Author Topic: Send it back to beta.....  (Read 3254 times)

Offline humble

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« Reply #60 on: May 22, 2005, 08:20:28 PM »
Quote
Originally posted by Ack-Ack
Have you tried the Omega drivers for the ATI cards?  They're a lot better than the stock reference drivers ATI releases.



ack-ack
I'll give them a try....

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Offline Elfie

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« Reply #61 on: May 23, 2005, 02:52:29 AM »
Humble, you should be able to get down to less than 15 processes running. Try that then run your benchmark again and compare to the first benchmark :)
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline WMLute

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« Reply #62 on: May 23, 2005, 06:12:45 AM »
Jump in a gv, get near to some trees, jump in #2 main gun, and zoooooooom in on the trees.  KILLS your fps.  I'll drop from 30fps to 5-8.  Single digit's bad.  And it's only when zoomed in.  I can drive my tank thru/around trees fine, but when I zoooom in at all my fps get hit HARD.

I have a video of the trees where they are shuddering/sparklin' ish kinda looking.  The bark is all "sparkly" looking (don't think glitter, think of thousands of pixles all moving more)  On my FE, we have 2 types of trees.   From a distance, say 1-2k out, they fine, kinda blurry, but when they suddenly "pop" into focus, my fps take a HUGE hit.

Not sure why the "bark" on the trees shimmers like that.

SOMETHING is wrong, and y'a can't say it's all on our end.  I run about as clean a (low/med end) system as one can get.  Only thing this computer does is run AH, so I have it streamlined.

It's them trees.  They need changed.

shimmering tree bark film avail. upon request.
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
— George Patton

Absurdum est ut alios regat, qui seipsum regere nescit

Offline Kev367th

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« Reply #63 on: May 23, 2005, 06:35:10 AM »
Agreed WMLute.
I play other games that are more graphically demanding than AH2 yet get consistantly better performance with them.
Something just aint right, and no amount of playing with sliders, killing processes, or black magic is gonna fix it.

Since the last 'patch' I now get frequent discos when diving on a GV with eggs. No warning just a straight 'host connection lost' message.
Didn't happen PRIOR to the latest patch.

Of course who can forget the patch that caused all GV's to spawn on top of the hangers!!!!

I for one would rather current stuff was sorted out before anything new is added which may mask the current problems.

The ditch/captured/successfull landing model still doesn't work as has been explained on this BB numerous times by both HT and Skuzzy.

Heres a classic - DH367th got a kill on Waffle while sitting in the tower. Why a classic? They're both Bish!!!!!
« Last Edit: May 23, 2005, 06:38:22 AM by Kev367th »
AMD Phenom II X6 1100T
Asus M3N-HT mobo
2 x 2Gb Corsair 1066 DDR2 memory

Offline AKDogg

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« Reply #64 on: May 23, 2005, 08:13:41 AM »
I running a AMD 3200 64 with 1gig ddr400 ram, ATI x800XT 256 meg card.  I getting about the same maybe alittle better as humble.  My sliders are as follows:

Amount of detail is 50%
Object size is 100%
Distance is about 2.5 miles

When I zoomed in gun I about 15 fps with 4xAA at 1280x1025 res 512 textures.  I am agreement with kev on the tree thingy.  No reason for these trees to make our machines take such a hit.  Must be a graphic bug sucking up all available resources on these trees.
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Offline humble

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« Reply #65 on: May 23, 2005, 08:55:17 AM »
Quote
Originally posted by Elfie
Humble, you should be able to get down to less than 15 processes running. Try that then run your benchmark again and compare to the first benchmark :)


I'm not quite there yet but I'm down to 19 and the benchmark diff is almost nothing. The omega drivers actually bench a little worse then the 5.5 drivers but diff is ~61,800 vs 61,900 with 47 proc vs 19 proc. Now "overhead memory" is much less but even with 47 processes running system still had ~750 meg vs about 890 streamlined...

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Offline AKDogg

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« Reply #66 on: May 23, 2005, 11:24:48 AM »
I have it down to 17 process's running before I go into AH, AH being 18th process.  Now yesterday I did a ctrl-alt-del when in tower.  My processor usuage was 90%.  I then went back into AH and took off.  After about 5k alt I then hit ctrl-alt-del, my processor usuage was only 20%.  Kind of strange but I did only do this test once.  I gonna do it again tonight when I get home from work.
AKDogg
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Offline Elfie

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« Reply #67 on: May 23, 2005, 12:38:37 PM »
I have my processes down to 13, AH being the 14th.
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline tactic

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« Reply #68 on: May 23, 2005, 03:05:57 PM »
Lot of people always forget about there mother board drivers and bios updates.  Do any of you update your motherboard drivers and /or bios?  for the bus and all that?  Even though you may have a new mother board etc.. 95% of the time they already have new drivers out.  For fixes and inhancements.  

On just about every mother board I've bought over the years, even though it was "newly out" for only a few months (3 to 6 months).... I'd go to web site and "ta da" what do ya know,  New drivers out already!   These updates have always made my units perform much better.   This goes for all hardware made for computers, modems , video cards, sound cards,  all that stuff.  

but mother boards are most forgott'n..  Sure does make a difference!

Offline humble

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« Reply #69 on: May 23, 2005, 05:11:57 PM »
Quote
Originally posted by tactic
Lot of people always forget about there mother board drivers and bios updates.  Do any of you update your motherboard drivers and /or bios?  for the bus and all that?  Even though you may have a new mother board etc.. 95% of the time they already have new drivers out.  For fixes and inhancements.  

On just about every mother board I've bought over the years, even though it was "newly out" for only a few months (3 to 6 months).... I'd go to web site and "ta da" what do ya know,  New drivers out already!   These updates have always made my units perform much better.   This goes for all hardware made for computers, modems , video cards, sound cards,  all that stuff.  

but mother boards are most forgott'n..  Sure does make a difference!


I'll certainly take a look, howver I tend to be reluctant to flash thew bios unless the board had a built in backup....all it takes is once to swear you off an unneeded bios update:)

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Offline Grits

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« Reply #70 on: May 23, 2005, 05:45:01 PM »
The bottom slider that handles tree's (and also GV's) visibility distance is the one that most effects my frame rate. I put it at the far right minimum (no trees) for air to air, and I mapped a hat switch to toggle the F4 ground detail view on and off. That way, even if I am going GV hunting I can leave the trees off until I need to have them on so I can see GV's at max distance. Sometimes in the F4 ground detail view I get frame rates in the low teens or single digits, but smooth frame rates are only a button push away so its a livable compromise.

Offline humble

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« Reply #71 on: May 23, 2005, 06:46:42 PM »
Quote
Originally posted by Grits
The bottom slider that handles tree's (and also GV's) visibility distance is the one that most effects my frame rate. I put it at the far right minimum (no trees) for air to air, and I mapped a hat switch to toggle the F4 ground detail view on and off. That way, even if I am going GV hunting I can leave the trees off until I need to have them on so I can see GV's at max distance. Sometimes in the F4 ground detail view I get frame rates in the low teens or single digits, but smooth frame rates are only a button push away so its a livable compromise.


For me Gritz its the opposite...

I can run with ground detail at 3 miles as long as I either use F3 view or have sliders slightly right of default. Of course the trees look like a wall of vines till I'm 10 ft away from em:)....

If I crank detail up to 2/3 then I have a problem regardless of bottom slider in F4 view....

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Offline culero

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« Reply #72 on: May 23, 2005, 07:52:41 PM »
humble I'm with you on BIOS flashing, use extreme caution. Mobo drivers, OTOH, are something I always used to keep updated when I was running VIA chipset boards (I've had several of 'em) and was always pleased with the results. I'm on my first Intel chipset board in years now, no opinion there yet.

I've never really looked at frame rate since I got my latest box running AH. Its simply worked well enough I had no reason to. To add to this discussion, I've just been doing that.

The lowest I could push 'em looking through a Panzer tube on full zoom was 20. That's with a full set of trees and a couple of brick buildings and fuel trucks all in the view.

I'm running a current P4 3.0GHz (6XX series) on the Intel 925X chipset, with a gig of PC4300 DDR2 SDRAM and a GEforce 6800 (not the GT, plain vanilla) video card.

Looking at published benchmarks, I'd say you have a slightly (10-12%) better video card than I do. My memory is somewhat better than yours, in terms of speed, but I wouldn't think that would affect framerate much. And I would suppose your CPU compares favorably to mine.

So, IMO its back down to setup or something.

I'm running the bottom two graphics sliders full left, and the top one somewhat right of center (*just* left of the "M" in "More Performance").

Playing with it, I found that moving the bottom two sliders toward "More Performance" made relatively little difference in frame rate, until pushed to extremes. OTOH, moving that top slider even a TAD more left caused a significant drop.

I have no complaint with the way the game looks. I do see that "trees covered with vines" effect you mentioned, but it goes away before I get very close to 'em - I can drive an M3 at full speed toward 'em and see the gaps open up in PLENTY of time to decide where to weave through 'em. Other than that, I don't see any anomalous video effects. The game simply looks beautiful.

I hope this helps.

culero
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Offline humble

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« Reply #73 on: May 23, 2005, 09:43:27 PM »
culero....

If you push your top slider all the way to the left what framerate to you get in gun zoom in F4 mode???

Also what tex are you running???

Thanx for the comments...I'll check MB drivers tonight....

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Offline culero

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« Reply #74 on: May 23, 2005, 10:56:03 PM »
I'm running 1024X768 res and 1024 textures.

Top slider all the way left tanks me, down to single digits. However, I don't see any reason to do that, given everything looks great where I have it.

culero
“Before we're done with them, the Japanese language will be spoken only in Hell!” - Adm. William F. "Bull" Halsey