Author Topic: Time to Un-Perk the Hogs?  (Read 5229 times)

Offline gripen

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« Reply #120 on: June 05, 2006, 03:52:02 AM »
Quote
Originally posted by Kev367th
There was about a 1k difference in FTH between an American Merlin 266 and Rolls Royce Merlin 66.
Its not any faster, nor does it roll faster, or climb faster.
The Merlin 66 makes it's best speed 1k lower than the Merlin 266 (21k vs 22k), but top speed is still the same.
No biggie.


My point is just that technically the AH XVI is infact a LF IX. There should be a small difference in top speed due to higher FTH  but not much (couple km/h).

gripen

Offline Kev367th

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« Reply #121 on: June 05, 2006, 04:00:00 AM »
Just retag it as an LF IX not XVI slight technical glitch solved.
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Offline Mayhem

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« Reply #122 on: June 05, 2006, 08:27:04 AM »
first off as a dedicated hog pilot I must say some of you are way off.

1) I rarely run across an nmy f4u
2) the f4u4 is outpreformed by the tempest. The tempest can outrun outclimb Outgun and outturn a f4u4. Most other aircraft can either outrun it outgun it outclim it or outturn it but they rarely more then 2 advantages.
3) with the exception of the f4u4 all the other f4u's suck in the exceleration departlment.
4) the 3 most common perk planes I run up against is the spit16 the tempest and the 262.
5) I run across far more la7s then any other aircraft with the p51 as a close second then the n1k2.

there are many solutions. such as
1) Unperk all the prop planes and leave only the jets and tiger perked.
2) Perk all late war fighters, such as the la7 n1k2 ki84 p51d f4u1d and c ect
3) leave the perk system alone.

Unperking the f4u1c will mean most f4u drivers and every one that loves the head on shot will start flying the chog.

Unperking the f4u4 will resualt in most f4u drivers will start flying the f4u4.

my I fly each of the f4u's for a difrent perpose.

If I want to get nastalgic or pick up perk points I fly the f4u1.
If I want to bust buffs I use the f4u1c
If I want to bust tanks or bases I use the f4u1d
If I want to fly fighter suprestion/interception or cap I fly the f4u4.

one good flight in a f4u1 pays for 2 f4u4s.

I hated the idea of the perk system. at the time I thought (and in some ways still do) it only hadcaps newer or less skilled pilots who probably need the uber planes more then the rest of us anyway. I personally beleive the jets should be reserved for scenerios and special events. When the f4u1c (at the time I was mostly flying the f4u1d) was perked I dumped my AH account and went strictly to H2H. I eventually came back about a year later.

There really is no solution to the perk problem now that HTC has opened pandora's box. should the f4u1c be perked ... probably not however unperking it will cuase an increase in it's use and probably cuase alot of hog drivers (not all) that fly the f4u1 and f4u1d to switch to the f4u1c. The f4u4 is perfectly fine as it is. It doesn't cost that much and does outclass alot of aircraft in the game even a few perked planes.

Why do I fly the f4u. Becuase it is my favorite aircraft from wwII. Becuase I used to watch alot of Blacksheep on TV as a kid in the 70's. Becuase it has a wicked look and killer history.
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Offline Oleg

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« Reply #123 on: June 05, 2006, 08:50:24 AM »
Quote
Originally posted by Mayhem
2) the f4u4 is outpreformed by the tempest. The tempest can outrun outclimb Outgun and outturn a f4u4.


That tempest must be a monster, because f4u-4 can outturn spit5. Well... almost.
And F4U-4 climb far better i believe. Dont even mention about roll.
« Last Edit: June 05, 2006, 08:53:07 AM by Oleg »
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Offline Saxman

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« Reply #124 on: June 05, 2006, 10:22:50 AM »
Tempest is a dragster, pure and simple. If she gets in a close-quarters turn fight with ANY F4U that Temp is by all rights dead.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Karnak

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« Reply #125 on: June 05, 2006, 12:14:55 PM »
Mayhem,

That is some nice FUD there.  Tempest turns better than the F4U-4. :lol   Yeah, right.

I have a bridge for sale to anybody that believes that.
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Offline Mayhem

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« Reply #126 on: June 05, 2006, 01:11:43 PM »
Quote
Originally posted by Karnak
Mayhem,

That is some nice FUD there.  Tempest turns better than the F4U-4. :lol   Yeah, right.

I have a bridge for sale to anybody that believes that.


Unless they have changed the tempest it could outturn a f4u4 thats assuming both pilots know thier planes and how to use thier flaps.

on that note the f4u4 is the worse turner of the f4u's the temp can't out turn the f4u1 1d or 1c but it can out turn a f4u4 if the pilot knows it well enough. Again thats if they haven't changed it.

but if you put a good f4u pilot against a newbi in spit n1k2 and zeke and have them turn fight the f4 will win just based off of skill.
"Destination anywhere! So Far Gone, I'm almost There."
The Damned! (Est. 1988) Damned if we do - No fun if we don't!
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Offline Oleg

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« Reply #127 on: June 05, 2006, 01:27:13 PM »
F4U-4 turns exactly (or almost exactly) like F4U-1D and they both turns better than F4U-1C.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
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Offline Karnak

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« Reply #128 on: June 05, 2006, 02:14:37 PM »
Mayhem,

So, you wanna buy a bridge?  It is a nice one, landmark even, seen in many photos and postcards.  It is just over 60 years old, still has a good working lifespan ahead of it.

Selling cheap, only $20,000,000.  Tolls will repay that in no time at all.
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Offline bkbandit

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« Reply #129 on: June 05, 2006, 04:16:30 PM »
i dont see many nme f4us either.  For some reason or another my side of the map is mostly la7s spit16s niks typos.  If u dont think the f4u4 turns well its because all that speed u got, look at the speedo.   That same quick turn u would take with a f4ud is different in the much faster f4u4.  AN unperked f4u4 wont attract any new corsair pilots it will only benefit the hardcore f4u guys.  The real problem is way can i get a cannon bird that is the fastest plane on the deck for free and not a corsair.  I dont think giveing the new pilots uber planes will help them, they wont learn how too fight.  I played h2h and started learning p51 and f4u  and i as a started picking up on some of the different fighter styles and how to engage certain targets it made me a better player.  M/A isnt a noob friendly enviroment and is a place where u have to learn fast to be successful, giveing the new guys uber planes wont teach them the game and will eventually make aces high a stale combat experience.  A noob was laughin about it the other day, he flys a la7, all he does is ho vulch and run, have all the new guys coming in and fightin like thisand aces high will suck and the search for a new online combat simulator will follow.

Offline Widewing

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« Reply #130 on: June 05, 2006, 05:45:22 PM »
Quote
Originally posted by Mayhem
Unless they have changed the tempest it could outturn a f4u4 thats assuming both pilots know thier planes and how to use thier flaps.

on that note the f4u4 is the worse turner of the f4u's the temp can't out turn the f4u1 1d or 1c but it can out turn a f4u4 if the pilot knows it well enough. Again thats if they haven't changed it.
 


The current F4U-4 literally will fly circles around a Tempest. Don't even think about turn fighting one if you're in a Tempest. Likewise, the F4U-4 turns better than the F4U-1C. Moreover, it is vastly superior to the other Corsairs in the vertical.

Turn radius / Turn rate in degrees per second

F4U-4: 428 feet / 19.7

Tempest: 518 feet / 18.8

No contest.....

My regards,

Widewing
My regards,

Widewing

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Offline Fruda

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« Reply #131 on: June 05, 2006, 07:57:20 PM »
What's this about the Ta-152 being "crap"? If you mean "crap" in the sense that it can't compete in the low-altitude turnfights in the MA, then yes, it's crap. But, nothing beats it above 30,000 feet: It has excellent maneuverability up there, it's the fastest prop plane (472mp/h, only surpassed by the Me-262 and Me-163), it has a lot of fuel capacity, its guns package is perfect, and the cockpit visibility is top-notch. It's also the perfect cherry picker: Climb to about 25,000 feet, and drop into a furball. Its 'E' retention is so good, that the 500mp/h+ speed is maintained for about 30 seconds of level flight, more than enough time to get a few kills. Then, you just use your remaining energy to climb back up to 25,000, gain your speed, and dive back down. The tactic works --- I landed five kills in one sortie by doing this, and my 152 was completely untouched.

Roughly the same can be said about the F4U-4, except its guns package isn't as good, and it isn't unmatched at 30,000. However, it *can* compete at the low-altitude MA furballs, making it extremely versatile.

Look, there's a reason these planes are perked. They *are* that good; it just takes the right pilots to really show people what they can do.

Offline Widewing

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« Reply #132 on: June 05, 2006, 08:13:06 PM »
Quote
Originally posted by Fruda
What's this about the Ta-152 being "crap"? If you mean "crap" in the sense that it can't compete in the low-altitude turnfights in the MA, then yes, it's crap. But, nothing beats it above 30,000 feet: It has excellent maneuverability up there, it's the fastest prop plane (472mp/h, only surpassed by the Me-262 and Me-163), it has a lot of fuel capacity, its guns package is perfect, and the cockpit visibility is top-notch. It's also the perfect cherry picker: Climb to about 25,000 feet, and drop into a furball. Its 'E' retention is so good, that the 500mp/h+ speed is maintained for about 30 seconds of level flight, more than enough time to get a few kills. Then, you just use your remaining energy to climb back up to 25,000, gain your speed, and dive back down. The tactic works --- I landed five kills in one sortie by doing this, and my 152 was completely untouched.

Roughly the same can be said about the F4U-4, except its guns package isn't as good, and it isn't unmatched at 30,000. However, it *can* compete at the low-altitude MA furballs, making it extremely versatile.

Look, there's a reason these planes are perked. They *are* that good; it just takes the right pilots to really show people what they can do.


For the record: Our P-47N can attain 476 mph at 30,000 feet, way more than the Ta 152H can manage at that height (454 mph). Indeed, the Ta 152 doesn't equal the P-47N's speed until 36,000 feet. In terms of acceleration, at 30k nothing comes close to the P-47N and its climb rate at 30k is superior to the Ta 152 as well (and everything else too). Unfortunately, the Ta 152H is an ultra-high altitude fighter. Therein lies its problem... The bombers were flying at 25,000 feet. At 25k its performance is no better than the P-47D-40. To reach 472 mph, the Ta 152 had to climb above 40,000 feet. That's good speed, but there's absolutely nothing up at 40,000 feet to engage.

Being a niche aircraft, the Ta 152H is of limited use, even for Combat Tour (where its late appearance and limited numbers will certainly restrict its use). Other than for its miniscule numbers, I see no reason to perk the Ta 152H.

My regards,

Widewing
My regards,

Widewing

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Offline Urchin

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« Reply #133 on: June 05, 2006, 08:13:18 PM »
Quote
Originally posted by Fruda
What's this about the C-202 being "crap"? If you mean "crap" in the sense that it can't compete in the low-altitude turnfights in the MA, then yes, it's crap. But, nothing beats it above 30,000 feet: It has excellent maneuverability up there, it's the fastest prop plane (472mp/h, only surpassed by the Me-262 and Me-163), it has a lot of fuel capacity, its guns package is perfect, and the cockpit visibility is top-notch. It's also the perfect cherry picker: Climb to about 25,000 feet, and drop into a furball. Its 'E' retention is so good, that the 500mp/h+ speed is maintained for about 30 seconds of level flight, more than enough time to get a few kills. Then, you just use your remaining energy to climb back up to 25,000, gain your speed, and dive back down. The tactic works --- I landed five kills in one sortie by doing this, and my 202 was completely untouched.

Look, there's a reason these planes are perked. They *are* that good; it just takes the right pilots to really show people what they can do.


zOMG perk teh 202!

Offline Fruda

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« Reply #134 on: June 05, 2006, 11:38:38 PM »
Quote
Originally posted by Widewing
For the record: Our P-47N can attain 476 mph at 30,000 feet, way more than the Ta 152H can manage at that height (454 mph). Indeed, the Ta 152 doesn't equal the P-47N's speed until 36,000 feet. In terms of acceleration, at 30k nothing comes close to the P-47N and its climb rate at 30k is superior to the Ta 152 as well (and everything else too). Unfortunately, the Ta 152H is an ultra-high altitude fighter. Therein lies its problem... The bombers were flying at 25,000 feet. At 25k its performance is no better than the P-47D-40. To reach 472 mph, the Ta 152 had to climb above 40,000 feet. That's good speed, but there's absolutely nothing up at 40,000 feet to engage.

Being a niche aircraft, the Ta 152H is of limited use, even for Combat Tour (where its late appearance and limited numbers will certainly restrict its use). Other than for its miniscule numbers, I see no reason to perk the Ta 152H.

My regards,

Widewing


Aaaah, I completely forgot about the P-47N! Well, the Ta-152 still beats it in the guns department, and I'll still stand by my point in that it's the king of cherry pickers. Is that such a good thing? Well, the furballers whine about cherry picking, but it's a viable tactic (I like furballs as much as anyone, but a bout of cherry picking can be good fun).

And yeah, considering we have an unperked P-47N... Unperk the Ta-152. I mean, at least the P-47N is viable at lower altitudes. The Ta-152 is a deathtrap anywhere below 25,000 feet, really, and even at *that* altitude, it'll still get beaten by the 190D-9.