here and I'll give some of em profs. To just be a Bomber Guy are Heavy Jug all the time? Ohhh...BORINGGG...But it is what you enjoy and thats good for you. But here is my hang up.

If it's action you guys want and a "Team" effort , then why not hit frontline bases til you either get it of lose what your attacking from? Why can't the furballers have kills to get by you guys stirring a hornets nest RIGHT in the middle of the mix. Why does it have to be a back base...noone is around and you capture it to a bunch of WTG GUYS...NEXT TARGET? LETS KEEP ROLLING!!!

What in the world is it about 30 or 40 perks fdor reset that means so much? I get more than that in a day.

Personally figting other planes is really all I want to do. And YES if I see some buffs coming to stop my fun the they are #1 on the hit list.

I guess I just don't get it. ANd maybe I'm not trying to "See" the big picture.

Tell ya what tho.....What will tick furballers off is when they DO try to give you a hand..and you get shot down and begin cussing em on channel on VOX....Well...you prolly just did your self in for any help in the future. Rhis has happened more than once to me. I'll not help a few guys. IN FACT..as childish as it may seem...Theyll get shot down EVERYTIME im around and they have a saddle on the tail. It's pretty hard to keep 8 or 9 guys in your vision...when your the only lite fighter there helping.

Just a lil thought for when you do have a Furballers help.
Original Member and Former C.O. 71 sqd. RAF Eagles

Offline KurtVW

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Why do strat players seem so threatened by furballers?
« Reply #70 on: December 03, 2004, 08:08:18 PM »
Quote
Originally posted by RedTop
If it's action you guys want and a "Team" effort , then why not hit frontline bases til you either get it of lose what your attacking from? Why can't the furballers have kills to get by you guys stirring a hornets nest RIGHT in the middle of the mix. Why does it have to be a back base...noone is around and you capture it to a bunch of WTG GUYS...NEXT TARGET? LETS KEEP ROLLING!!!


I can't speak for everyone red, but I can tell you about my squad..

Often we do fight in the mix, but if we are getting steamed over by another country that out numbers us we start hitting rear bases because frankly its tactically and stratigically intelligent.

Its tactically intelligent because its a quick capture.

Its stratigically intelligent because it diverts the enemy teams resources from the front to defend the rear and retake bases... This allows our team to press an advantage on a weakened front line.

You wouldn't think it would matter much, but consider a night where your enemy has 150 people online and you have 120... If you can use 8 men to divert 20 to 30 enemy onto the rear area you balance the front within 8 men...

Its no effort at all to get 30 reds to come back to a rear base, especially if its near the HQ.

And its that kind of thinking that wins wars, and for people like me (strat potatos I believe is my assigned title) winning wars and finding ways to unbalance an enemy advantage are the fun of the game.
« Last Edit: December 03, 2004, 08:10:55 PM by KurtVW »

Offline Stang

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Why do strat players seem so threatened by furballers?
« Reply #71 on: December 03, 2004, 08:17:59 PM »
Quote
Originally posted by KurtVW
Often we do fight in the mix, but if we are getting steamed over by another country that out numbers us we start hitting rear bases because frankly its tactically and stratigically intelligent.

Its tactically intelligent because its a quick capture.

Its stratigically intelligent because it diverts the enemy teams resources from the front to defend the rear and retake bases... This allows our team to press an advantage on a weakened front line.

You wouldn't think it would matter much, but consider a night where your enemy has 150 people online and you have 120... If you can use 8 men to divert 20 to 30 enemy onto the rear area you balance the front within 8 men...

Its no effort at all to get 30 reds to come back to a rear base, especially if its near the HQ.

And its that kind of thinking that wins wars, and for people like me (strat potatos I believe is my assigned title) winning wars and finding ways to unbalance an enemy advantage are the fun of the game.

Offline Stang

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Why do strat players seem so threatened by furballers?
« Reply #72 on: December 03, 2004, 08:19:22 PM »
Quote
Originally posted by KurtVW
Often we do fight in the mix, but if we are getting steamed over by another country that out numbers us we start hitting rear bases because frankly its tactically and stratigically intelligent.

Its tactically intelligent because its a quick capture.

Its stratigically intelligent because it diverts the enemy teams resources from the front to defend the rear and retake bases... This allows our team to press an advantage on a weakened front line.

You wouldn't think it would matter much, but consider a night where your enemy has 150 people online and you have 120... If you can use 8 men to divert 20 to 30 enemy onto the rear area you balance the front within 8 men...

Its no effort at all to get 30 reds to come back to a rear base, especially if its near the HQ.

And its that kind of thinking that wins wars, and for people like me (strat potatos I believe is my assigned title) winning wars and finding ways to unbalance an enemy advantage are the fun of the game.


Unfortunately this tactic would not work if the minority of "furballers" did not stay and fight the incoming hordes, halting their advance and allowing you guys time to capture the undefended fields and therefore prolong the war.  See, they do a lot more than you guys think to help the strat game.   ;)
« Last Edit: December 03, 2004, 08:25:04 PM by Stang »

Offline RedTop

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Why do strat players seem so threatened by furballers?
« Reply #73 on: December 03, 2004, 08:20:42 PM »
Quote
Originally posted by KurtVW
I can't speak for everyone red, but I can tell you about my squad..

Often we do fight in the mix, but if we are getting steamed over by another country that out numbers us we start hitting rear bases because frankly its tactically and stratigically intelligent.

Its tactically intelligent because its a quick capture.

Its stratigically intelligent because it diverts the enemy teams resources from the front to defend the rear and retake bases... This allows our team to press an advantage on a weakened front line.

You wouldn't think it would matter much, but consider a night where your enemy has 150 people online and you have 120... If you can use 8 men to divert 20 to 30 enemy onto the rear area you balance the front within 8 men...

Its no effort at all to get 30 reds to come back to a rear base, especially if its near the HQ.

And its that kind of thinking that wins wars, and for people like me (strat potatos I believe is my assigned title) winning wars and finding ways to unbalance an enemy advantage are the fun of the game.


Good Enuff answer there for me. Thanks:)
Original Member and Former C.O. 71 sqd. RAF Eagles

Offline KurtVW

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Why do strat players seem so threatened by furballers?
« Reply #74 on: December 03, 2004, 08:25:48 PM »
Quote
Originally posted by Stang
See, they do a lot more than you think to help the strat game.   ;)


You'll never hear me say otherwise Stang.. my Squad has some first rate furballers in it (important note, I am not one of them), and I have a lot of respect for their skill.

I'm the guy whos always saying that everyone contributes to this game - thats why I don't understand the folks who bash the other tactic... We all play what we play and thats what makes this game immersive.  So Thats why I wonder why someone is always trying to tell me that this way or that way is wrong.
« Last Edit: December 03, 2004, 08:29:51 PM by KurtVW »