Author Topic: Testing Capture system in LW orange today  (Read 43227 times)

Offline MachNix

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Testing Capture system in LW orange today
« Reply #390 on: November 30, 2006, 05:17:22 PM »
Quote
Originally posted by Skuzzy
I took this screenshot yesterday and it shows all the fields a country can capture on that terrain.

Skuzzy,

On the clipboard html page, recommend you match the clipboard map with the Country Status flap.  I have not tried the “capture path” arena yet and was using your html page to see how it works.  Saw that A91 could be captured by both Bishops and Knights, so I assumed A91 was a Rook base but could not find it on the clipboard map shown on the page.  This won’t be a problem in the actual arena; but if someone is actually trying to use this page to get a jump on the steep learning curve, it may confuse and discourage them.

You also might consider added a sentence on “Side Balancing” and “Min-Eny”.

Sorry if someone else has already pointed these things out, but there is no way I’m going to get through this post in one sitting.

MachNix

Offline hubsonfire

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Testing Capture system in LW orange today
« Reply #391 on: November 30, 2006, 05:17:45 PM »
I don't think Twitchy is as big a fan of cartoon combat as he claims to be.
mook
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Offline kamilyun

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Testing Capture system in LW orange today
« Reply #392 on: November 30, 2006, 05:23:18 PM »
Wow...this is the 11th most "replied to" thread currently viewable in the General Discussion Forum.

Whatever happened to THE "Voss" thread?  Linky anyone?

Offline killnu

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Testing Capture system in LW orange today
« Reply #393 on: November 30, 2006, 05:24:31 PM »
This seems HT is driving us together some...you must work together to take a base.  Fighter escorts, goons, buffs up high...  all that good stuff, in order to finally get air superiorty over the target base.  Is this to get us in the mindset of what CT is gonna be like?  Just a thought.:noid
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Offline Zazen13

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Testing Capture system in LW orange today
« Reply #394 on: November 30, 2006, 05:30:33 PM »
Quote
Originally posted by Masherbrum
I suggest you read more on the subject of D-Day.   Wow!  


Yea no kidding, my grandfather landed with the Canadians at Normandy, he was the sole survivor out of his unit of 219 men...If that was undefended those other 218 dead men deserve an explanation...

Zazen
« Last Edit: November 30, 2006, 06:38:55 PM by Zazen13 »
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Offline Donzo

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Testing Capture system in LW orange today
« Reply #395 on: November 30, 2006, 05:30:53 PM »
Quote
Originally posted by Masherbrum
Donzo, I can pretty tell anyone on range who I am fighting, by "their style".   It is because I FIGHT.  

Anyone that plays this game will tell you "they know is in that other plane" as they have their own style.   I'm sorry that I know when Shane, CptDeath, AKDogg, Pistol, Falcnwng, VegasX, MacMAW, BGBMAW, IceMAW, KillnU, and MANY others are in that plane behind me, or in front of me.



Oh, so you DON'T know me.  

Thank you for clearing that up.

Offline Nilsen

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« Reply #396 on: November 30, 2006, 05:39:34 PM »
Im not sure if i like the new system or not. It has some qualities for sure, and in other ways it not so great (to be polite).

Im not ready to vote yes or no just yet.

Offline Donzo

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« Reply #397 on: November 30, 2006, 05:39:34 PM »
Quote
Originally posted by Masherbrum
Sorry, it isn't a human instinct.  It is an Individual CHOICE.   Again start an Anthropology thread in the O' Club.  You're just stalling the inevitable, but hey, keep dodging the truth.

Also, I don't need to quote a lyric from "Soul Asylum's - Black Gold" to try and help me.   :aok

This is my first post that has been proven to be true:

 

It not only was prevalent on 200, it's being proven in here too.


So let me get this straight.  You have actually taken the time to look  up each person posting in the thread and see what country they belong to?

Offline TexMurphy

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Testing Capture system in LW orange today
« Reply #398 on: November 30, 2006, 05:42:09 PM »
Quote
In fact I do not believe I have seen anyone post "defending open bases is there favorite way of playing".[/B]


Defending is one of my favorite things to do in game.

Though defending with extreamly small number vs a hoard isnt fun. A 1 to 2 even 1 to 3 odds disadvantage is fun for me but more then it becomes just too hard.

Reason its so hard to get better odds then that for a defense is that everyone is out chasing a unprotected base as there is no incentive to defend.

Tex

Offline bj229r

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« Reply #399 on: November 30, 2006, 05:46:45 PM »
Quote
Originally posted by Donzo
1) What's the purpose of having a large map if all the action is being forced in small areas?

2) What's your problem with the NOE captures?  And why do you find the need to throw in the "mega-squad" reference?


Well the Bop's hate it, I don't need to know anymore:aok

(truly, ya apparently CAN still take rear bases, which would be quite a feat/interesting mission, and ya can furball/blow-up stuff ANYwhere. With that crew you guys put up on Monday nights, bull-rushing a heavily defended base and capturing it would make for a great accomplishment, I'd think--assuming you want a fight)
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Offline Overlag

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Testing Capture system in LW orange today
« Reply #400 on: November 30, 2006, 05:50:18 PM »
Quote
Originally posted by Masherbrum
I suggest you read more on the subject of D-Day.   Wow!  


maybe you should?

Quote
Originally posted by Stang
Calling Normandy "almost undefended" is the biggest understatement of the year.


if they had attacked Calais, they would have never got off the shingle. Why? because we told them we would be coming there, and they had the most defences there. Even going there TODAY you will see that it would have been an impossible task landing there.

they choose the weakest part, and also with operation bodyguard working at max.... it kept the Germans from reinforcing Normandy because they "knew" the main attack was coming at Calais or maybe Norway....


oh and you also have the US landing on some japanese held islands without any fights......hmmm
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Irwink!

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Testing Capture system in LW orange today
« Reply #401 on: November 30, 2006, 05:54:39 PM »
I've only been "flying" in AHII since April, not long enough to become a furballer, toolshedder, griefer or whatever - just lowly noob. I wasn't happy with the first round of changes and voiced that opinion a few times here in the BB. Anyway, I gave it a chance and am still here. I still am not totally happy with everything but I'll have to say this - HTC may not make everybody happy with every change but I don't think anybody can realistically accuse them of just trying to piss players off. While I may not agree with everything I have to salute HTC for constantly trying to improve gameplay vs. letting the game become stagnant without a care for the ongoing health of the game.

That said, I spent a couple of hours in LW Orange yesterday evening and for the short time I was there kinda enjoyed a "focused" conflict. I know this first implementation is a test and no doubt will develop further into a more polished scheme for base captures. I can see the requirement for the "win the war" crowd of more teamwork on a larger scale in order to capture bases. That to me is real strategy at the higher level and necessitates better tactical planning for each phase of the "offensive". The strat part of the game for me at least could be even more attractive than just a loosely knit crowd just descending on a random base, defended or not, and then just sort of disintegrating afterward. Actual planning of better offensive and defensive operations that by necesssity would be less willy nilly than it has been up to now.

And I suck as a dogfighter. I've been putting off actually having to spend some time in the TA. I might be forced to now. I guess that'll be a good thing in the long run because over time I would probably get bored with being an eternal noob as far as my dogfighting skills go.

BUT, I must be doing something right. Last night I got flamed on 200 for the first time!! Seems I rammed somebody who was on my 6. Hmm, haven't been able to reconstruct how I did that but - whatever, I guess I have arrived!

Sorry for rambling. Had a cancerous thing excised from my ear this afternoon and am presently under the influence of oxycodone. I'm a noob with that too.

Anyway, as I said, to HTC for the ongoing efforts to improve gameplay, whether I agree with it all or not, at least they're trying.

Offline LYNX

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Testing Capture system in LW orange today
« Reply #402 on: November 30, 2006, 06:00:12 PM »
Quote
Originally posted by Nilsen
Im not sure if i like the new system or not. It has some qualities for sure, and in other ways it not so great (to be polite).

Im not ready to vote yes or no just yet.


 There is no vote

Offline Blagard

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Testing Capture system in LW orange today
« Reply #403 on: November 30, 2006, 06:32:10 PM »
Tried the orange Arena again today,

Climbed to near 20k in a Spit and was foolish enough to stay in a HO position with a 190 coming down from a lot higher.

Back to base, climb out to 23k Ah! This is better, nearly Co-Alt now but one dead P51 later and the other P51 runs away.

A few more minutes and yep my tank tells me to RTB

Refuel and Re-arm try again just an assist this time

Well it may suit some, but to get my preferred one on one type of fight the only way is up and it takes way too long and leaves too little fuel to stay there very long. Additionally I miss the variety of gameplay so I could furball, or join the hoards and even frantically defend against the hoards when required.

Nope this is not the game I enjoy any more. It simply feels too restrictive. In the few hours I was up, one base got taken maybe two. I have maybe a couple of hours after work to play and I have enjoyed AH up until a day or two ago because I was able to go to into an Areana where there were plenty of people on line have some fun before logging off.

I've not played any other game online since I started AH.  I'm still going to want to fly something like AH and will hang around a while yet to see what shapes up, but the way the main Arena is now, AH no longer has the appeal to me. Only a couple of months back I built a new PC, got a new set of CH USB gear just so I could get greater pleasure out of the this game alone.

I wish I could be more constructive but I prefer it the way it was, to how it is at the moment. It will never suit everyone, it will never be perfect and Hitech and team deserve the praise for the difficult task of working to make a great game better. This is one of those few occassions when I think you have got it wrong. Will it attract new subscribers? Sure. Will anyone leave, of course they will, they allways have and will do. The serious question is, will more join than leave or visa versa? I don't know the facts and figures, but I think this will reduce numbers.

Offline Tilt

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Testing Capture system in LW orange today
« Reply #404 on: November 30, 2006, 06:59:31 PM »
In my view it will work OK....................

The criticism I have now is that it is poorly implemented........(OK its a test)

Obviously the blue line has missed some fields out and they presently sit there stating they are viable target when infact they are exactly the opposite........... they are indeed totally uncapturable.....

Further the route the blue line takes really needs some consideration.. the area of 43-51 on the present map requires that the northern country has to travel more than 3 sectors by air to bring any airborne attack or defence into to play....this defies the objective.

I can think of other terrains where GV vields have been daisy chained between distant rows of air fields where similar problems would ensue....

Its my view that terrains have to be designed for this type of system, with carefull consideration of field locations and gv cross spawns......I do not think a line can be simply drawn on existing maps.

However I am sure that once the gameplay effects of such a system are known then the terrains can be modified to make it work very well.


Having said that I am saddenned that such an artifiscial methodology is adopted to focus conflict............. I am afraid that we will get to know certain parts of these maps very well indeed........rather too well.
Ludere Vincere