Author Topic: New arena format Part 2 - Use this thread, don't open duplicates  (Read 40862 times)

Offline icemaw

  • Gold Member
  • *****
  • Posts: 2057
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #300 on: September 15, 2006, 01:43:25 PM »
DATELINE GRAPEVINE TEXAS.
 A large vocal protest broke out at a small software company. The angry mob could be heard chanting.
 
 WHAT THE HELL DO YOU MEAN THERES NO MORE MAIN ARENA!!!!!


A armed yellow RV8 air craft could been seen orbiting overhead.

Click on link for photos.

http://www.dn.se/content/1/c6/57/29/85/kashmirarg445.jpg
« Last Edit: September 15, 2006, 01:59:08 PM by icemaw »
Army of Das Muppets     
Member DFC Furballers INC. If you cant piss with big dogs go run with the pack

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #301 on: September 15, 2006, 01:48:38 PM »
maybe I am still not understanding the complaints...

Every single plane is enabled at one field or another in one arena or another.

If you like late war fluffs or tanks or whatever... go to that arena.  

I don't understand the no players whine either...  If there are 50 on then that is twice as much as AvA uses to have great fights with non stop action...

But wait.... you want to play with 50-100 of your closests friends in life right?   That was what was wrong with the old MA...  Us BK's will even fight each other..  be surprised how fun that is.

You all claim you want the 500 people community but...  you never fly with more than 125 or so anyway... you pick a chess peice and a mega squad and put on the old blinders.... never to even meet and fly with anyone from another chess piece...  Try switching around a little to even up numbers and see how you like really meeting some of the other players.

I have heard that allmost all planes were unavailable to some of you.... No kidding?   Why is that?  Cause you had your head so far up your chesspiece and buddies that you couldn't balance the numbers no matter how much it would have enhanced gameplay.

Sure... we need some more ways to even up the sides and maybe some less of a time limit to switch countries but ... this new idea is a great one and will only get better...

The old MA could only get more stale every day.

lazs
Public Relations Officer for the BK's

Offline 68Ripper

  • Nickel Member
  • ***
  • Posts: 469
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #302 on: September 15, 2006, 01:51:58 PM »
Quote
Originally posted by KAntti
Even though I find the change, a change to better, I must say, all this is very educational reading, all 20 or so pages of it.

I think people who have been flying AH for a long time generally applaude change, any change, because the change is what still keeps them around. Thats why so many Internet based games, or any game with or without multiplayer functionality will only last as long as people find it interesting (re-playability). To keep it interesting there must allways be something new that stimulates the player.

If one could only see the benefits in how much a change stimulates him or her, one would not make such a noise as heard (or read) here. I mean look at your selves! You all have made a giant effort defending your way of thinking (even if it was frustrating) and at the same time found something totally new to this game.

This is why AH has generally survived as long as it has and keeps surviving and evolving to ever better. AH offers it's users (not merely players) something to get happy, fulfilled, pleased and last but in no case least angry about. Not only does it offer this for a defined period of time like most of games but by a method of radical and not so radical evolving, keeps us glued to our seats or getting back to the game to see what the heck have they done this time.

So please do understand, that even if you now feel that "change is baaaaaad, because i just joined a huge squad and learned how to vulch and now vulching is made harder to do". You are only better off, because you will now become a better vulcher ;)

Please do not pick on the vulch issue, because it is only a poor example of a point :)


I think your missing the gist of most of these complaints, A lot of prople like change however when change is thrust upon them with a untested enviroment, that doesn't work for everyone, well people just get a bit pissed. especially when ENY is so high the only thing you can up to defend your base is a B5N2, correct me if I'm wrong but I don't believe this plane even has guns.
Ironic
Fistful of Aces

I had a psychic girlfriend once, but she left me before we met

When I got home last night, my wife demanded that I take her someplace expensive....  so, I took her to a gas station

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #303 on: September 15, 2006, 01:59:02 PM »
Quote
Originally posted by 68Ripper
I think your missing the gist of most of these complaints, A lot of prople like change however when change is thrust upon them with a untested enviroment, that doesn't work for everyone, well people just get a bit pissed. especially when ENY is so high the only thing you can up to defend your base is a B5N2, correct me if I'm wrong but I don't believe this plane even has guns.


i don't like the changes due to amount of players.

8 players to defend the fronts is stupid. Id understand if this game had the player base to fill 3 arena's, but it doesn't, it rarely filled 1 arena lately.

i welcome the splitting of plane-sets, and I've liked flying in an arena with no La7's, Niki's Dora's etc.

but in like 5hours of play today, i only saw 6 enemy planes and probably 3 friendly.... not exactly fun.



70 players spread between 3 arena's and 3 sides in each arena's is bloody boring.[/u] :cry
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #304 on: September 15, 2006, 02:06:42 PM »
What change have we ever had that "worked for everyone".

You would think a FT would have been such... you could take it or leave it but... that caused an uproar....  "wasting resources"  

Every change in the game changes gameplay... some people hate any change in gameplay that doesn't enhance the way they like to play.  

Put the fields closer... half the players will whine... put em farther the other half will.... leave em the same.... you still get half the people complaining.

Some fine tuning needs to be done but as it is...

You can fly any plane you like from one arena or chess piece or another.

The only thing you can't do is pad your score with the early war planes vulching.

The biggest thing I have noticed is that in the old MA....  90% or better of my deaths were trying to land or take off...

In the new arenas.. 90% are in a real fight.

You want to kill me?  fine but... you might have to actualy fight me to do it now.

In early war the ack and the slow planes took care of the wussy vulthers hovering over a field.. they actualy got pushed back numerous times!  this is a huge improvement to me.   More fights halfway between fields at various alts.

lazs
Public Relations Officer for the BK's

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #305 on: September 15, 2006, 02:09:27 PM »
Oh...and I do think that maybe something should be done about the off peak hours for the your-0-peeans and such but even then...

I fail to see why 70 guys couldn't pick one arena and split into 2 or 3 countries and have a blast... the AVA has a third of that and has great fights.

lazs
Public Relations Officer for the BK's

Offline Bear69

  • Zinc Member
  • *
  • Posts: 84
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #306 on: September 15, 2006, 02:10:57 PM »
I like the arena changes, but 9 people per side on a map this size is just plan ridiculous!  We need some serious work on what to do when there are not many people online, or the daytime may end up empty completely.
Bear

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23929
      • Last.FM Profile
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #307 on: September 15, 2006, 02:25:59 PM »
Quote
Originally posted by lazs2


I fail to see why 70 guys couldn't pick one arena and split into 2 or 3 countries and have a blast... the AVA has a third of that and has great fights.

lazs
Public Relations Officer for the BK's


If you are  a kind of purist who just lives for the pure aerial fight, if you like prearranged extended 1v1 or 2v2 fights, then it´s great. But many players just love the big "epic" (ok, now I´m exaggerating a bit) battles for bases, combined GV/fighter buff actions with much more participants.

I´m fond of a good furball or a hard fought duel from time to time, but it´s getting boring very fast for me.

Also AvA numbers dropped of considerably after a short time, I think that may be one reason for this...
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline ByeBye

  • Persona Non Grata
  • Nickel Member
  • ***
  • Posts: 599
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #308 on: September 15, 2006, 02:33:05 PM »
Here is my assement.

The changes were done without testing or thinking thrugh some key issues, like ENY, squad communications, arena caps

The arena caps being used to "force" players to try the new arenas after their first choice was full. This is probably the most maddening to me.

I would have not one problem with the new arenas, had the original MA just been left as it was. I don't see any reason that this could not have been the case, since Pyro has stated that the issues driving the change had nothing to do with the server, connection or anu technical issue.

The MA should have been left and the others added. The palyer base is smart enough to fly were they want, withought being coerced into a decision.

Also, the small maps seem like a step backward.

After being a customer for 5 years, I think this change was implemented in a terrible, thoughtless way.

I closed my account for now.

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #309 on: September 15, 2006, 02:46:23 PM »
lusche... I am still not getting it...

Are you saying that the total number of players on durring off peak hours has dropped or that the number is about the same but the 3 arenas are splitting it up?

If it is the former that's bad... the latter... the players should be able to fix.   simply all go to the same arena... choose up sides and it should be as good or better than it was in the old MA.

I admit that I don't play durring those hours so don't know how it works.   In the old MA did you guys split up the 70 pretty evenly between countries or were 60 bish and 5 each of the other?

Did you all go in different directions and milkrun or.... fight?   See my point?

The arenas were huge...  70 or 100 could hide from each other forever if they wanted to.   all late war all the time meant you could runway dive with impunity....  ack can't track the fast planes..  

Sooooo... it seems to me that even before... the off peak play was what you made of it.

lazs
Public Relations Officer for the BK's

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #310 on: September 15, 2006, 02:49:57 PM »
Quote
Originally posted by lazs2
Oh...and I do think that maybe something should be done about the off peak hours for the your-0-peeans and such but even then...

I fail to see why 70 guys couldn't pick one arena and split into 2 or 3 countries and have a blast... the AVA has a third of that and has great fights.

lazs
Public Relations Officer for the BK's


cos you think a fight is 1on1.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20386
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #311 on: September 15, 2006, 02:57:16 PM »
Quote
Originally posted by lazs2
Oh...and I do think that maybe something should be done about the off peak hours for the your-0-peeans and such but even then...

I fail to see why 70 guys couldn't pick one arena and split into 2 or 3 countries and have a blast... the AVA has a third of that and has great fights.

lazs
Public Relations Officer for the BK's


It seems this isn't about great fights though Laz.  This is about being able to dominate and 'win the war!  It isn't about even sides, it's about power and  control.

It isn't even furball vs land grab so much as it's those who see AH as a game and the people they play the game with as potential friends, and those who see the game as 'war!" and the other players not attached to their chess piece as enemies in a real sense of the word.

HTC just gave us a chance to change that and rebuild the community to be a better place for new folks coming in which in the end can only help build the player base and fuel more growth for HTC.
Dan/CorkyJr
8th FS "Headhunters

Offline hubsonfire

  • Plutonium Member
  • *******
  • Posts: 8658
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #312 on: September 15, 2006, 03:11:53 PM »
The only real issues I see are squad communication for legitimate squads, gaps in the vehicle/planeset, and ENY/sidebalancing. It seems that HTC already considered these, and are working on sorting things out.

Guess I should threaten to quit if all of these issues aren't fixed by yesterday.

With regards to the idea being "untested"- it's being tested now.

Since no one knows exactly how this will work out, why don't we all relax, quit screaming, and try to have some fun with this. Besides, with what the BKs spent on expensive scotch, Hamm's, and Krispy Kremes in the last month... you might as well adapt to your new cartoon reality.
mook
++Blue Knights++

Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech

Offline DaPup

  • Copper Member
  • **
  • Posts: 259
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #313 on: September 15, 2006, 03:12:11 PM »
I'm not so sure about your reasoning there Dan, I liked having 500 people in the arena but didn't really care for the land grab. If I wanted to have good 1 on 1 fights I went to the DA.

I'm sure the change won't bother me a bit but all the people knocking the other players down for voicing their opinions is about as helpful as them complaining about a change they have no control over.


Not everyone is going to like the changes and keep their accounts active...that's life...there was, and is, more to the game though than just "good fights", if there wasn't then why have the ability to record a rank and "win" the war.

I think in the long term this will make alot more people happy than unhappy and any kinks will be worked out...give them time.
« Last Edit: September 15, 2006, 03:15:17 PM by DaPup »

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #314 on: September 15, 2006, 03:14:34 PM »
Quote
Originally posted by Guppy35
It seems this isn't about great fights though Laz.  This is about being able to dominate and 'win the war!  It isn't about even sides, it's about power and  control.



no, its about something MORE than just 1on1's.

the idea of this game is to have fun, whatever way you find fun. some find flying around empty maps doing 1on1's fun (DA was for this)..... some find taking bases in a full blown "war" fun. some find both fun.

its not about imbalance and dominating.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37