Author Topic: Big map is back, but...  (Read 6683 times)

Offline SteveBailey

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Big map is back, but...
« Reply #90 on: November 08, 2007, 02:16:37 PM »
Quote
Originally posted by Scca
I will have to see what happens, but so far I like it.  

Steve, why don't you lighten up some?


I'm just as entitled to type my opinion as the next guy.

Have a nice day.  :aok

Offline Rich46yo

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Big map is back, but...
« Reply #91 on: November 08, 2007, 04:56:09 PM »
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Originally posted by MjTalon
WOOT BIG MAPS ARE BACK! :D  Big ol buff raid missions will be in process when i return:)


                               Not me. I have better things to do then spend 3 hours in B-17s bombing a refinery thats going to be back up again by the time Im 1/2 way back, and doesn't mean anything to bomb in the first place.

                             Your going to see twice the bombing and bailing in this map. Maybe 3 times. I hate to throw negativism around all these good attitudes but this map is going to ruin the already weak strat war.

                           Imagine that? launching against a strat 15 sectors away in bombers that go 270 mph? The only way I'd do it is if I set my watch to it while Im doing lawn work.
« Last Edit: November 08, 2007, 05:13:47 PM by Rich46yo »
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Offline MjTalon

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Big map is back, but...
« Reply #92 on: November 08, 2007, 05:05:41 PM »
Well rich, i'm not just selective to buff raids. I run all kinds of missions, ask your fellow rooks :) But i see your point. And infact if i do decide to do a buff raid, it surely will be to the nearest base with action so the guys won't be bored after the in flight movie goes off:)

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Offline Murdr

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Big map is back, but...
« Reply #93 on: November 08, 2007, 05:15:48 PM »
I'm sure all of us that flew large maps for like 3 years will benefit greatly from your 1 day of experience with them rich :huh

Offline Solar10

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« Reply #94 on: November 08, 2007, 05:19:14 PM »
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Originally posted by Rich46yo
Not me. I have better things to do then spend 3 hours in B-17s bombing a refinery thats going to be back up again by the time Im 1/2 way back, and doesn't mean anything to bomb in the first place.

                             Your going to see twice the bombing and bailing in this map. Maybe 3 times. I hate to throw negativism around all these good attitudes but this map is going to ruin the already weak strat war.

                           Imagine that? launching against a strat 15 sectors away in bombers that go 270 mph? The only way I'd do it is if I set my watch to it while Im doing lawn work.


What you do not understand yet is that when a zone base is captured the strats change ownership.  This means strats can become very local to the side that just lost the zone base.  This will make strat busting much easier and also more effective in stopping resupply of bases.
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Offline NHawk

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Big map is back, but...
« Reply #95 on: November 08, 2007, 05:25:43 PM »
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Originally posted by Rich46yo
Not me. I have better things to do then spend 3 hours in B-17s bombing a refinery thats going to be back up again by the time Im 1/2 way back, and doesn't mean anything to bomb in the first place.

                             Your going to see twice the bombing and bailing in this map. Maybe 3 times. I hate to throw negativism around all these good attitudes but this map is going to ruin the already weak strat war.

                           Imagine that? launching against a strat 15 sectors away in bombers that go 270 mph? The only way I'd do it is if I set my watch to it while Im doing lawn work.
Best look closer, there are strat objects no more than 3 to 3 1/2 sectors away from any original border. As bases are taken, strat becomes closer and more prone to attack.

And there are 3 complete zones worth of strat for each country. There's plenty to attack/bomb. :)
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Offline thndregg

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Big map is back, but...
« Reply #96 on: November 08, 2007, 06:31:05 PM »
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Originally posted by NHawk
And there are 3 complete zones worth of strat for each country. There's plenty to attack/bomb. :)


Adding to point: This is where zone bases are highly contested. Right click on your clipboard, select "Zones". The central points from which all white lines radiate outward to other bases and factories are the zone bases and HQ.

(Sorry if I repeated what others have said.)
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Offline AirFlyer

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Big map is back, but...
« Reply #97 on: November 08, 2007, 07:17:22 PM »
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Originally posted by LYNX
Here you go.  Be careful what you wish [/IMG]

:D


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Offline E25280

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Big map is back, but...
« Reply #98 on: November 08, 2007, 07:17:34 PM »
Quote
Originally posted by SteveBailey
I guess this is a case of it being someone else's turn to be happy although I do not believe that anyone but a very vocal minority actually prefers big maps.
Funny, the same argument was made when the arenas were first split -- HTC was supposedly catering to a vocal "furballer" minority that only wanted small maps that would make the landgrabber game too difficult, yada yada yada yada.

I think they were wrong then, and I think you are wrong now.

I think this is just verification that HTC's attempt to grow the player base has worked.  When the arenas first split, large maps would not have worked because the numbers just were not there.  But now, during prime time, there are enough players that larger maps are needed to support them.

I am glad they are back, and I hope they keep filling up.
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Offline Rich46yo

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Big map is back, but...
« Reply #99 on: November 08, 2007, 07:34:07 PM »
Quote
Originally posted by NHawk
Best look closer, there are strat objects no more than 3 to 3 1/2 sectors away from any original border. As bases are taken, strat becomes closer and more prone to attack.

And there are 3 complete zones worth of strat for each country. There's plenty to attack/bomb. :)


                            Very true. But also as those strats are hit, the list of hittable strats will become shorter and short. I mean look at the Knit H/Q on that map, the refinery, even the city is 250 miles away from a major Rook airbase. And a lot of frontline bases will have ords down anyways so there might not even be a frontline base to launch bombers from.

                          Add to all that climbout?? Maneuvering, evading dars...ect

                         Look at how far the 2 Knit citys are from the Rooks. What do you think the odds are of a few flights of 17s making it there? Past all those field lighting up, all the dar bars lighting up?? Making it 250 miles there and 250 back??

                     The only thing thats going to change with this new map is that instead of only 8% or 10% of it actually being used there will now be 3% to 5%. They could put up all the targets they want but that doesn't mean anyone going to bomb them.

                       And I do hope AH grows and grows but every time I sing on with this new map I see the same amount of allowable sticks let in. And about the same actually in. So really what did the larger map accomplish regarding larger teams?
« Last Edit: November 08, 2007, 07:37:00 PM by Rich46yo »
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Offline SteveBailey

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« Reply #100 on: November 08, 2007, 07:40:30 PM »
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Originally posted by E25280
 But now, during prime time, there are enough players that larger maps are needed to support them.

I am glad they are back, and I hope they keep filling up.


I think you are wrong now, and were wrong then.  The two small arenas easily supported the player base with the small maps so how do you justifiy saying a large map is "needed"?

Offline Lusche

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« Reply #101 on: November 08, 2007, 07:41:13 PM »
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Originally posted by Rich46yo
Very true. But also as those strats are hit, the list of hittable strats will become shorter and short.


But this is even more true for small maps with only 1 set of strats. Hit them and there are no more to bomb, wether close or far ;)
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Offline E25280

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Big map is back, but...
« Reply #102 on: November 08, 2007, 09:03:36 PM »
Quote
Originally posted by SteveBailey
I think you are wrong now, and were wrong then.  The two small arenas easily supported the player base with the small maps so how do you justifiy saying a large map is "needed"?
Because 100 players on one country spread across a 4 base front on Uterus (for example) results in a stagnant front and your endless basic furballing.  I can see how that is appealing to you, but it becomes boring to me.  I prefer the front to move, or at least have a legitimate chance of doing so, because that provides more variety than up-shoot-get shot-re-up-rinse-repeat.  

A large map allows for both of us to be happy.  I find it to be a shame you don't see that.
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Offline Rich46yo

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Big map is back, but...
« Reply #103 on: November 08, 2007, 09:37:26 PM »
I had a lot of fun in the map tonight. I must admit. But...there were 300 to 400 sticks on the map too. I had no trouble finding action, but again, Im all front line in KI-67s.

                            Theres about every terrain you could wish for. Some of the super high mountains are kinda neat.
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Offline SteveBailey

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Big map is back, but...
« Reply #104 on: November 08, 2007, 09:53:14 PM »
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Originally posted by E25280
A large map allows for both of us to be happy.  I find it to be a shame you don't see that.


I'm glad you told me how I feel, thanks.   :rolleyes:

We had small maps for a long time and most people were happy with it.  Now we have a big map and some people are happy... proof you can't please everyone all the time.  


Quote
your endless basic furballing.


I suspect that the majority of people would prefer it that way.  I know those that I associate w/ here would.