Well, I think we waved a little bit along the lines of our debate but we are almost getting there...
Let me try to resume what I read so far:
1 - everyone ignores the maps issue;
2 - AvA will keep low numbers;
3 - one solution to improve AvA would be the introduction of full WW2 RPS;
4 - the best way to do this would be a two sided world (Axis vs Allied);
5 - we could use an old rps plan;
6 - we must accept some gaps until certain models are created;
7 - we must be carefull with maps, not all have born equal...
If you allow me, I would like to contribute to this debate with my own personal experience. I started to fly online in WB back in 1998 - for those who didn't knew that already - then I moved to AH two or three years ago, maybe a little bit more...I only tried WW2 Online for two weeks, free trial.
WB had this Axis vs Allied arena in 2 country mode and RPS. I liked it, I still do. AH had CT, I liked it, I still do. AvA, I like it - I'm a masochist old chap - although I fly Allied planes - those supplied - and never complain, even when I am accused of running away or beeing an alt-monkey (curious, I learned that from observing the tactics generally used by the top scorers in every arena). I left WW2Online because I could not bail out of a stricken plane and had no rear-view mirrors or even a 6:30/5:30 back view. All the rest was bearable and I enjoyed having to take-off from England and ferry a Spitfire, refuel in France and go pick a fight and get shot to pieces while my pc stuttered and I spent all my ammo in one or two passes in a flleeting 109...
Ok, after this moment of pure nostalgia moment, what's my point? My point is: I agree with a full ww2 rps plane set but, for what you have more sacred, don't mix what never was mixed! Please! Or you will kill AvA for good!
Start the war in ETO, Poland, France, go to Norway, Dunkerque, BoB, Mediterranean, Malta, Greece, Crete, launch the Western Front, bombing raids on Germany, go to CBI, move to New-Guinea, start PTO, do whatever is needed to cover all WW2 but keep the Japanese planes in their place, the Italian planes where they belong, and so forth. One week maps, all RPessed, covering the whole possible unfolding of the conflict.
I even suggest that at the monthly meeting bomber squadrons be invited for the only bomber-based actions take place - Ploesti would be better with a filled arena, wouldn't it Storch, instead 4 109's chasing 2 B24's and 2 P51's - instead of expecting much more than fighter furballs.
Maybe the RPS makes it. We must try to whatever we can to bring numbers higher and the scope correct. The only things I dislike in MA are the mixed planes and the totally wreckless mentality of many players.
IMHO, AH is not a game. It's an aircraft combat simulator.
Maybe I am waiting for Tour of Duty to come up. But like many, I wonder if I will be up to it and if it will be up to my expectations...
Please, dear Santa...err...Staff, bring me MTO and Malta. Or Let us have a mini-Pearl Harbour with one CV and zekes fighting P40's and F4F's. Put a big BB fleet in the harbour for Vals and Kates to sink. Don't put radar working, they didn't payed much attention to it in RL either...Don't let the CV come to less than 50 miles off the island. Make our wannabe IJN pilots land their bullet riddled kites aboard their carrier, crash and burn...
Map: one island, one CV, two airfields, sea all around.
Targets: 2 fields and lots of moored ships.
That looks fun!
Cya all tomorrow,
Sparrow