Originally posted by SlapShot
I think it's more along the lines of ...
You're too lazy or too hung up on your score to capture a defended base.
Defended, Undefended, it doesn't matter. Base taking precludes all the nuances of fighting or not fighting. If you defend it, fine, I'll fight you, if you don't, then I will take your base. Why in the hell are we going to be forced into fighting at 6 bases on a map of dozens or hundreds? What kind of arcade crap is that? What a giant Furball does to my FPS aside, if you want to furball, hell man furball, find the usual ever-present furball on the map and swarm around all you like, but you sure in the hell don't have any justifications for manipulating, or generalizing my game play to suit YOUR preferences. I don't avoid fights, and I don't just go after undefended bases, but if you're ignorant enough to leave a base flashing for thirty minutes and not up to defend it, then how is that anything even like my bad? Are you so great that your way of playing is the only way? Is furballing each other so wonderful that we should all be FORCED into playing that way? What's the point of having ords, having troops, strats, ground vehicles, limited ammo, field ack, or anything but fighters? Hell let's play it your way and just spawn into mid air and get rid of all the silly bases and the entire concept of war, or even winning, and base taking. Would that please you? Probably. As for the rest of us, we're getting kind of sick of the game being manipulated to suit one style of game play. Screw Furballing, I love a good dog fight as much as the next guy, but furballing exclusively, thats what the friggin DA is there for. Use it for your arcade, leave the MA alone so the rest of us can play the way we like playing. If I want to dogfight, then I will up a fighter and dogfight, if I want to take a base, then I will up something heavy and hit the base, who the hell are you to tell me I have to engage dozens of cons to play the game?