Author Topic: New arena format Part 2 - Use this thread, don't open duplicates  (Read 44780 times)

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #540 on: September 18, 2006, 08:27:18 AM »
bye bye... bye bye.  you need to come  clean...  it makes your case better.

Just read your whine.   You seem to have not read the reasons that were stated by pyro for the change.    That was not my idea it was HTC's

The choice to fly a spit one in the old main was....no choice at all.    I flew the FM2 because it was about the lowest perfoming plane you could get and still not get slaughtered by all the lalas and 190d's and such.

leaving the old MA would not work on the small maps so Iwould assume that you mean bring back the old MA with large maps and no cap right?

Are you hoping that more will go to that than go to the lW combined arenas because it seems to me that 90% of the time there is room in the LW arena for anyone who wants it which is.... no cap in essence.   The EW and MW arenas have more combined players than LW sooo..

No matter what, you aren't gonna have the old MA ever again so long as people have choice... unless they are forced to fly with you... they won't.

Even 4510 and such have found that they can still find the fastest best climbing plane in the EW and fly riskless in the EW.

To sum it up...  you really have no cap now in the LW arena cause it is rarely full

The EW and MW combined have more players.

The small maps won't support much more than the caps are now sooo.. you would have to go to large maps... say you got 300 in the LW with large maps...  90% of the time it would be more like 100-200  can you imagine how lonely a large map with that many players on would be?

Even before... the MA was allmost fun in the small maps but the whorde would kill em too fast... how would that change if LW kept the small maps?   it is a no win situation... you either need some sort of cap or.... large maps again.   The new maps developed will be small ones... the new planes developed will most likely be mostly early and mid war ones...

Taking more players from the LW.

No matter how you look at it.. the genie is out of the bottle... people like the "choice" of not flying early and mid war planes against the gamey late war ones.   People don't like the mega whordes.

Even a lot of the people who fly in LW don't do it out of choice... they do it cause they think they have to... they think that they have to in order to be a good "squaddie".

The mega squads were a bad thing for the game..  they were in essence a cheat...  the rules said 30 guys.. that kept a community...some decided that they didn't like that rule so gamed it and then proceeded to grief the game.   They did such a good job that it pointed out flaws in the whole honor system anything goes one MA setup.  they gloated about it and now they are crying.

lazs
Public Relations Officer for the BK's

Offline Eagler

  • Plutonium Member
  • *******
  • Posts: 18868
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #541 on: September 18, 2006, 09:09:19 AM »
what about score? shouldn't it be broke up EW, MW & LW now? and is there going to be top dogs in each era whose names are listed on the website?
figure I can redirect the whining .... :)
"Masters of the Air" Scenario - JG27


Intel Core i7-13700KF | GIGABYTE Z790 AORUS Elite AX | 64GB G.Skill DDR5 | 16GB GIGABYTE RTX 4070 Ti Super | 850 watt ps | pimax Crystal Light | Warthog stick | TM1600 throttle | VKB Mk.V Rudder

Offline Patches1

  • Nickel Member
  • ***
  • Posts: 668
New Arenas
« Reply #542 on: September 18, 2006, 09:10:32 AM »
Initially, I was against this change and I voiced my displeasure! However, after flying it for a few days I find it rather pleasant. I can still find a fight (so far) even during low number periods and am enjoying myself a bit more than I was in the MA.

I think there is room for much growth and potential within this new system.

I apologise to HT and his crew for my knee-jerk reaction. Keep up the good work, Folks!

Patches
"We're surrounded. That simplifies the problem."- Lewis B. "Chesty" Puller, General, USMC

Offline KAntti

  • Nickel Member
  • ***
  • Posts: 435
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #543 on: September 18, 2006, 09:31:10 AM »
Quote
Originally posted by Panzzer
KAntti, Have....

You're my squadmates, how come you like the Early War Arena that much better than the setups that were being offered in the AvA?

Cheers, I hope you'll continue to be my squadmates despite the arena we'll fly in. :)


Panzzer, it's a matter of plane selection and diversity. Absolutely: AvA gives the balanced fight and the great fights. BUT, after a while you (I mean I) get tired flying the same maps, or A map with AND against the same few balanced plane setups over and over. In EWA, even if one flys the same plane all the time (like I do), the opposition is diverse enough not to repeat it self too often.

Same thing goes with SEA. Mostly latewar stuff whistling trough the air, because we lack the balanced early war plane selection to produce diverse SE's.

Offline SkyRock

  • Platinum Member
  • ******
  • Posts: 7758
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #544 on: September 18, 2006, 11:09:07 AM »
I bumped into some of the changes HT made last night.  They were flyin in a group about 8k above A2.  They dove down on me with great fury trying to pick my lowly spitV.  I ended up owning every one of them and even got PM'd by the LW1  and his bud LW2.  So I took them both to the DA and kicked the crap out of them both within 10 seconds after first merge!  I wouldn't even worry about the changes, to me they're nothing but cannon fodder!:rolleyes:

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline Edbert

  • Gold Member
  • *****
  • Posts: 2220
      • http://www.edbert.net
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #545 on: September 18, 2006, 11:13:33 AM »
Quote
Originally posted by BansheCH
Pyro I think the changes are great except for one thing. Your setup is when one arena is caped a 2nd arena opens. This is a problem for our squad. We have 4 divisions with a total of over 70 members. Our problem is on squad nights we are haveing members that cant get in the arena we are in. That is disapointing to our squad members and we dont want to split them up into other arenas.  

Perhaps there was a reason for limiting a squad to 32 players, perhaps the reason was not an arbitrary one. Perhaps you guys creating these mega-skwadz are gaming the game and thus at least part of the reason for the lowered caps.

...just thinking out loud...

Offline 68Ripper

  • Nickel Member
  • ***
  • Posts: 469
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #546 on: September 18, 2006, 11:57:11 AM »
Quote
Originally posted by Edbert
Perhaps there was a reason for limiting a squad to 32 players, perhaps the reason was not an arbitrary one. Perhaps you guys creating these mega-skwadz are gaming the game and thus at least part of the reason for the lowered caps.

...just thinking out loud...


I believe the question was addressed to Pyro, not you Dilbert

:rofl :rofl :rofl :rofl
Ironic
Fistful of Aces

I had a psychic girlfriend once, but she left me before we met

When I got home last night, my wife demanded that I take her someplace expensive....  so, I took her to a gas station

Offline Edbert

  • Gold Member
  • *****
  • Posts: 2220
      • http://www.edbert.net
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #547 on: September 18, 2006, 12:19:21 PM »
Quote
Originally posted by 68Ripper
I believe the question was addressed to Pyro, not you Dilbert
 

Oh I see, a private question posted in a public forum, thanks for clearing that up.
:rolleyes:

Offline Lye-El

  • Silver Member
  • ****
  • Posts: 1466
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #548 on: September 18, 2006, 01:13:27 PM »
Quote
Originally posted by 68Ripper
I believe the question was addressed to Pyro, not you Dilbert

:rofl :rofl :rofl :rofl


Pehaps email would be a better way of handling it then.....it keeps the agenda on th QT better that way. :aok


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Raider179

  • Gold Member
  • *****
  • Posts: 2036
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #549 on: September 18, 2006, 02:57:19 PM »
Quote
Originally posted by lazs2

The EW and MW combined have more players.

lazs
Public Relations Officer for the BK's


And MW + LW have more combined than early, Your point?

Again I look and see that LW is wayyy more populated than EW. Maybe it's just when I look, but LW always has more than Early. Right now, it even has more than EW + MW.  

38 EW

68 MW

163 LW


Have your EW arena, but drop the caps off the LW. I just don't undertand this.

HTC, Some of us like EPIC missions. Some of us Like the WAR. Some of us like Capturing bases. I am hanging on here hoping you will up the CAPs. With low caps and low #'s, it makes the things above just about impossible if the sides are anywhere close to balanced.

Maybe the MA needed some fixes, such as an EW arena, but these CAP's are not making for fun, IMO. All you did was take away what I saw as the the very thing that made this game UNIQUE!

Offline Enduro

  • Silver Member
  • ****
  • Posts: 830
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #550 on: September 18, 2006, 03:20:54 PM »
Quote
Originally posted by Edbert
Perhaps there was a reason for limiting a squad to 32 players, perhaps the reason was not an arbitrary one. Perhaps you guys creating these mega-skwadz are gaming the game and thus at least part of the reason for the lowered caps.

...just thinking out loud...


Thank you.
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline gatt

  • Gold Member
  • *****
  • Posts: 2441
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #551 on: September 18, 2006, 03:46:44 PM »
Quote
Originally posted by Raider179
Have your EW arena, but drop the caps off the LW. I just don't undertand this.

HTC, Some of us like EPIC missions. Some of us Like the WAR. Some of us like Capturing bases. I am hanging on here hoping you will up the CAPs. With low caps and low #'s, it makes the things above just about impossible if the sides are anywhere close to balanced.

Maybe the MA needed some fixes, such as an EW arena, but these CAP's are not making for fun, IMO. All you did was take away what I saw as the the very thing that made this game UNIQUE!


Why? If you drop the cap in LW everybody will go and play there. Thats why. You know, some die hard furballers and 1vs1 players have not the balls to populate an arena by themselves. So, here we are.  

This is the first time I feel kicked in my arse by the sim I've always considered as the best and I've always supported since 1999 beta.
« Last Edit: September 18, 2006, 03:49:53 PM by gatt »
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline HGCeech

  • Zinc Member
  • *
  • Posts: 4
new Areanas
« Reply #552 on: September 18, 2006, 03:49:08 PM »
What Pyro is saying is ,its my bat and ball and if you want to play do it my way.For example today  late war 10 rooks,25 knights 45 bishops.Mid war  18 rooks,45 knights and  38 bishops,where is the logic there??Splitting up everyone is not the way to go,early war i did not go into.Bottom line is with all these  areanas and different plane sets,only surves the crybabies..:mad: :mad: :mad: Bring it back to where it was..

Offline Iron_Cross

  • Nickel Member
  • ***
  • Posts: 431
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #553 on: September 18, 2006, 03:55:06 PM »
Quote
Originally posted by Raider179
Have your EW arena, but drop the caps off the LW. I just don't undertand this.

HTC, Some of us like EPIC missions. Some of us Like the WAR. Some of us like Capturing bases. I am hanging on here hoping you will up the CAPs. With low caps and low #'s, it makes the things above just about impossible if the sides are anywhere close to balanced.

Maybe the MA needed some fixes, such as an EW arena, but these CAP's are not making for fun, IMO. All you did was take away what I saw as the the very thing that made this game UNIQUE!


Listen, the lack of a cap in the old MA is what caused this horde mentality to form in the first place.  The ENY limit in the old MA was a bandaid at best, and useless at worst.  Simply adding a EWA and/or a MWA, was not going to fix the fundamental flaw with an unlimited cap on the MA.  The EWA/MWA would see about as much use as the AvA arena, if there was still the old MA in existance.

The root of the problem was the horde.  The horde was all the old MA was about.  To have any chance against the horde, you had to fly the uber cannon machines in order to make any dent in the horde, you had to form the MEGASQUAD(basically an organised horde) to turn back the other horde.  The horde was the 800 Lb. Gorilla, that did what it wanted in the MA.  You ether got out of it's way, or it sat on you.  That was the reason for this (some say drastic) change.  

Hitech has killed that 800 Lb. gorilla named HORDE, and the only people complaining are the parasites that fed off it.

Offline Edbert

  • Gold Member
  • *****
  • Posts: 2220
      • http://www.edbert.net
New arena format Part 2 - Use this thread, don't open duplicates
« Reply #554 on: September 18, 2006, 04:02:47 PM »
Quote
Originally posted by Raider179
HTC, Some of us like EPIC missions. Some of us Like the WAR. Some of us like Capturing bases. I am hanging on here hoping you will up the CAPs. With low caps and low #'s, it makes the things above just about impossible if the sides are anywhere close to balanced.

Listen to yourself...reread that please...

You are saying that the game is better when you can roll as an overwhelming horde and outnumber the opposition. You are saying that balanced gameplay is not a good thing. You are saying that the recent changes have hampered your ability to grief, and we are to beleive that is a bad thing. Do you not see the error, or at least the simple selfishness in your desires?

I think this is a classic example of what was wrong with 400+ players in one arena, and that the changes were implemented for the long term viability of the game itself. As a protection to future players from folks with the same mentality as you, these changes were definitely what the doctor ordered. Thank you HTC!