Author Topic: Addition of weather in AH2  (Read 3659 times)

Offline Nemisis

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Addition of weather in AH2
« on: June 05, 2009, 04:57:17 PM »
I think it would be a really cool thing to have rain, snow, thunder, wind that apears with storms, etc. Even if they can not make everthing then they could make it so the regular arenas have day, night, dawn, dusk, and maby even wind that changes with the time of day. At least where I live the wind comes in from the North (I think) and changes to come in frome the S.E (again I think) at around 11:30 and picks up speed as the day wears on as the ground and air, and what not warms up through out the day. The wind speed peaks out at around 2 PM or so. I think it would be I cool idea to be able to plan when you sortie, from where, what you will hit, etc., around the wind and time of day. Just somehting to concider, I personaly would enjoy it a lot. And even the storms wouldn't be THAT hard; AH2 could plan out for the month when the storms will be and insert that into the arenas, or maby if they really want to they could pre-develope multiple types of storms and insert them as the wheather is where they are. :salute
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Offline AWwrgwy

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Re: Addition of weather in AH2
« Reply #1 on: June 05, 2009, 05:54:18 PM »
Weather grounds aircraft.  Bad weather = no flying.

Yippiee!!


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Offline Nemisis

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Re: Addition of weather in AH2
« Reply #2 on: June 05, 2009, 06:44:42 PM »
Ya, but if bad weather grounds aircraft then that means the enemy will not bomb us and if we can assemble a large enough force then we can just SHATTER their front line and surround a large portion of their forces in around 6 or so airfields, and we can do it with ground forces alone if we move fast enough and jump off from more than one airfield. And another reason weather would be nice would be it would make it MUCH more realisic. I would think that would be the top focus of a game that prides itself on being realistic even to the point of zealous with the blocking the fighters and bombers. I mean it would give the gp's a chance to exploit the weather where some tanks and even JEEPS could take a base where normaly they would get smashed by airpower. ANOTHER reason it would be nice is it would give the ground pounders the spotlight sometimes. And besides BAD  weather grounds aircraft, "not oh no it's sprincleing on our heads we might get our hair moist, not even damp but just moist, but still it MIGHT ruin our perms" weather.
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Offline Spikes

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Re: Addition of weather in AH2
« Reply #3 on: June 05, 2009, 06:48:49 PM »
This isnt really a strategy game...it's a fly and die, kill a little type game.
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Offline Motherland

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Re: Addition of weather in AH2
« Reply #4 on: June 05, 2009, 06:51:28 PM »
And besides BAD  weather grounds aircraft, "not oh no it's sprincleing on our heads we might get our hair moist, not even damp but just moist, but still it MIGHT ruin our perms" weather.
In fact,
rain, snow, thunder, wind that apears with storms, etc.
grounds aircraft.


It would be nice, though, to have variable shifting cloud cover and light winds.

Offline Nemisis

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Re: Addition of weather in AH2
« Reply #5 on: June 05, 2009, 06:59:00 PM »
What you all got against some bad weather? Are you afraid you won't have the spotlight shining on you 24/7 because you can't fly AND drive? That is just one reason I practice with gv's and aircraft; If I keep getting shot down by fighters then I could carry out ground operations against the enemy and I will never have my teeth pulled because of in-ability to out fly some enemy pilots in the area. Besides the guys that only use gv's almost never have any actually glory, and I mean we won a breakthrough because of them and not because of paratroopers.
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Offline Motherland

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Re: Addition of weather in AH2
« Reply #6 on: June 05, 2009, 07:15:25 PM »
I play this game because I like to fly. I don't like to GV. Period. HTC isn't going to do anything that will limit people's ability to fly in a flight game.
It would be nice to have variable shifting cloud cover and light winds.

Offline AWwrgwy

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Re: Addition of weather in AH2
« Reply #7 on: June 05, 2009, 07:19:35 PM »
It would be nice to have variable shifting cloud cover and light winds.

Agree.  But herein, I believe, lies the problem.  It is the "variable" part.  The thing that would make weather realistic. 

A constant wind at a constant altitude and vector is easy.  I would like to see shifts and up and down drafts and the like.  Is it possible to coad that economically?


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Offline texastc316

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Re: Addition of weather in AH2
« Reply #8 on: June 05, 2009, 07:51:01 PM »
I'd like the variable clouds and winds. wether fronts. snow on the ground, mud, fog, but nothing that grounds the planes. its Aces High not Tank Battle 2.1
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Offline Nemisis

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Re: Addition of weather in AH2
« Reply #9 on: June 05, 2009, 08:05:59 PM »
I know but still, I think we should give the tankies a turn to run with the ball without interference from the the flyboys. Besides I don't want anything bad enough to ground fighters all that often, maby a couple times a month, or something in that range. It was mostly for a change of scenery, speaking of which it would be cool to have the seasons change along with the weather....wait a sec, switch those.  Masherbrum if you read this please know that tankies and sec AND the four periods were also used intentionaly. See, I can use correct grammar :P.
« Last Edit: June 05, 2009, 08:10:39 PM by Nemisis »
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Offline texastc316

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Re: Addition of weather in AH2
« Reply #10 on: June 05, 2009, 08:15:52 PM »
planes et grounded a lot already. ORDS
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Offline Nemisis

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Re: Addition of weather in AH2
« Reply #11 on: June 05, 2009, 08:37:41 PM »
While that is true I am talking about getting grounded untill the storm blows over. And if having to stay on the ground or move to a different base for a while (oh yes, you didn't really think I would want bad weather everywhere? A zone at the most, maby even around 6-8 bases per storm and around 3 storms total.) will cheese you off then AH2 could make it so rain and snow will cause the ground to soften and get muddy, etc. and cause the tankies to get bogged down. Boy, aren't I full of cheery ideas today :devil?
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Offline Helm

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Re: Addition of weather in AH2
« Reply #12 on: June 06, 2009, 11:37:41 PM »
Here is shocker! ...if there is weather? ...you could dog fight above the clouds? .....shocking is it not?? 


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Offline Saxman

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Re: Addition of weather in AH2
« Reply #13 on: June 07, 2009, 12:29:30 AM »
Except for the wind and cloud layers (I fly FSO. Wind and ugly cloud cover is a fact of life) I'm going to say this is a TERRIBLE idea, with ONE asterisk:

IF it's set up so that the weather fronts move and it does NOT impact the entire map. In other words, one part of the map may see heavy rains limiting flight operations, but in other areas the skies are clear. This way those who want to fly don't have to sit in the tower until the rains clear (unless they REALLY want to fly in one specific corner of the map) and GVers get that break from having to watch for 1000lbers falling on their heads. Have the storms move using the same accelerated time as the day/night cycle so they don't sit over one area for too long.

Being able to hide behind rain squalls could also make CV ops more interesting....

However if it significantly impairs the air-combat aspects, then a resounding "No."
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Offline Nemisis

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Re: Addition of weather in AH2
« Reply #14 on: June 07, 2009, 01:26:52 PM »
Like I said, a weather front or storm shoud impact or cover around a zone at the most. maby even 6-10 bases. Second of course the weather would move or HTC would have to designe a swamp terrain for the rainy areas. And Helm, thank you. People could fly above the clouds, or at least bombers could; they would fly out from bases NOT being rained on. :confused: :huh

(guy afraid of getting rained on, also ex-groundcrew man, and ex-tanker) omg, did he just say that!?!? oh no, that would involve waiting and climbing :cry.


This is for you fighter guys especially, and for light-medium bomber pilots to a lesser extent: guys it dosen't take that long to climb to 20K so just fly a little higher.
All man needs to be happy is a home, his wife, and a place in the world

Col. 49Nem, Armor commander of the 49th