Hi,
i miss the bad stall/spin behaviour of the CW Spit. Its fast, thats ok, it climb good, thats also ok, it roll good that for sure ok, but to make it a super forgiven stall fighter is against what i did read. Same like the La7, F4U(no matter which), Temp and Typhoon, i realy wonder where the incredible e-storage comes from. Planes like the 190īs, P47īs, which had more weight(inertia) and same or more power(than the Spit) lose much more energy while a smooth upzoom out of highspeed.
The Spit16, like the La7, F4U-4 and Temp are in no way energy fighters in AH, they are incredible powerplanes, the pilot dont need to take care for his stage of energy. If he get attacked by a higher 190, P47 or P51 he only need to gain a bit speed, barrelroll, then he is almost same fast behind the former faster enemy, every turn of the enemy bring you fast closer, so that the enemy only can use its speed to run for distance. Only if the attacker is close to supersonic he can gain alt for the next attack, but then its almost impossible to gain a kill.
In this relation the Spit16 is less lame than the La7, Temp and F4U, at least i can outrun a Spit16 in most cases, same like the Ki84.
Energy fights in fighters like the 190s, P51, P47 or P40 simply dont work vs this powerplanes, which hang on their props like a heli. Even the mighty Spit14 looks poor in this relation.
No comment to the super US flaps.
Anyway, what would the rookis do without very good planes?? Real good pilots dont use this planes very often cause its pretty boring after some time and rookis need this planes to keep their fun up.
Maybe the perk system should work the other way around. As better the pilot as less good planes are available.
Land a plane with more than 6 kills per default ammoload and the plane will get dissabled for you.

Greetings,