Originally posted by Saintaw
No CTD here Elfie, It's the only mod in this install over a vanilla 1.5. Those pesky egyptians and their chariots ar giving me a hard time, Gaul has a surprisingly strong army and so has Germania. It is much more 'active' than a vanilla map as all factions have more cities/income to start with.
Finaly gotten to the point of the Gaius marius event... I am now building Legionary/urban cohorts... then those damned egyptians will pay the price.
I have BI, but could never get into it... you start with territories set too far apart, and i can't be arsed to play anything else than the Romans.
The CTD issues I've had have only happened in Africa and while fighting the Egyptians while playing the Scipii. Kinda wierd. The CTD's only happen on the battlemap, not the campaign map. In one instance, I was trying to capture an Egyptian town that the Roman Senate asked me to take. Every time just as I was about to win, CTD. After the 5th or 6th CTD, I tryed to auto-resolve the battle, lost auto-resolve every time even though when I controlled my units I was beating the dogsnot out of the Egyptians heh.
I finally got control of the city, but only because I backed off and waited for the majority of the garrison to leave, then laid siege (with another army close by to deter attacks by other Egyptian units), then auto-resolving the battle.
The other instance was vs another Egyptian army this time out in the country side. I havent resolved that battle yet, auto-resolve I just lose even though that particular army is very experienced and all the Egyptian units have none. All units have 2 or 3 silver chevrons of experience. I just hit the reforms in that game, so I might wait to resolve that battle until I have a 20 unit army of Praetorian cavalry, Urban cohorts (those dudes rock!) and Auxilia Archers.
*edit* Mundus Magnus is the only mod I have installed atm. I also have the 1.5 patch for the game.