You know...
The recent events have taught me a valuable lesson.
At first, I thought the EW/MW setting that is promoted at MA level would become a welcome addition to AH. A chance to play MA-scale game with the more "primitive", "lotech", "sucky" and also "well balanced" fighters of the Early and Mid war era.
I thought an arena that had planes with less of a division between the "ubers" and the "suxxors" would be appealing. I mean, with these planes, obviously you can't just nose-down and dive 600mph, and then run straight home to your base at 380mph deck speed. Blazing the trail with triple, quad cannons is a pretty rare thing in those parts. The fights would take longer, with a lot more aerial action to be seen. The ordnance is a lot lighter than LW, and thus it would take a lot more precise amount of bombing to destroy stuff.
I thought that kind of thing would be neat and fun. I mean, if I like something like that, who wouldn't, right?
It turns out I've grossly overestimated the public.
[u]Note to self[/u]: "The five rules of the masses, in regards to simulated aerial combat"
#1. People cannot live without uberplanes.
#2. People cannot live without uberplanes.
#3. People cannot live without uberplanes.
#4. People cannot live without uberplanes.
#5. People cannot live without uberplanes.
What is there in LW that you cannot enjoy in EW or MW? What makes it more appealing than the rest? The only answer I could come up with, was "Lgays, Spit16s, and dorky US fighters that carries 3k+ payload".
Ah, the noble dream. T'was good while it lasted, HT.
They never told me reality would be this harsh. I think my faith in the people's urge to enjoy variety just took a serious hit.