Author Topic: Testing Capture system in LW orange today  (Read 43164 times)

Offline Guppy35

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Testing Capture system in LW orange today
« Reply #315 on: November 30, 2006, 03:16:27 PM »
Quote
Originally posted by Laurie
what about co-ordinating goon, picking the right target, sorting out a group of players into a sctructured attack. without these things AH would just be an air combat sim, a jacked up multiplayer flight sim.


And you can do all that.  But now you have to fight.

All that structure and coordination should make fighting a piece of cake for ya :)
Dan/CorkyJr
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Offline Oleg

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Testing Capture system in LW orange today
« Reply #316 on: November 30, 2006, 03:18:06 PM »
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Originally posted by pluck
the idea that this change is directed to benefit furballers is just rubsish.


It benefit ppl who want to fight against other ppl, not against buildings or ai acks. And it is brilliant because this is a main point of this game.

P.S. Doh. I must read better before post something :rolleyes:
« Last Edit: November 30, 2006, 03:20:10 PM by Oleg »
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Offline Masherbrum

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« Reply #317 on: November 30, 2006, 03:18:38 PM »
Quote
Originally posted by Laurie
what about co-ordinating goon, picking the right target, sorting out a group of players into a sctructured attack. without these things AH would just be an air combat sim, a jacked up multiplayer flight sim.


Ok, this was already brought up by Corky.   I put together a mishun to capture V20 last night.   We took it, shortly after 33 was taken.   My mission was comprised of "furballers".    I was the goon.   Anything else you wanna discuss?  We aren't the ones that JACKED it up.   But keep dodging the truth, maybe you'll realize it eventually, but I highly doubt it.
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Offline Guppy35

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« Reply #318 on: November 30, 2006, 03:19:00 PM »
Quote
Originally posted by Oleg
No, it benefit ppl who want to fight against other ppl, not against buildings or ai acks. And it is brilliant because this is a main point of this game.


Amen to that :)
Dan/CorkyJr
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Offline pluck

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« Reply #319 on: November 30, 2006, 03:19:10 PM »
Quote
Originally posted by Oleg
No, it benefit ppl who want to fight against other ppl, not against buildings or ai acks. And it is brilliant because this is a main point of this game.


ya, that's what i meant:):aok
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Offline Skuzzy

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Testing Capture system in LW orange today
« Reply #320 on: November 30, 2006, 03:21:18 PM »
Quote
Originally posted by LYNX
this is the opening thread by HTC...

The new system only allows fields to be captured in A certain order. Fields that are currently capturable by your country are shown as larger icons.

by your country are shown as larger icons.

The thin blue only have 1....... "LARGER ICONS"

Come on chaps get it together.  Which is it ??

1 base at a time as with large Icon  

or

any base on the blue thread
That applies to all the bases chained together.  They do not all have to be in the chain.

I took this screenshot yesterday and it shows all the fields a country can capture on that terrain.

The system is pretty flexible.

With the chained fields, you cannot proceed to the next field in the chain without first taking the one currently marked by the large ICON.  However, any field not in the chain can be taken at any time.
To expedite finding those fields, the list is provided in the country status.
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Offline Oleg

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« Reply #321 on: November 30, 2006, 03:21:24 PM »
Quote
Originally posted by pluck
ya, that's what i meant:):aok


Yep, cannt change it quick enough :D
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
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Offline Masherbrum

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« Reply #322 on: November 30, 2006, 03:25:28 PM »
Quote
Originally posted by Oleg
It benefit ppl who want to fight against other ppl, not against buildings or ai acks. And it is brilliant because this is a main point of this game.

P.S. Doh. I must read better before post something :rolleyes:


I believe this is correct Oleg.

Без перевода.  :D   (Amen Oleg in Russian)  also, look at my sig.
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Offline kamilyun

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« Reply #323 on: November 30, 2006, 03:28:10 PM »
Quote
Originally posted by Laurie
mammals hunt in packs because their intelligent, so do most animals.
We are animals, like it or not.  


Leopards, Cheetahs, Foxes, Polar Bears...I could name more.  They do not hunt in packs.

I can think of another type of pack that more closely resembles the hordes in AH:


Offline Masherbrum

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« Reply #324 on: November 30, 2006, 03:30:54 PM »
Quote
Originally posted by kamilyun


Not much wool to hold onto to see?  :D   Is this JOC's "Infamous Mobile Sheep Pen"?
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Offline twitchy

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« Reply #325 on: November 30, 2006, 03:34:57 PM »
Quote
Originally posted by SlapShot
I think it's more along the lines of ...

You're too lazy or too hung up on your score to capture a defended base.

Defended, Undefended, it doesn't matter. Base taking precludes all the nuances of fighting or not fighting. If you defend it, fine, I'll fight you, if you don't, then I will take your base. Why in the hell are we going to be forced into fighting at 6 bases on a map of dozens or hundreds? What kind of arcade crap is that? What a giant Furball does to my FPS aside, if you want to furball, hell man furball, find the usual ever-present furball on the map and swarm around all you like, but you sure in the hell don't have any justifications for manipulating, or generalizing my game play to suit YOUR preferences. I don't avoid fights, and I don't just go after undefended bases, but if you're ignorant enough to leave a base flashing for thirty minutes and not up to defend it, then how is that anything even like my bad? Are you so great that your way of playing is the only way? Is furballing each other so wonderful that we should all be FORCED into playing that way? What's the point of having ords, having troops, strats, ground vehicles, limited ammo, field ack, or anything but fighters? Hell let's play it your way and just spawn into mid air and get rid of all the silly bases and the entire concept of war, or even winning, and base taking. Would that please you? Probably. As for the rest of us, we're getting kind of sick of the game being manipulated to suit one style of game play. Screw Furballing, I love a good dog fight as much as the next guy, but furballing exclusively, thats what the friggin DA is there for. Use it for your arcade, leave the MA alone so the rest of us can play the way we like playing. If I want to dogfight, then I will up a fighter and dogfight, if I want to take a base, then I will up something heavy and hit the base, who the hell are you to tell me I have to engage dozens of cons to play the game?
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Offline Zazen13

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« Reply #326 on: November 30, 2006, 03:35:14 PM »
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Originally posted by Ball
How about having an arena for those guys who enjoy working as a team and taking a base together.  It could be called the TW Arena (Team Work Arena) and have only one playable country, the rest would just be bases defended by AI ack?


Excellent Idea! We can call it Candyland, all the base can be in the shape of lil' lollypops. The "Team Work' guys can get lil' Gold stars on their score sheet for every base they take. ;)

Zazen
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Offline Zazen13

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« Reply #327 on: November 30, 2006, 03:36:32 PM »
Twitchy, not to de-rail buddy, but did your 5th grade English teacher not explain to you the concept of paragraphs? Jesus, who the hell is going to read that wall of text even if they cared what you are saying?!?

Zazen
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Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Oleg

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« Reply #328 on: November 30, 2006, 03:37:31 PM »
Quote
Originally posted by Masherbrum
also, look at my sig.


You give too much honour to me, i dont deserve it http://foolstown.com/sm/shy.gif
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Offline Stang

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« Reply #329 on: November 30, 2006, 03:38:56 PM »
Quote
Originally posted by Skuzzy
That applies to all the bases chained together.  They do not all have to be in the chain.

I took this screenshot yesterday and it shows all the fields a country can capture on that terrain.

The system is pretty flexible.

With the chained fields, you cannot proceed to the next field in the chain without first taking the one currently marked by the large ICON.  However, any field not in the chain can be taken at any time.
To expedite finding those fields, the list is provided in the country status.
Whoa, did anyone else read this?  Skuzz are you saying that any field listed in the "capturable" fields category under the "country status" list are takeable at any time?  If so that would should silence all the crying from the mooks.   Somehow I doubt it will though.