Author Topic: The fog factor  (Read 4832 times)

Offline Scherf

  • Gold Member
  • *****
  • Posts: 3409
The fog factor
« Reply #30 on: December 16, 2004, 06:34:41 PM »
I like it.

No more spotting goons from 20k, or "EZ-Viz"(TM) black dots a sector away.

Better for NOE, gvss, 1v1s at alt.

I like it.

Cheers,

Scherf
... missions were to be met by the commitment of alerted swarms of fighters, composed of Me 109's and Fw 190's, that were strategically based to protect industrial installations. The inferior capabilities of these fighters against the Mosquitoes made this a hopeless and uneconomical effort. 1.JD KTB

Offline Jackal1

  • Plutonium Member
  • *******
  • Posts: 9092
The fog factor
« Reply #31 on: December 16, 2004, 07:20:35 PM »
Quote
Originally posted by Skuzzy
We had dispatched a posse to JOC's lair with the goal of retrieving the lost wool, but they failed to return.


  Skuzz we were just discussing JOC`s career this morning.
  I made the official announcement online.
  A spinoff of the TV show The Beastmaster is about to be released.
  It will star JOC and will be known as The Lanolin Master. :D
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
------------------------------------------------------------------

Offline Leayme

  • Copper Member
  • **
  • Posts: 102
The fog factor
« Reply #32 on: December 16, 2004, 07:47:20 PM »
Is the fog/haze keeping the Battle group 5 inch gunners from knocking you down at extreme (only see a dot) range?

If it makes extreme long range visibility hard for you, then it also presents the same problem to them.

Now add some driving rain/snow or other inclement weather and things may get very interesting.

Imagine playing hide and go seek with a bomber formation or enemy fighter or attacking a ground target in a snow or rain storm.

It would add another dimension to the game.

Offline Jackal1

  • Plutonium Member
  • *******
  • Posts: 9092
The fog factor
« Reply #33 on: December 16, 2004, 08:02:05 PM »
Quote
Originally posted by Leayme
Is the fog/haze keeping the Battle group 5 inch gunners from knocking you down at extreme (only see a dot) range?

If it makes extreme long range visibility hard for you, then it also presents the same problem to them.

Now add some driving rain/snow or other inclement weather and things may get very interesting.

Imagine playing hide and go seek with a bomber formation or enemy fighter or attacking a ground target in a snow or rain storm.

It would add another dimension to the game.


  Yea it`s cool to think about, but just imagine the load it would put on the system.
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
------------------------------------------------------------------

Offline Seeker

  • Parolee
  • Gold Member
  • *****
  • Posts: 2653
The fog factor
« Reply #34 on: December 16, 2004, 11:44:42 PM »
I don't like it.

It makes flying around quite boring.

Offline SunKing

  • Gold Member
  • *****
  • Posts: 3726
The fog factor
« Reply #35 on: December 17, 2004, 12:19:41 AM »
Whats the point of it? Does it hide jagged edges on the horizon now or increase fps like fog in first person shooters?

Offline Fariz

  • Silver Member
  • ****
  • Posts: 1087
      • http://9giap.warriormage.com
The fog factor
« Reply #36 on: December 17, 2004, 03:27:09 AM »
I like it, both for fps and immersion. Will be nice if it will be time dependant, in the  morning it is usually more haze, than in the daytime. So 10 miles for the morning, and  15 after 12 oc?

Offline mechanic

  • Plutonium Member
  • *******
  • Posts: 11328
The fog factor
« Reply #37 on: December 17, 2004, 03:43:14 AM »
i think its a massive improvement to the visual pleasure of flying.


looks far more real than unlimited vis for 40 miles


wtg HTC.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
The fog factor
« Reply #38 on: December 17, 2004, 06:04:35 AM »
Was going to say, it'd prolly please more people if it progressively thinned till the next morning.
Hello ant
running very fast
I squish you

Offline Jackal1

  • Plutonium Member
  • *******
  • Posts: 9092
The fog factor
« Reply #39 on: December 17, 2004, 06:19:01 AM »
Quote
Originally posted by hitech
Actualy it's 10 miles.

HiTech


  There you go again. Always cluttering up things with them facts. :D
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
------------------------------------------------------------------

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
The fog factor
« Reply #40 on: December 17, 2004, 07:31:32 AM »
So is ten miles purer garbage or what?? :confused:
Hello ant
running very fast
I squish you

Offline Ghosth

  • AH Training Corps (retired)
  • Plutonium Member
  • *******
  • Posts: 8497
      • http://332nd.org
The fog factor
« Reply #41 on: December 17, 2004, 07:32:57 AM »
Well the Fog in the CT made fighting the P47's very challenging last night.

Added to overall immersion, and certainly didn't seem to bother my frame rate. (almost 2 yr old pc with cheap video card)

Yes it is changing things, and yes thats always a challenge.  Overall I think I like it.

The same way the girls at the bar all start looking prettier at closing time when the lights are low. AH looks better with the haze. Softens some of the rough edges.

Offline thebest1

  • Silver Member
  • ****
  • Posts: 1226
The fog factor
« Reply #42 on: December 17, 2004, 07:53:38 AM »
i love it and i didnt effect my FPS at all!

1.1 GHz Celeron Processor (load of crap)
512 MB pc100 RAM
40.0GB hard drive
ATI 9200 video card,

stayed a consistant 25-30 FPS in level flight then a normal 15 in big furballs or at basses on fire :aok

Offline Zanth

  • Silver Member
  • ****
  • Posts: 1052
      • http://www.a-26legacy.org/photo.htm
The fog factor
« Reply #43 on: December 17, 2004, 08:34:52 AM »
Any questions about moderation. Email to support@hitechcreations.com
« Last Edit: December 17, 2004, 11:09:55 AM by hitech »

Offline Fariz

  • Silver Member
  • ****
  • Posts: 1087
      • http://9giap.warriormage.com
The fog factor
« Reply #44 on: December 17, 2004, 08:56:34 AM »
Quote
Originally posted by Skuzzy
We had dispatched a posse to JOC's lair with the goal of retrieving the lost wool, but they failed to return.


LOL.