Author Topic: Best zombie guns?  (Read 5256 times)

Offline AKIron

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Best zombie guns?
« Reply #75 on: September 19, 2007, 11:31:23 PM »
Are these the slow crawly zombies, or the fast skip frame zombies? It will help to know what we must face.
Here we put salt on Margaritas, not sidewalks.

Offline BlueJ1

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Best zombie guns?
« Reply #76 on: September 20, 2007, 12:00:13 AM »
Quote
Originally posted by myelo
For vehicles, I'd go with a John Deere 900-series combine. With 36 feet of double-edged knives at 520 cycles per minute, I'd be going through zombies like crap through a goose.


I was thinking the same thing.
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Offline AKIron

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« Reply #77 on: September 20, 2007, 12:04:22 AM »
Anyone else read this series? http://www.djmoody.pwp.blueyonder.co.uk/Start2.htm

An unrepentent take off of George Romero but I still enjoyed them.
Here we put salt on Margaritas, not sidewalks.

Offline Hornet33

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« Reply #78 on: September 20, 2007, 01:12:42 AM »
Just remember guys...almost every city and town in the USA has a National Guard Armory or Army Reserve station. Those living close to military bases will have more access to needed equipment and supplies. With that in mind, NO tactical Army/Marine Corp vehicle in the current inventory needs a key to start, however you will need a good set of bolt cutters to gain access. Also try and get into the motor pool office first if possible. All the log books and operation manuals for the vehicles will be kept there. You might just need those if you've never driven a tactical vehicle before

I think putting together a list of required tools for gaining access to these supplies is needed. Off the top of my head I came up with the following.

Screwdriver set
open end / box end wrench set standard and metric
pliers set
bolt cutters
hack saw
hammer
cold chisel set
18volt cordless drill with good bit set (might have to drill a lock)
crowbar

As a side note you should try and secure good transportation immediately upon seeing zombies. Do it while you still have friends among the living to help you out. It will get harder to accomplish this task once your friends start getting turned so think ahead and remember the 6P's Prior Planning Prevents Piss Poor Performance!!!

Good luck.:aok
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Offline Coshy

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Best zombie guns?
« Reply #79 on: September 20, 2007, 06:58:13 AM »
You guys have absolutely no idea how relieved I am right now. I am NOT the only person with this scenario passing periodically through his head. I usually call this an excercise in creative thinking, so I'll let y'all in on what I've thought.

First step - fight my way to the nearest military base that is of a smallish size, there are several in the general vicinity of where I live. Here I would be able to procure many needed supplies/equipment. Most bases have an ASP (ammunition storage point) that are just chock full of 5.56, 7.62 & 9mm ammo as well as neat stuff like grenades & claymores.

Weapons - I currently have a 9mm Sig, a .22 Marlin and a .270 Savage and a K-Bar (more as a tool than a weapon). Both the rifles have scopes. With these weapons I feel I have a good start. Both the rifles are in popular calibers and are good out to pretty much any range I'd be shooting at. The 9mm is also popular and accurate enough at close ranges.

To supplement my weapon selection I would procure a couple M-16s and a couple military issue Baretta 9mm. Every arms room/armory on every military base would have these, as well as extra magazines.

Grenades would be a secondary objective, but I would not endanger myself searching for them.

Transportation - I have a 4x4 pickup, stock ride height with a 300 ci 6 cyl engine. This needs replaced immediately. My vehicle of choice would be a HEMTT.



They are large 8 wheeled vehicles with a large cargo bed and have an onboard crane. The cargo area is about head/shoulder high on an average person. They are also nearly as prevalant as the 2 1/2 ton or 5 ton cargo vehicles. The cargo area is large enough to accomadate a reasonably constructed shelter, in fact I have seen commo shelters on the backs of HEMTTs before. Some creative cutting of the roof would provide access between the cab and shelter areas negating the need for contact with the ground. It is diesel, however it can run on nearly anything except water. I am unsure where the controls for the crane are located, so they may have to be moved/modified to operate the crane from the safety of the cab/shelter.

Food & supplies - In nearly every military base there are supply warehouses containing everything from BDUs, cold weather gear, boots, rucksacks, LBE, etc. to MREs & C-rats. There are also many D-facs (dining facilites for the military challenged) which contain provisions.

Once I'm well equipped the second step would be to find a suitable place to occupy. In my area there are several potential places. One is an ATF building which is surrounded by chainlink "privacy" fence on about 5 acres. The other is the VA hospital which is situated on 175 acres and has more buildings than you can shake a stick at, it is surrounded by chainlink fence with the exception of the front entrance. This would be an ambitious endeavor, and would require a large group of people to secure. It is however agacent to the ATF compound. The third idea is a book printing/binding facility. The grounds are not fenced in, but it has several loading docks which would provide above ground access to vehicles. This too would probably require a group of people to secure.

For now I'll cut this short, but believe me, I've thought alot about this, mostly at work. Maybe if this thread continues on I'll add more later on.
« Last Edit: September 20, 2007, 07:01:34 AM by Coshy »
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Offline lazs2

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« Reply #80 on: September 20, 2007, 08:32:31 AM »
The island idea is still a good one... find an island with only a couple thousand people on it... course.. they will all be zombies but....

Stand off in your boat from the pier and headshoot em.   you can get a couple hundred an hour... an easy couple of days work and you will clean em out easier than clearing ground hogs from a pasture.   They will come to you.

I realize that my fondness for my 44's and 45's is not too rational in the zombie defense but... It is nostalgia and... I am very good with them so... people around me will just have to live with the hearing loss.

A good 22 rimfire rifle is great... maybe an ar7 for the boat..light... simple and...it floats.. I had one... shot fine... 10 round mag...semi auto.

12 guage...double ought buck... at 40 yards it is a nice spred... might get two or three headshot ones a round... easy to "top off" whenever there is a break in the action.

From 100 yards out from the dock... the garand would be fine... I trust my garand... semi auto that works for a thousand rounds at a sitting.   Course.. a bold action 243 in that situation would work as well or better but, all around, the garand is great.   should be able to get two heads lined up for those really cool doubles shots.

The mini 14 or ar for in town cleanup of the loser zombies who didn't hear the  dinner bell at the dock... with the old 97 pump gun on a sling across the back and the 44 mag and 5 or six speed loaders on a belt.

lazs

Offline Charon

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« Reply #81 on: September 20, 2007, 08:35:34 AM »
One issue to keep in mind is that gasoline and diesel have a limited shelf life. Let's be general and say 8 months to a year of reliable performance. So, wherever you wanted to travel you would have to get organized and get on the road.

Propane would be a better long term fuel, and there are conversion kits and it is used to heat homes in many parts of the country. So if you plan ahead it could allow you to stay in operation form some years in one area.

A note on Army Reserve and NG arms rooms. My reserve unit, in the heart of Chicago suburbia had a nice selection on weapons (in our case up to M2s, M60s and 203s and perhaps ammo as well). I didn't work in supply and it seemed we drew most of our ammo at the training area (though we might have had some in the arms room as well, at least 5.56). Regardless, the room had a big armored door on it and likely had reinforced concrete walls. Nothing you couldn't work through with a little time and some effective tools. Depending upon any zombie distractions :)

Of course, had the units been deployed, a better bet would be trying to scavenge the overran security check points.

Charon

Offline JBA

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« Reply #82 on: September 20, 2007, 08:38:04 AM »
Even th Feds, have a zombie agency

http://www.fvza.org/index.html
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Offline Airscrew

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Best zombie guns?
« Reply #83 on: September 20, 2007, 09:11:34 AM »
Would you survive a zombie attack?
 
My Results:

 


 
You Did perfect!
 
You made every move correctly.

Offline myelo

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« Reply #84 on: September 20, 2007, 09:26:44 AM »
In addition to all the excellent suggestions it will be important to procure an adequate supply of beverages. Ideally you've planned ahead and hoarded several stores in your home and several strategic locations. If not, be prepared to liberate the nearest commercial outlet.

Consume the perishable lagers and ales first, then switch to your bourbon and scotch. Just because it's the zombiocalypse, there's  no need to live like savages.
myelo
Bastard coated bastard, with a creamy bastard filling

Offline Maverick

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« Reply #85 on: September 20, 2007, 11:10:40 AM »
While a military base is a nice source for military vehicles I would have to state that civilian gun stores would be a better choice for gaining weapons and ammo. The military does not put ammo and weapons in the same place. They also secure each in a rather strong style of storage facility. For shoulder arms a gun store has a more varied selection and ammo is in the same building. A great variety of ammo in multiple calibers and it's far easier to get into with even a civilian style vehicle.

Crew served weapons, medium to heavy MG's are CREW served and that means having help to set up and operate. The ammo is also kinda heavy. Remember you are not wanting to get involved in a protracted fight, you just want to be able to disengage and get to a safe area. You DO have to sleep sometime.

Using a heavy vehicle also means maintenance is a beeyotch by yourself. Visibility is not the greatest either. They tend to have lots of blind spots. Parts will be only found in a military installation that has the same kind of equipment. Moving around could be a problem if you wanted to leave the area.

Charon,

I agree that gas WILL go sour fairly rapidly. Diesel is pretty darn stable as long as you keep it clean and dry. A buddy has a 50 year old sail boat. He finally bought diesel the other year. The previous time was over 10 years before and the engine still ran fine all the way down to the lower portion of the tank. That is the way to go for fuel. It's also possible to use a hand powered pump to move it from one tank to another.

Propane might be nice but it requires special handling and a pressurized delivery system to put it into your tanks. If the power is off where the propane is, you aren't going to get any of it into your vehicle tank. Like the use of battery operated tools you have to have a source of electricity to operate some and charge the batteries on others. That means a generator capable of 120 volts AC as well as DC.
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Offline Charon

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« Reply #86 on: September 20, 2007, 11:38:54 AM »
Quote
A buddy has a 50 year old sail boat. He finally bought diesel the other year. The previous time was over 10 years before and the engine still ran fine all the way down to the lower portion of the tank. That is the way to go for fuel. It's also possible to use a hand powered pump to move it from one tank to another.

Propane might be nice but it requires special handling and a pressurized delivery system to put it into your tanks. If the power is off where the propane is, you aren't going to get any of it into your vehicle tank. Like the use of battery operated tools you have to have a source of electricity to operate some and charge the batteries on others. That means a generator capable of 120 volts AC as well as DC.


Interesting. Good point on the propane.

You hear about diesel and the need to add stablilizers, etc. but it's not an issue I had a chance to look at since shelf life isn't a major concern these days as inventory turns fast.

Take away: a good diesel is the way to go. Simpler maintenance as well.

Charon

Offline JBA

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Best zombie guns?
« Reply #87 on: September 20, 2007, 11:50:42 AM »
http://www.hardcorepawn.com/zombie3/

some zombie killing pratice sites
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Offline SlapShot

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« Reply #88 on: September 20, 2007, 12:26:07 PM »
Personal protection ...



The AA-12 ... http://www.youtube.com/watch?v=XoL3JVOGnKc ... with a whole lot of those Frag-12 cartridges. Truely a remarkable weapon.

Ground Vehicle ...

I would have to go with the Batmobile that they had in the "Batman Returns" movie.



http://auto.howstuffworks.com/batmobile.htm

The Actual Components

When they had the test frame performing the way they wanted, the basic configuration of the car and its drive train were set:

The car uses a 5.7-liter Chevy V-8 engine. This engine has been tuned so that it can provide the power necessary to take a 5,000-pound vehicle from zero to 60 mph (100 kph) in 5 seconds.

The rear axle is a truck axle, with a truck transmission carrying power from the engine to the axle.

The rear tires are 37-inch-diameter, off-the-shelf, 4x4 mud tires called Super Swampers made by Interco.

The front tires are racing tires made by Hoosier.

The front wheels have independent suspension elements inspired by the long-travel suspensions of Baja racing trucks. When airborne, the front wheels pop out about 30 inches on their suspensions to absorb the shock of a 30-foot fall.

By this time, the design and development process had taken about nine months and consumed several million dollars.

However, the payoff was high, because now the team could begin manufacturing Batmobiles on an assembly line.

On the water ...



A Fire Boat ... strong, powerfull, sea worthy, nice steady platform, and those water cannons could rip a few heads off those who care to hang around the docks.
« Last Edit: September 20, 2007, 12:30:28 PM by SlapShot »
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Offline AWMac

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Best zombie guns?
« Reply #89 on: September 20, 2007, 12:44:06 PM »

And remember, you got to have the music!

:O

Mac