When do you like to fly, glasses? I'm EST (currently GMT-4) and fly mostly in evenings.
I guess the challenge is pure turn fighting, flat turns and rolls, no BnZ or energy stuff, F4U-1D vs zeke. That means the standard doubel immel would pollute the results - so we'll have to come up with some rules for flat turn merges. Maybe launch from sea level bases, entire fight under 1k, recording results to assure compliance?
I cant remember the last time I've upped a zeke (I mostly do energy/vertical stuff), and I see you have at least 5 years more experience in flight sims than me -- so gimme a week or so to learn the bird a bit.
Lemme know what works for you!
edit: just looked back at some of your old scores, glasses -- your skill levels are
WAY[/size] above mine, so if I manage to break even here it'll be pretty solid evidence that the F4U-1D isnt overmodelled!!

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Since its usually "not the plane, its the pilot" that determines outcomes, I do hereby reserve the right not concede the flight model point unless you beat both me AND a turn pilot equal to your skill....
