Author Topic: Kill Shooter  (Read 1538 times)

Offline AApumba

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Kill Shooter
« on: November 05, 2007, 10:42:08 AM »
I'm sure this dead horse has already been discussed but I'm gonna start it again because I was gone from the game when they turned friendly fire off. Ok I'm sure there are quite a few people that remeber when the main arena had friendly fire on. Now I know there were those people would would abuse it by changing countries and hunting down someone they were mad at instead of taking it to the DA but I greatly prefered friendly fire being on rather then the kill shooter. Back when the friendly fire was on no one would cut you off on a kill because they ran the risk of getting shot down along with the enemy con or if they were going to over take you they would let you know so you didn't light em up as they went by. Now people will cut you off, steal your kill and won't even apologize to you when you blow yourself outta the sky. The kill shooter also makes it very difficult for escorts to clear cons off a bomber group's 6 because stray rounds wind up killing the escort before the con goes down, a buff is twice the size of a ftr and is a magnet for random lead. Buffs are made to take punishment and a few stray rounds from an escort aren't going to hurt em but those same few rounds can do lethal damage to the escort planes. Having the friendly fire on also adds a great deal more realism to the game and, in my opinion, more realistic tactics. Instead of people cutting you off for kills they will back you up and fall in on your wing. I would love to see friendly fire come back. I think I would create a more realistic game experience and more country unity. When you accidently shoot a friendly down because of friendly fire you feel really bad and are extra careful not to do it again. With friendly fire off and kill shooter on people could care less wether a countrymen blows himself outta the sky because someone was a dork and cut him off.

Offline Lusche

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Re: Kill Shooter
« Reply #1 on: November 05, 2007, 10:56:39 AM »
Quote
Originally posted by AApumba
I think I would create a more realistic game experience and more country unity. When you accidently shoot a friendly down because of friendly fire you feel really bad and are extra careful not to do it again.  


Absolutely not. Universal carnage & arnachy would rule. Noob's shoot green because they don't know better. Side switchers shoot friendlies to help their squadmates "over there". And most inportant, people would start to shoot each other because "He's a dolt", "A weak scorepotato", "lame furballer and doesn't help the war effort" or just because it is "fun". Add to this the paranoid witchhunt of suspected "spies". And of course, all the revenge killing

Imagine you proudly return to base with 6 kills in a C202 and some green dude just blast's you out of the sky while landing.

No, thank you.


(And what makes you believe that players that don't care if you killshoot yourself on them will suddenly become "responsible" and feel bad because they shot a teammate?)
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Offline BaldEagl

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Re: Re: Kill Shooter
« Reply #2 on: November 05, 2007, 11:05:45 AM »
Quote
Originally posted by Lusche
Absolutely not. Universal carnage & arnachy would rule. Noob's shoot green because they don't know better. Side switchers shoot friendlies to help their squadmates "over there". And most inportant, people would start to shoot each other because "He's a dolt", "A weak scorepotato", "lame furballer and doesn't help the war effort" or just because it is "fun". Add to this the paranoid witchhunt of suspected "spies". And of course, all the revenge killing

Imagine you proudly return to base with 6 kills in a C202 and some green dude just blast's you out of the sky while landing.

No, thank you.


(And what makes you believe that players that don't care if you killshoot yourself on them will suddenly become "responsible" and feel bad because they shot a teammate?)


^ What he said.  Worst idea on the BBs (well... among the worst).
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Offline Boozebag

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Kill Shooter
« Reply #3 on: November 05, 2007, 11:08:18 AM »
I tell you what, I agree completely, but don't think that will change much. This is pretty much a dead horse we're kicking here.
 Edit; didn't get post out fast enough.
Agree with AApumba. We have to put up with realism when it comes to skins but not with friendly fire.:huh
« Last Edit: November 05, 2007, 11:23:37 AM by Boozebag »
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Offline sunfan1121

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Kill Shooter
« Reply #4 on: November 05, 2007, 11:39:52 AM »
Kill shoter is a important part of the game and should be left on.
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Offline Connery

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Kill Shooter
« Reply #5 on: November 05, 2007, 11:53:14 AM »
Alternatively Turn Friendly Fire off (NOT kill shooter) just no dmg to either if you shoot a friendly.

my 2p's worth.

Offline Karnak

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Kill Shooter
« Reply #6 on: November 05, 2007, 11:54:05 AM »
Team Fortress 2 came out recently.  While they don't have killshooter, the ability to hit friendlies lasted a very, VERY short time on their servers.  It was sheer mayhem.  Aces High would be no different.

Unlike Team Fortress 2, Aces High needs kill shooter to have some semblance of responsible shooting.  Team Fortress 2 is a cartoon game with no pretentions of reality.
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Offline Connery

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Kill Shooter
« Reply #7 on: November 05, 2007, 11:55:05 AM »
......or should I have said 2c worth... in which case that would be about 1.07p's worth...

Offline SlapShot

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Kill Shooter
« Reply #8 on: November 05, 2007, 12:09:08 PM »
I have been around for 6 years and I have never seen killshooter turned off in the MA.

Can any of you that have been around longer atest to killshooter being turned off in the MA ?

Oh ... that idea sux ... Lusche's explaination says it all.
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Offline waystin2

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Kill Shooter
« Reply #9 on: November 05, 2007, 12:10:14 PM »
I agree with Lusche, but their is a valid point on this.  I fly a Spit, manuevarable they are, super fast they are not.  So it is not unusual to be overtaken when I am chasing a con.  How about a little courtesy when cutting someone off, so I do not blow my own tail off when you jump in front of my guns?  Here I am happily blazing away, and I get boomerang Hispanos into my six because some supposedly "friendly" retard buzzes 100 off my nose right into the cannon fire.  This I suppose is more of an ethics thing, rather than a programming issue.  My .02cents.
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Offline Oldman731

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Kill Shooter
« Reply #10 on: November 05, 2007, 01:13:11 PM »
We had killshooter turned off in AvA for most of a year....maybe even longer.  One night the MAs were down, the crowd moved to AvA and found that killshooter was turned off, and the mayhem began.  Skuzzy turned it on there the following day, and we have rarely turned it back off.

FWIW, it really doesn't make a huge difference, unless you're in a big bomber formation, like the scenario guys have been describing for the past few weeks.  Assuming that you aren't out to be a spoilsport, it keeps you from trying to fire past a friendly who's already on an enemy's tail, and possibly makes you hesitate just a bit longer in a furball before you press the gun button.  It was those little extra touches of realism that converted me from being an initial skeptic to a supporter.  I don't really miss it, though, and I haven't heard a clamor for its reintroduction in AvA.

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Offline AApumba

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Kill Shooter
« Reply #11 on: November 05, 2007, 01:14:57 PM »
"Absolutely not. Universal carnage & arnachy would rule. Noob's shoot green because they don't know better. Side switchers shoot friendlies to help their squadmates "over there". And most inportant, people would start to shoot each other because "He's a dolt", "A weak scorepotato", "lame furballer and doesn't help the war effort" or just because it is "fun". Add to this the paranoid witchhunt of suspected "spies". And of course, all the revenge killing

Imagine you proudly return to base with 6 kills in a C202 and some green dude just blast's you out of the sky while landing.

No, thank you.


(And what makes you believe that players that don't care if you killshoot yourself on them will suddenly become "responsible" and feel bad because they shot a teammate?)"

As I said I've been playing this game for a while including when they had friendly fire on. One thing to remember I you're a dork and go start killing friendlys while they are trying to land or something of the like people can just as easily shoot you down in return...therefore then the friendly fire was on people governed themselves and flew by some unspoken rules of conduct that kept instances of people abusing the friendly fire. Also if someone is tracking you don't and killing you intentionaly you can easily report that person for misuse of the server and HT can take whatever action they deam nessary. Things never decended into chaos when it was on before and they won't now.

Offline Lusche

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Kill Shooter
« Reply #12 on: November 05, 2007, 01:27:18 PM »
Quote
Originally posted by AApumba

As I said I've been playing this game for a while including when they had friendly fire on.


Killshooter was implemented from start in Aces High.

Quote
Originally posted by AApumba
"people governed themselves and flew by some unspoken rules of conduct that kept instances of people abusing the friendly fire"


You really believe that would work in today's MA arenas? Unspoken rules do not work. Killstealing, vulching, HO, spying, hiding CVs, switching sides to rive CVs into mayhem - all happening AH, accompanied by much lamento on CH 200. Why should people suddenly refrain from shooting friendlies? And it takes only a small percentage of griefers to start a friendly fire chain reaction.

And my question still stands: You complain about people that do not care about other players killshooting themselfes on their planes, and suddenly the very same pople would become responsible and don't shoot friendlies because of the "unspoken rules"???

The DA once ago had no killshooter. And it didn't work even there, so HTC had to put it back on. So much to the "unspoken rules".

Quote
Originally posted by AApumba

"Also if someone is tracking you don't and killing you intentionaly you can easily report that person for misuse of the server and HT can take whatever action they deam nessary."



HTC will surely be happy about this additional workload (incident or deliberate shooting of a friendly?) ;)
« Last Edit: November 05, 2007, 01:37:16 PM by Lusche »
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Offline thndregg

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Kill Shooter
« Reply #13 on: November 05, 2007, 01:45:44 PM »
Quote
Originally posted by AApumba
[B Also if someone is tracking you don't and killing you intentionaly you can easily report that person for misuse of the server and HT can take whatever action they deam nessary.[/B]


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Offline SlapShot

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Kill Shooter
« Reply #14 on: November 05, 2007, 01:59:11 PM »
Quote
Originally posted by AApumba
As I said I've been playing this game for a while including when they had friendly fire on.


Please tell us when/what year this was. I can't believe for 1 second that HT ever had killshooter of in the Main Arena. Wether is was "then" or "now", griefers would have jumped all over "then", and for sure griefers would jump all over it "now".

I do remember it being off in AvA as Oldman pointed out and also in the DA as Lusche pointed out ... but never in the MA as far back as 6 years.
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