Author Topic: Killshooter...  (Read 2232 times)

Offline Don

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Killshooter...
« Reply #30 on: May 26, 2005, 10:13:22 PM »
>>Maybe hitech could make it so it doesnt even make a sound. Problem solved.<<

I would rather HT set it so that the guy shoots the guy who flies in front of you down, and suffers a penalty; just like in AW. That was one of the few things in that game (toward the end) that really made sense. And for the so called "realism" supporters, it would be consistent with real life situations.

Offline Naytch

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Killshooter...
« Reply #31 on: May 26, 2005, 10:33:23 PM »
JetB isn't new, my freind who has been playing since AH1 has been shot down by him :D

Btw, Don's idea seems cool. Maybe the dude who shot the freindly can get a perk deduction, or would get a kill subtracted from him for every 20 rounds that hit...maybe :confused:

Offline TrueKill

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Killshooter...
« Reply #32 on: May 26, 2005, 10:54:42 PM »
How about a double kill shooter. If a friendly comes infront of you and makes you get killshot he should die to. You get killed for not watching before you shot and he dies for getting in the way. There problem solved for both ends.

Offline Naytch

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Killshooter...
« Reply #33 on: May 26, 2005, 11:34:02 PM »
But who'll be left to kill the baddie everyone was shooting at in the first place?

Offline TrueKill

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Killshooter...
« Reply #34 on: May 26, 2005, 11:35:10 PM »
Quote
Originally posted by Naytch
But who'll be left to kill the baddie everyone was shooting at in the first place?



he'll end up crashing into one on the 5 mile high trees that pop up 2 feet in front of you

Offline Kweassa

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Killshooter...
« Reply #35 on: May 27, 2005, 01:14:19 AM »
Quote
How about a double kill shooter. If a friendly comes infront of you and makes you get killshot he should die to. You get killed for not watching before you shot and he dies for getting in the way. There problem solved for both ends.



 No. Still room for abuse.

 If somebody is pissed at someone, or is a spoiled brat, he will purposely shoot on someone whom he wants to annoy. In this case, the perpatrator clearly doesn't care what happens to him, as long as his target is annoyed.

 With the current KS system, the only way he can annoy someone is to try and jump into his guns on purpose.

Offline Naytch

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Killshooter...
« Reply #36 on: May 27, 2005, 01:52:12 AM »
Quote
With the current KS system, the only way he can annoy someone is to try and jump into his guns on purpose.


But with the system JetB is suggesting means that dudes that wanna teamkill can't teamkill AT ALL.

Offline Kweassa

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Killshooter...
« Reply #37 on: May 27, 2005, 06:53:42 AM »
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But with the system JetB is suggesting means that dudes that wanna teamkill can't teamkill AT ALL.


 Which gives arise to another type of abuse at the opposite extreme.

Offline Don

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Killshooter...
« Reply #38 on: May 27, 2005, 07:01:49 AM »
>>everyone was shooting at in the first place?<<

This is a major part of the problem..."everyone was shooting at.."
conga lines of dweebs all going after one guy, breaking their necks to get the kill, jostling for position. Inevitably someone (or more) dweebs are gonna get a bright idea to manuever to make sure the closest guy either gets killshot or has to break off before getting killshot.

Offline rabbidrabbit

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Killshooter...
« Reply #39 on: May 27, 2005, 07:39:25 AM »
I have yet to hear a counter arguement to having killshooter zero out your ammo for hitting someone else on your team instead of inflicting damage on you.

It fully discourages shooting your teammates on purpose yet does not excessively punish those who get screwed by heros who fly through them to steal a kill.

Offline SkyWolf

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Killshooter...
« Reply #40 on: May 27, 2005, 08:51:27 AM »
Quote
Originally posted by rabbidrabbit
I have yet to hear a counter arguement to having killshooter zero out your ammo for hitting someone else on your team instead of inflicting damage on you.

It fully discourages shooting your teammates on purpose yet does not excessively punish those who get screwed by heros who fly through them to steal a kill.


Heh.. is that a brand new idea? Seems as if HT was pretty thorough in his statements. I'm thinking it's not going to change just because you bring up an idea that has been rejected umpteen bazillion times before. I flew once in AW when killshooter was off and it was freakin' dweeb city. So regardless of what anyone thinks to the contrary, turning it off is BAD. Screwing with it is BAD. Bad SA is BAD. I REALLY suck and I haven't Killshot myself yet. I cease to pull the trigger when I see someone coming in or if someone gets in front of me. Seems to work for me.  :D

Woof

Offline Naytch

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Killshooter...
« Reply #41 on: May 27, 2005, 08:59:13 AM »
Quote
Originally posted by Kweassa
Which gives arise to another type of abuse at the opposite extreme.


:confused:  I'm sorry, I didn't understand what exactly u meant so I'm speaking from assumption.

I assume you mean that ppl will abuse the system in a way that is opposite as they do now. As of now ppl abuse the system by flying into the bullets of sum1 else so as to kill that 'sum1 else'. Oposite of that is ppl abuse by making the 'sum1 else' fly into their stream of bullets? Would you mind being a bit more specific?

That was not meant to be offensive/sarcastic in any way. I just didn't fully understand your reply and am trying to get it straight.

Offline rabbidrabbit

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Killshooter...
« Reply #42 on: May 27, 2005, 09:26:23 AM »
Quote
Originally posted by SkyWolf
Heh.. is that a brand new idea? Seems as if HT was pretty thorough in his statements. I'm thinking it's not going to change just because you bring up an idea that has been rejected umpteen bazillion times before. I flew once in AW when killshooter was off and it was freakin' dweeb city. So regardless of what anyone thinks to the contrary, turning it off is BAD. Screwing with it is BAD. Bad SA is BAD. I REALLY suck and I haven't Killshot myself yet. I cease to pull the trigger when I see someone coming in or if someone gets in front of me. Seems to work for me.  :D

Woof



Did I say it was a brand new idea?  No.

Did I say I expected him to change the system because I brought it up?  No.

What I did say is this proposal solves what folks are complaining about without compromising the reason killshooter was put in place for.

Why do you bother posting if you have nothing inteliigent to add?

Offline Lye-El

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Killshooter...
« Reply #43 on: May 27, 2005, 09:47:54 AM »
Quote
Originally posted by jetb123
1. How can you say this if one. Not every aceshigh player has replyied and said they dont have this problem, Only you are saying you dont have it. Thats one person.


I don't have a problem with it. But then I don't usually tailchase a guy with 5 buddies seeing who's going to get him first. If I found myself in that situation I would probably go high and try to cut across his circle.....and come back down in front of your guns and kill him. :D  Out manuvering you and him.:aok

Just kidding....sorta.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Kweassa

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Killshooter...
« Reply #44 on: May 27, 2005, 10:01:35 AM »
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That was not meant to be offensive/sarcastic in any way. I just didn't fully understand your reply and am trying to get it straight.


 The MA is always full of newbies or overzealous people. These are the same guys who will chase after a plane that is already unable to remain in the air and steal a kill, despite the warnings from other people nearby.

 In a heated chase involving many friendlies hunting a single enemy, KS is often the only thing that keeps these guys from blatantly holding the trigger out to get the kill first. Because KS is so lethal, they have no choice but to watch their fire.

 Remove the lethality, and basically KS loses all meaning.

 Being KSd by someone sucks. Causing KS to someone else doesn't feel too good either. Thus, if a lot of planes are packed at a small area, people immediately feel uncomfortable about it. They get nervous and jumpy. They try to watch their fire. Since all of them in know about consequences of KS, soon a certain consensus forms that shooting over someone else's shoulder is a very rude thing to do.

 Because KS is lethal, a certain discipline is formed between many people competing for a kill. It prevents blatant friendly fire for sake of a kill, and it also prevents wreckless flying(since someone who causes KS to someone else, will immediately face anger and protest from the person who got KSd).