Author Topic: We need a change  (Read 3849 times)

Offline FX1

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« Reply #75 on: February 23, 2005, 01:51:21 PM »
I do have film check your email.. lol

Offline dedalos

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« Reply #76 on: February 23, 2005, 02:34:36 PM »
I have a question.  Why does everyone claim that they always get to kill the HOer because he ends up in a bad position after the merge?  I don't get the how.  If the HOer is not in a Spit and tried to turnfight with the Spit, he is dead anyway.  

In anycase, maybe someone can show me how this works.  I will be in a LALA, KI84, D9 or G10 and you in a turn fighter.  Lets try a few runs in the DA cause I don't understand how it works.  I will press for the HO at the merge but will only fire BBs if available.  Then I want to see how I will end up at a disadvantage.

(edit)
Changed my mind.  I will press for the kill at the HO merge.  This is how it happens in the MA
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline x0847Marine

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« Reply #77 on: February 23, 2005, 02:49:56 PM »
Quote
Originally posted by lildawg
You made a comment in your first post that its a flight sim, and to get rid of the gv's,  Its just not a flight sim its a combat sim, and includes all types of combat vehicles, and as far as porking bases well bombers can do it just as well as gv's but most of the porking of troops and ordance I see done is by people in 109's, 190's, p38'sand p51's.

Maybe I am Wrong but I was under the assumption that the object of the game was to take bases from the other countries, and to stop them from advancing and to do that you need to kill the supply lines and drop their ordance.


:aok  :eek:


This is team game and if taking out enemy planes quickly helps my team, it gets done when I get the shot... Be it HO, LO, JO, or YO momma.  Yes, I will cap rounds at your mom if it benefits my team. You can fly around all day extending the courtesy of avoiding head ons all day, only to have those you extend to blow your cockpit to pieces from 12’oclock.

The Head On issue is more of trying to establish community etiquette, or an un written “rule”.. everyone who has played any on-line game knows it’s easier to urinate in the wind than get people to abide by etiquette in a kill or be killed game. Plus it sounds silly, ‘rules’ in a war game?  Isn’t one objective here to destroy a town full of people, including their place of worship?

I would suggest a HO stat to highlight the worst offenders, but we all know if you assign a stat to it, even if it’s not a community accepted ‘good’ thing, some will celebrate it and even take measures to celebrate being an effective irritant. I can see “HO” squads and people boasting about being the top HO of the month, “Look at me, I’m most annoying and there’s nothing you can do about it hahaha”

When sniper rifles were brand new in Americas Army, guys would kill you and take it. This led to other guys killing the 1st team killer, in turn #2 TK’er would get TK’d and the end result was a squad of 10 reduced to 3 or 4. The devs established ROE points, hurt/kill team-mates and enough ROE points got you booted from the map and re-spawned in a jail cell.

But that’s a totally free game, free to download, free to play.. they have an obscene number of players so if you didn’t like it, go away. HTC has paying customers to be concerned about and needs to tread lightly in ‘punishing’ unpopular people who pay what is a lot of money… and this is relatively speaking a lot of money. Most games have an initial cost, from there on-line play is free.

Offline Trippy

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« Reply #78 on: February 23, 2005, 03:12:49 PM »
Quote
Originally posted by dedalos
You know what is funny about the HO posts?

No matter how you tell people that you are not talking about HOs on a merge but about a third or fourth or fifth guy coming into an existing 1 on 1 fight.....
 


if it is 5 v 1, and in a furball with little speed, does it really matter if you get HO'd?  and there was one post from FX talking about HO on merge described as 1 v 1 on page 1 i believe.

and wondering if in same situation, lets say you didn't notice the la7 moving in for HO, would you notice him moving on 6?  if you did notice the la7, you couldn't make is HO attempt more difficult?  or maybe noticed too late?  where you cherry picking, where you TnB.  who knows anymore, i'm not sure about anything stated accept that a person is accusing someone else of being a HOer.

this is strange thread, it moves all around from 1 v 1 HOing, to gang HOing, to seeing 80% of all encounters with someone HOing, not seeing HOing much anymore, sometimes will HO, sometimes will not HO, some planes should HO, some should not HO, some shots not a HO, some shots a HO, don't expose yourselft to HO,  someone's mom is a HO (okay i made that up i think, but am confused now so maybe it really was said).

it is part of the game, you can either adapt or you can call people HO dweebs on CH. 200.  i think there have been good points made, i like slapshots about furballing and eventually you will end up nose to nose with someone.  merging on of the most important aspects of this game and will win many fights for you if done right.  it is also difficult to get just right and takes practice, which is why i think many opt just to HO on merge.  i think most who are good at merging would say if you break to early you essentially give your hand away, to late and you open yourself to the HO.

Offline FiLtH

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« Reply #79 on: February 23, 2005, 03:33:08 PM »
Dedalos..usually it means the guy is nose down trying to get the shot while the other guy has already started coming up and around. Spits naturally would be more forgiving against other planes, but the basic idea is the same.

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Offline SlapShot

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« Reply #80 on: February 23, 2005, 03:35:38 PM »
Quote
Originally posted by dedalos
I have a question.  Why does everyone claim that they always get to kill the HOer because he ends up in a bad position after the merge?  I don't get the how.  If the HOer is not in a Spit and tried to turnfight with the Spit, he is dead anyway.  

In anycase, maybe someone can show me how this works.  I will be in a LALA, KI84, D9 or G10 and you in a turn fighter.  Lets try a few runs in the DA cause I don't understand how it works.  I will press for the HO at the merge but will only fire BBs if available.  Then I want to see how I will end up at a disadvantage.

(edit)
Changed my mind.  I will press for the kill at the HO merge.  This is how it happens in the MA


In order for this to work Ded ... you will need to undergo a labotomy.

The contention is that those who consistently HO (the ones that start sprayin' at D800 or further) have absolutely no skill in the first place and once the miss the HO (if they don't continue in a straight line) will die within 1 to 2 turns because the ARE completely out of phase with the merge and if they choose to engage, are dead before they know it.

So ... knowing what you know and the skill that you have, you would not be a good canidate for the experiment.

I know I might be stretching your "skill" a little bit, but I thought I would give you the benefit of the doubt ... ;)
SlapShot - Blue Knights

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Offline Furious

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« Reply #81 on: February 23, 2005, 03:46:18 PM »
Man, this all seems like an In Living Color skit to me.

...anyone know the one I am talking about?  

The one where Jim Carey is a karate guy teaching a women's self defence course and asks one of the women to try to stab him.  

After the second time she successfully stabs him he states, "Once again you have attacked me incorrectly".  

That is what this thread sounds like to me, except here it's kinda sad instead of funny.

Offline Wilbus

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« Reply #82 on: February 23, 2005, 04:12:57 PM »
Quote
You know what is funny about the HO posts?

No matter how you tell people that you are not talking about HOs on a merge but about a third or fourth or fifth guy coming into an existing 1 on 1 fight, there is always some one that will explain to you how to a void the HO on the merge and how it is your fault for letting it happen. Some will go as far as asking you to expose your self to a deflection shot instead of avoiding the HO, because if you do, it is not a HO any more.

 


Hehe, like I said, doesn't take much skill to avoid either HO or the deflection shot if you avoid the HO, but keep going for the Head on, it's all up to you guys of course.

It was an amusing whine if nothing else, old one but it's always fun to read about.
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Offline dedalos

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« Reply #83 on: February 23, 2005, 04:17:53 PM »
Quote
Originally posted by SlapShot

I know I might be stretching your "skill" a little bit, but I thought I would give you the benefit of the doubt ... ;)


Pffft, I can still your kill and leave you behind to die any time.  And don't ever let me catch you on a run way.  We will see who is better then.  Just stand still will you?
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Schutt

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« Reply #84 on: February 23, 2005, 04:22:02 PM »
In the MA HO shots happen a lot, in events it is much less an issue. The whole Rangoon event, the whole Battle of Britan event, i took only part in these two so far, i heared of no HO shot and didnt experience any shot remotely close to HO myself.

Now since most people that fly in the events also fly in the MA i conclude that it is not the people AND its not in aces high. It is in the rules and the setting of the Main Arena and possible other Arenas that head ons are used so much.

In the Main Arena you fight to kill enemy planes at any cost or to get score. And loosing a plane or getting shot down yourself is not penalized, actually it saves you the way home and gives fuel and ammo refill. So the penalty for flying directly into the guns of an oponent is verry low.

Offline thrila

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« Reply #85 on: February 23, 2005, 05:13:39 PM »
dedalos filth has it right.  the basic principle is- While the con is trying to shoot you, you have already completed half of a circle to get on his 6.  

Edit:  look at it this way- who will be able to pull a tighter circle on the merge? the guy at 450mph with his nose pointed at the floor trying for the shot, or the guy with his nose pointing upwards who can bleed E faster.
« Last Edit: February 23, 2005, 05:22:13 PM by thrila »
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Offline Blue Mako

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« Reply #86 on: February 23, 2005, 07:14:21 PM »
The only code that will fix these complaints is one that forces newbies to learn some ACM/tactics.   Dunno how you'd code that though.


:cool:

Offline Redd

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« Reply #87 on: February 23, 2005, 07:25:46 PM »
Quote
Originally posted by Blue Mako
The only code that will fix these complaints is one that forces newbies to learn some ACM/tactics.   Dunno how you'd code that though.


:cool:



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Offline Morpheus

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« Reply #88 on: February 23, 2005, 09:51:43 PM »
HOW THE HECK WILL I GET KILLS IF THEY TAKE AWAY HEAD ON SHOTS???
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Offline Morpheus

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« Reply #89 on: February 23, 2005, 10:26:30 PM »
Shouldnt you be cleaning a gun or something?
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!