PROBLEM: CAPS ON SERVERS
I have notice that more show up on large maps with some CV's (as a average). This allows more players to do bombing, Carrier forces, GV,furball & fighter missions.
I have notice the impact of the maps being more favored, then just the server cap causing all the bad feelings to HTC.
I realize that the server problem
There is no problem with the servers. The servers are new, and even on a busy night ...close to 1000 logged in... it still is not hitting 10% of its capacity.and the caps was suppose to change this. But We are forgeting the favoritism towards larger maps or the ones you like and dislike. I have notice this more than the server cap to be the situation at times.
I do agree that the cap should stop at a minimum of 300. But will it stop people from going to a more favorable map. Probably not. But it might ease the bad taste towards HTC.
SOLUTION: MAP CHOICE AND ADD VAREITY
When you have a map that players don't like. Then the server cap keeps you going back to the disliked map.
Map like and dislikes are very different from person to person. You and your squad may hate one map, and me and my squad love that map. Then people get pissed off. This is why everyone tends to go to the other map or changes sides.
People change sides and maps because they are looking for a fight, be it in the air, or on the ground. What should be done is after 2 nights & 1 day of monitoring a map with less than a 210 player average be switched to a better map.
I only fly nuights, prime time US. I very rarely see either of the LW arenas under 210, so much for the average.But we should have the ability to vote on some of these maps.
Ya thats all we need more "voting", the last one got us a bomber !I would like to see some of the FSO and Axis & Ally maps put in the map cycle.
Most of these maps are 2 sided. HTC has decided that 3 sides is best for this game, and so it will stay that wayI tend to like the different runways and fields. These maps tend to be more towards WWII looks and feel.
Also add some realism in the maps. Natural effects: wind, rain, fog, thunderstorms with lighting effects, and night time.
With all the extra "eye candy" on those maps are neat should this be put into the main arenas it will cut about half of the people out of the game. I'd say only half of the people playing have computers good enough to run that kind of extra candy.Players and Groups / Squads.
Another thing to do is to do like some of the other squads are doing. Switching country sides. Our group is also considering this option. We tend to look at the late war maps and go to the least populated map.
Just some food for thought. - GGhost
Has been thought about, posted, hashed over, and in most cases rejected. As a player, they are a number of things you can do to have fun. Say your squad moves to the under populated arena (only reason blue is the under populated arena is orange is listed above blue , thats it. When they first split the arenas everyone flew in EW untill they realised that that could choose a different one
) Start a fight! it won't take long until they start defending, and then your having fun.