Author Topic: Killshooter...  (Read 2001 times)

Offline jetb123

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Killshooter...
« on: May 25, 2005, 08:03:26 PM »
HTC I am suggesting this for the game.
Killshooter to me, and im sure alot of people is very annoying. Tho it may not happen to you alot, but when a friendly jumps over me i have to stop firing, in fear of killshooting myself. So i thought of this. How about just X out the whole killshooter thing? Just have it so if a friendly shoots a friendly it wont do nothing. Like the TA. Sooner or later that friendly is going to realise he is wasting his ammo on a friendly. Cause personally I never see any friendly on friendly dogfighting, and maybe that is because killshooter, but with killshooter doing nothing when a friendly hits a friendly. Those 2 people will get bored of wasting there ammo. On a friendly. I see no point in having shooting your own friendlys, making you take damage. I think my suggestion to the game. Would help it alot, and make players have less worrying about killing themselfs, and more about fighting the enemy.

Offline Waffle

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Killshooter...
« Reply #1 on: May 25, 2005, 08:31:19 PM »
I don't want some punk hanging on my 6 shooting at me while i'm climbing out...lol.


I kinda like seeing the newb explosions on the runway or behind me...lol

Offline jetb123

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Killshooter...
« Reply #2 on: May 25, 2005, 08:41:02 PM »
Quote
Originally posted by Waffle BAS
I don't want some punk hanging on my 6 shooting at me while i'm climbing out...lol.


I kinda like seeing the newb explosions on the runway or behind me...lol

well most people wont just stay on your six shooting at you, and if it did happen. Maybe hitech could make it so it doesnt even make a sound. Problem solved.

Offline Morpheus

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Killshooter...
« Reply #3 on: May 25, 2005, 09:17:13 PM »
I like kill shooter. I think its a perfect way to deal with shoulder shooters. Little to the left, little to the right, up or down into their stream of bullets, and before you know it, they are gone.

If they are stupid enough to shoot you, they deserve to pay.

I fight with friendlies all around me. Its the only way i can survive in a fight. I am shooting all over the sky. bang bang bang.

I dont have a problem with kill shooter shootering myself.

Maybe you need to learn trigger control.
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Offline Kev367th

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Killshooter...
« Reply #4 on: May 25, 2005, 09:35:20 PM »
Quote
Originally posted by Morpheus
I like kill shooter. I think its a perfect way to deal with shoulder shooters. Little to the left, little to the right, up or down into their stream of bullets, and before you know it, they are gone.

If they are stupid enough to shoot you, they deserve to pay.

I fight with friendlies all around me. Its the only way i can survive in a fight. I am shooting all over the sky. bang bang bang.

I dont have a problem with kill shooter shootering myself.

Maybe you need to learn trigger control.


Doesn't account for the guy who dives in in-front of you, or cuts across you while firing. Or the best one, the guy who decides to try and ho the guy whos 6 you are on.
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Offline jetb123

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Killshooter...
« Reply #5 on: May 25, 2005, 09:57:14 PM »
Quote
Originally posted by Kev367th
Doesn't account for the guy who dives in in-front of you, or cuts across you while firing. Or the best one, the guy who decides to try and ho the guy whos 6 you are on.
Quoted for truth...

Offline Morpheus

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Killshooter...
« Reply #6 on: May 25, 2005, 10:10:07 PM »
I have no problems dying to kill shooter.

It maybe happens once a year. If that. And that would be when I am on a con and happen to hit another friendly in the process.

Sounds like you just need to adapt to conditions faster. In time you're SA will be such, that you will know where all friendlies are along with nme. I'm not saying my SA is any good. I'm just saying, that knowing where EVERYONE is and is going isnt just for the enemy... Its for all the other green guys around you as well.

I find its also the quickest way back to the tower when a fight sucks. Just shoot your wingman in the head. Presto... you're home.
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Offline Kweassa

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Killshooter...
« Reply #7 on: May 25, 2005, 10:12:16 PM »
Those issues must be resolved amongst the community, not by a game system.

 The current KS system is all we need, and basically the only thing we really could ask for. Any other form of implementation(which I believe I've seen almost every possible alternatives suggested by the community over the years) has a serious room for exploit which in comparison dwarves the current small frustrations or inconveniences of the KS system.

 Just like eventually, people are 'taught' and 'learned' not to rely totally on HOs and finally start making conscious ACM, KS is the same. Veterans around who witnessed the event should constantly warn the problematic individual about KS. Just like a spoiled brat would eventually learn the disadvantages of being a salamander(no friends, no helpers, no communication... etc) someone who keeps causing KS or runs into one will eventually be shunned from his teammates.

 
 Besides, causing a KS and being KSd is equally to blame. It's nothing but another manifestation of the typical target fixation and lack of SA. You should always keep an eye out for what your friendlies are doing as much as what your enemies are doing.

Offline jetb123

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Killshooter...
« Reply #8 on: May 25, 2005, 10:13:44 PM »
Quote
Originally posted by Morpheus
I have no problems dying to kill shooter.

It maybe happens once a year. If that. And that would be when I am on a con and happen to hit another friendly in the process.

Sounds like you just need to adapt to conditions faster. In time you're SA will be such, that you will know where all friendlies are along with nme. I'm not saying my SA is any good. I'm just saying, that knowing where EVERYONE is and is going isnt just for the enemy... Its for all the other green guys around you as well.

I find its also the quickest way back to the tower when a fight sucks. Just shoot your wingman in the head. Presto... you're home.
1. How can you say this if one. Not every aceshigh player has replyied and said they dont have this problem, Only you are saying you dont have it. Thats one person. I dont think you can say what i need to adapt to, if you only experience
once a year. I have it almost everyday, and not saying that i die everytime, but it makes me stop for a second, and really have to watch my bullets, and many times i have been pulling a breakshot on a enemy, and a friendly flys right into my bullets, and bam my oil is leaking.

Offline 38ruk

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Killshooter...
« Reply #9 on: May 25, 2005, 10:46:25 PM »
thats it just turn off killshooter , then the shoulder shooters that fire from 1000 out will just shoot you out of the way ... good idea

Offline jetb123

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Killshooter...
« Reply #10 on: May 25, 2005, 11:08:45 PM »
Quote
Originally posted by 38ruk
thats it just turn off killshooter , then the shoulder shooters that fire from 1000 out will just shoot you out of the way ... good idea
Wow, please read my first post. If you would of read it you would of SEEN me CLEARLY STATE. Turn killshooter off yes. Make it so if a friendly shoots a friendly NOTHING happens. JUST like the TRAINING ARENA. There hopefully ruk you will be able to understand that.

Offline Morpheus

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Killshooter...
« Reply #11 on: May 26, 2005, 12:13:52 AM »
I guess i need to remember who i am talking to.

S/A isnt just something you need sometimes. Its something you need all of the time.

What I said is that you need to adapt to your surroundings... Know them... Not just hills, trees, and the fighter hanger as you go to vulch. But everything.
Not just where you're enemy is, but where you're friendlies are as well. One is just as important as the other. Not paying attention will get you killed. Which is what I was saying about adaptation.

Basicly, open your eyes. Keep your head on a swivel. Never just look forward. The only time I'm looking forward is during the instant I am about to fire. Look ALL OVER, know and understand what is going on, who is going where, and what they are doing.

When you can do half of what I mentioned, you will have no problems dying because you just kill shot yourself.

Dont try to tell me that being kill shot is just something you have to live with in the game tho. Thats nothing but a load of bull.
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Offline Kweassa

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Killshooter...
« Reply #12 on: May 26, 2005, 12:49:32 AM »
Morph is totally right. SA applies in many cases. More often than not there is more things to blame than just one individual for causing/falling victim to KS.



Quote
I have it almost everyday, and not saying that i die everytime, but it makes me stop for a second, and really have to watch my bullets, and many times i have been pulling a breakshot on a enemy, and a friendly flys right into my bullets, and bam my oil is leaking.


 There's your problem. You should be watching where your friendlies are, not just where the enemy is. It's target fixation, hands down.

Quote
Make it so if a friendly shoots a friendly NOTHING happens. JUST like the TRAINING ARENA.


 And give birth to zillion n00bs and dorks shooting all over you, this time, totally on the high with nothing to fear since they don't have to worry about being KSd?

 Just to avoid one or two KS accident, which you can easily avoid with proper SA, you're asking to open the gates of dweebism. No KS, no fear. Just fire at the enemy whether or not a friendly is in front of you. In the typical 10 planes chasing one enemy plane scenario, the guy up front will be seeing tracers from 9 planes behind him firing without any hesitation.

 Don't tell me that's not gonna annoy you more than just one or two KS accidents.
« Last Edit: May 26, 2005, 12:52:11 AM by Kweassa »

Offline jetb123

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Killshooter...
« Reply #13 on: May 26, 2005, 12:49:35 AM »
Quote
Originally posted by Morpheus
I guess i need to remember who i am talking to.

S/A isnt just something you need sometimes. Its something you need all of the time.

What I said is that you need to adapt to your surroundings... Know them... Not just hills, trees, and the fighter hanger as you go to vulch. But everything.
Not just where you're enemy is, but where you're friendlies are as well. One is just as important as the other. Not paying attention will get you killed. Which is what I was saying about adaptation.

Basicly, open your eyes. Keep your head on a swivel. Never just look forward. The only time I'm looking forward is during the instant I am about to fire. Look ALL OVER, know and understand what is going on, who is going where, and what they are doing.

When you can do half of what I mentioned, you will have no problems dying because you just kill shot yourself.

Dont try to tell me that being kill shot is just something you have to live with in the game tho. Thats nothing but a load of bull.
Yeah you keep trying to imput that i need better SA, but when did i say that this happens to me alot? This was just an idea that came to my mind, and i thought it would fit nice. You still cant come up with a good reason to keep killshooter. Other than keeping up a good SA, but like i said, on breakshots where you shoot a few rounds trying to hit a plane under your nose and a friendly comes flying straight pass your stream of bullets, and your damaged for that, thats dumb to me. Accidents happen. We are not 100% perfect. Also another situation. upping from runway and a squaddie accidently pushed the fire button, Killshooting himself. I see no point in killshooter being on. Other than to make other to Inforce killstealing, and allowing for minor mistakes. To result in deaths.

Offline Kweassa

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Killshooter...
« Reply #14 on: May 26, 2005, 12:57:37 AM »
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Yeah you keep trying to imput that i need better SA, but when did i say that this happens to me alot? This was just an idea that came to my mind, and i thought it would fit nice.


 It's an idea alright. But it's not good.

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You still cant come up with a good reason to keep killshooter.

 
 The KS has no other alternative that does not have a serios drawback which would dwarf any one or two KS accident. Is that not a reason good enough for you?

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Other than keeping up a good SA, but like i said, on breakshots where you shoot a few rounds trying to hit a plane under your nose and a friendly comes flying straight pass your stream of bullets, and your damaged for that, thats dumb to me.


 Friendly planes don't hyper drive in front of you.

 They came from somewhere, somehow, at some speeds and trajectories which you can see it coming. You are damaged because 1) yes, the friendly in front of you was wreckless, but also 2) because you had bad SA.

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Accidents happen. We are not 100% perfect.


 That's why we suck it up without complaints. If it was really unavoidable as you say, then there's basically no stopping it anyway, so what's the fuss?

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Also another situation. upping from runway and a squaddie accidently pushed the fire button, Killshooting himself.


 Stupidty. I lost a 262 that way some weeks ago. But I don't think that's enough a reason to dislocate KS.

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I see no point in killshooter being on. Other than to make other to Inforce killstealing, and allowing for minor mistakes. To result in deaths.


 Sorry, plain ol' wrong here.