Originally posted by 68Ripper
I think your missing the gist of most of these complaints, A lot of prople like change however when change is thrust upon them with a untested enviroment, that doesn't work for everyone, well people just get a bit pissed. especially when ENY is so high the only thing you can up to defend your base is a B5N2, correct me if I'm wrong but I don't believe this plane even has guns.
Let me get my self straight (sober? can't be done). I totally understand and respect (like I had any say in this) your point. What I will be screaming in the next couple of paragraphs will propably explain. I my self, in my humble opinion do not expect every one to cope with something unproven and un- "beta tested" or such -half-way-there product-, especially when one is already paying hard cash to receive (or ecpecting to continue receiving) good entertainment. In this case, and even though HTC has never after the AH beta let me down, I must admit this change has presented ONE FUNDAMENTAL FLAW, that should have been adressed before introduction.
THE ENY-VALUE
There are only three parties all fighting each other in four arenas, so even it seems mathematically extremely impropable that one of these sides would lack strength altogether, this can, AND WILL HAPPEN! I witnessed it this evening. The ENY value was designed for the late-MA (let us call it the LMA) with its large CAP in mind. In smaller CAP and dispersed partipancy however, this results in sides, say Knights and Rooks fighting each other with C47's, because theres no one defending Bishop country. MAJOR MAJOR MAJOR PROBLEM!!!!
PYRO, this really needs to be fixed now, not tomorrow.
There are couple of possibilities I would suggest (again, in the humblest way imaginable:) :
1. Eliminate the ENY.
This most propably is not applicable as the time to time empty arenas will screw up the initial scores due to arena hopping scorehores.
2. Introduce a third party value (like there is in the game it self) into the calculation.
Not only should the ENY value be changed due to defending value of A country. Have the defending value calculate the arena total. 3 rooks against 3 knights against 0 bishops will result in tie. If the knights are smart, (and expansionists as proven) they will in turn zero out the expansion of the rooks and vice versa. Or the Bish country will be out for pickings for both one of them like race to Berlin.
This arrangement will also outrule the empty arena milkruns as resulting one third majority will effectively kill the attackers intentions.
3. Have the ENY value increase only and only on the bomber, attack and field capture capable planes. This way two country's can fight, have fun and keep it simple without fear of abusing field capture opportunities if there's no defending party in the third. This also rules out the milkruns, but does not support field capture and therefor true "fight to the end" competition between any and only two parties participating.
In any case, THIS IS A MAJOR ISSUE PYRO! I am pro change, but the ENY value, as it is, EFFECTIVELY PROHIBITES even a FAIR FIGHT between any given two thirds.