Before the peanut gallery chimes in just because they love to see you rip on people, you're missing the point of the criticism HT. It's about consistent standards of what to model realistically, not realism itself. You've done a great job at modeling auto-cannons with historically correct rates of fire and physically correct recoil, but they're pointing out that the Il-2's 37mm and wirbelwind's rate of fire don't seem up to the same standard of your previous work.
I am not missing anything, the fact is the same non sync would happen to almost all guns, but he chooses to pick on one thing, he does not like the way we model guns. He wants gun jams, increased dispersion with gun heating and then this great quote 'that are not being fully researched or tested correctly." What a complete utter load of BS. Could it be that we choose not to model those aspects of the game because we believe it would only distract from the game and really add nothing to it.
Think of gun jams for a min, all they would do is be a nuisance and require a person to press one more key to unjam and then continue to fire. Sorry forceing some one to press another key quickly really does not add to the fun, nor simulation of a fight. And lets look at the out come of continual fire vs non continual fire. Who is going to just hold down the key and shoot a lot of bullets. It is not the experienced people because they already would not want to waist there ammo. The new people already have an extremely hard time shooting anything, so all you have done with this type of modeling is making it more of a pain for new people, while doing nothing to ad to the fun of game play.
And why it is selective is simply because he jumps in about only the way the guns are modeled, but uses "Realism" as a be all catch all quest to add to the game. Realism is only a tool to make a game imersive, enjoyable & fun for people to play. Gun jams are none of those things and only distract by having to press 1 more key and really would only effect the new players.
So does his quest also want 2 hour flight times before he is in enemy territory, or flying 30 sorties with out ever seeing an enemy, let alone fighting one? When a person wants a major change to the game, and his only argument is that it would be more realistic, it ALMOST always is a bad idea to implement.
HiTech