Need for speed is an entire series of race car games that are hacked beyond belief, and you can play them online with friends and on dedicated servers just like AH.
MCO was one version of that game which did not have the ability to host your own games and was only available online.
Didn't get hacked.
Oddly enough, a dedicated system like that had important files that were on the server alone that could not be modified.
H2H can be modified, therefore invited all kinds of people to mess with things.
Can't do that in the mains as it's a different ball game in there. You aren't going to be told how it's different, or why it works the way it does.
The single best thing HTC did to protect their system is to keep the ability to modify the primary game out of the hands of the little tinker twits.
Why on earth would they open up their system to these kiddies for a few extra bucks a month? It's not about the pay, it's about security of their system.
Benny, you seem like a nice enough guy, but you don't know what you are talking about. Go download a free virtual lan program, host the game yourself and you charge people to access it. Then, when you get your system fried feel free to come back and tell HTC all about how to protect it
You can host a lan, HTC doesn't need to. You can do it for free. Go do it.
in short, offer the option of making Aces High II work exactly like the average boxed game with multiplayer.
To my original point, this is Exactly, Specifically and without a doubt what needs to be avoided. Sorry, Quake is 2 doors down on the left.